package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
XML.ignoreComments = false;
XML.ignoreProcessingInstructions = false;
var example:XML = <html>
<head />
<body id="main">
Welcome!
<!-- Start PHP -->
<?php
// execute some php code
?>
<!-- End PHP -->
</body>
</html>;
trace(example.body.nodeKind()); // Displays: element
trace(example.body.@id.nodeKind()); // Displays: attribute
trace(example.body.text().nodeKind()); // Displays: text
trace(example.body.comments()[0].nodeKind()); // Displays: comment
trace(example.body.processingInstructions().nodeKind()); // Displays:
}
}
}
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