package {
import flash.display.Sprite;
import flash.text.TextField;
public class Main extends Sprite {
public function Main( ) {
var field:TextField = new TextField( );
field.scrollH = 0; // Scroll to the far left
field.scrollH += 1; // Scroll to the right 1 pixel
field.scrollH = field.maxScrollH; // Scroll to the far right
field.autoSize = flash.text.TextFieldAutoSize.LEFT;
field.wordWrap = true;
field.text = "AAA BBB CCC DDD AAA BBB CCC DDD AAA BBB CCC DDD AAA BBB CCC DDD";
addChild(field);
}
}
}
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