package {
import flash.display.*;
import flash.text.*; // Import TextField and other classes
// in the flash.text package
public class Main extends Sprite {
public function Main ( ) {
var t:TextField = new TextField( ); // Create TextField object
t.text = "Hello world"; // Set text to display
t.background = true; // Turn on background
t.backgroundColor = 0xCCCCCC; // Set background color to light gray
t.border = true; // Turn on border
t.borderColor = 0x333333; // Set order color to dark gray
addChild(t); // Add text field to the display list
}
}
}
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