import java.awt.Graphics;
import javax.swing.JApplet;
public class MainClass extends JApplet {
String str = "";
public void init() {
str += "init; ";
}
public void start() {
str += "start; ";
}
public void stop() {
str += "stop; ";
}
public void destroy() {
System.out.println("destroy");
}
public void paint(Graphics g) {
g.drawString(str, 10, 25);
}
}
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