package {
import flash.display.Sprite;
import flash.text.TextField;
public class Main extends Sprite {
public function Main( ) {
var field:TextField = new TextField( );
// These two lines do the same thing
field.autoSize = flash.text.TextFieldAutoSize.LEFT;
// field.autoSize = true;
field.htmlText = "hello friend";
addChild(field);
}
}
}
|