Source Code Cross Referenced for DisplayableLF.java in  » 6.0-JDK-Modules » j2me » javax » microedition » lcdui » Java Source Code / Java DocumentationJava Source Code and Java Documentation

Java Source Code / Java Documentation
1. 6.0 JDK Core
2. 6.0 JDK Modules
3. 6.0 JDK Modules com.sun
4. 6.0 JDK Modules com.sun.java
5. 6.0 JDK Modules sun
6. 6.0 JDK Platform
7. Ajax
8. Apache Harmony Java SE
9. Aspect oriented
10. Authentication Authorization
11. Blogger System
12. Build
13. Byte Code
14. Cache
15. Chart
16. Chat
17. Code Analyzer
18. Collaboration
19. Content Management System
20. Database Client
21. Database DBMS
22. Database JDBC Connection Pool
23. Database ORM
24. Development
25. EJB Server geronimo
26. EJB Server GlassFish
27. EJB Server JBoss 4.2.1
28. EJB Server resin 3.1.5
29. ERP CRM Financial
30. ESB
31. Forum
32. GIS
33. Graphic Library
34. Groupware
35. HTML Parser
36. IDE
37. IDE Eclipse
38. IDE Netbeans
39. Installer
40. Internationalization Localization
41. Inversion of Control
42. Issue Tracking
43. J2EE
44. JBoss
45. JMS
46. JMX
47. Library
48. Mail Clients
49. Net
50. Parser
51. PDF
52. Portal
53. Profiler
54. Project Management
55. Report
56. RSS RDF
57. Rule Engine
58. Science
59. Scripting
60. Search Engine
61. Security
62. Sevlet Container
63. Source Control
64. Swing Library
65. Template Engine
66. Test Coverage
67. Testing
68. UML
69. Web Crawler
70. Web Framework
71. Web Mail
72. Web Server
73. Web Services
74. Web Services apache cxf 2.0.1
75. Web Services AXIS2
76. Wiki Engine
77. Workflow Engines
78. XML
79. XML UI
Java
Java Tutorial
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
Photoshop Tutorials
Maya Tutorials
Flash Tutorials
3ds-Max Tutorials
Illustrator Tutorials
GIMP Tutorials
C# / C Sharp
C# / CSharp Tutorial
C# / CSharp Open Source
ASP.Net
ASP.NET Tutorial
JavaScript DHTML
JavaScript Tutorial
JavaScript Reference
HTML / CSS
HTML CSS Reference
C / ANSI-C
C Tutorial
C++
C++ Tutorial
Ruby
PHP
Python
Python Tutorial
Python Open Source
SQL Server / T-SQL
SQL Server / T-SQL Tutorial
Oracle PL / SQL
Oracle PL/SQL Tutorial
PostgreSQL
SQL / MySQL
MySQL Tutorial
VB.Net
VB.Net Tutorial
Flash / Flex / ActionScript
VBA / Excel / Access / Word
XML
XML Tutorial
Microsoft Office PowerPoint 2007 Tutorial
Microsoft Office Excel 2007 Tutorial
Microsoft Office Word 2007 Tutorial
Java Source Code / Java Documentation » 6.0 JDK Modules » j2me » javax.microedition.lcdui 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * 	
003:         *
004:         * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
006:         * 
007:         * This program is free software; you can redistribute it and/or
008:         * modify it under the terms of the GNU General Public License version
009:         * 2 only, as published by the Free Software Foundation.
010:         * 
011:         * This program is distributed in the hope that it will be useful, but
012:         * WITHOUT ANY WARRANTY; without even the implied warranty of
013:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
014:         * General Public License version 2 for more details (a copy is
015:         * included at /legal/license.txt).
016:         * 
017:         * You should have received a copy of the GNU General Public License
018:         * version 2 along with this work; if not, write to the Free Software
019:         * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
020:         * 02110-1301 USA
021:         * 
022:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
023:         * Clara, CA 95054 or visit www.sun.com if you need additional
024:         * information or have any questions.
025:         */
026:
027:        package javax.microedition.lcdui;
028:
029:        /**
030:         * Look and Feel interface used by Displayable.
031:         * <p>
032:         * See <a href="doc-files/naming.html">Naming Conventions</a>
033:         * for information about method naming conventions.
034:         */
035:        interface DisplayableLF {
036:
037:            /*
038:             * Interface to Displayable
039:             */
040:            /**
041:             * Implement the public API isShown().
042:             * @return true if the DisplayableLF is interactive with user.
043:             */
044:            boolean lIsShown();
045:
046:            /**
047:             * Returns the width of the area available to the application.
048:             *
049:             * @return width of the area available to the application
050:             */
051:            int lGetWidth();
052:
053:            /**
054:             * Returns the height of the area available to the application.
055:             *
056:             * @return height of the area available to the application
057:             */
058:            int lGetHeight();
059:
060:            /**
061:             * Notifies Displayable's look & feel object of a title change.
062:             *
063:             * @param oldTitle the old title, or <code>null</code> for no title
064:             * @param newTitle the new title, or <code>null</code> for no title
065:             */
066:            void lSetTitle(String oldTitle, String newTitle);
067:
068:            /**
069:             * Notifies Displayable's look & feel object of a ticker change.
070:             *
071:             * @param oldTicker the old ticker, or <code>null</code> for no ticker
072:             * @param newTicker the new ticker, or <code>null</code> for no ticker
073:             */
074:            void lSetTicker(Ticker oldTicker, Ticker newTicker);
075:
076:            /**
077:             * Notifies look&feel object of a command addition 
078:             * to the <code>Displayable</code>.
079:             * 
080:             * @param cmd the command that was added
081:             * @param i the index of the added command in Displayable.commands[] 
082:             *        array
083:             */
084:            void lAddCommand(Command cmd, int i);
085:
086:            /**
087:             * Notifies look&feel object of a command removal 
088:             * from the <code>Displayable</code>.
089:             * 
090:             * @param cmd the command that was removed
091:             * @param i the index of the removed command in Displayable.commands[] 
092:             *        array
093:             */
094:            void lRemoveCommand(Command cmd, int i);
095:
096:            /**
097:             * Notifies look&feel object of commandset being updated.
098:             */
099:            void updateCommandSet();
100:
101:            /**
102:             * Return in which Display instance the LF is visible.
103:             *
104:             * @return the current display.
105:             */
106:            Display lGetCurrentDisplay();
107:
108:            /**
109:             * Notify the full screen mode of this LF.
110:             *
111:             * If true, this DisplayableLF will take up as much screen
112:             * real estate as possible. Any subclass of Displayable 
113:             * should be prepared to do their job to accommodate the
114:             * change.
115:             * Note that it can call into the app code.
116:             *
117:             * @param fullScreenMode true if full screen mode should be turned on
118:             */
119:            void uSetFullScreenMode(boolean fullScreenMode);
120:
121:            /*
122:             * Interface to Display
123:             */
124:
125:            /**
126:             * Return the associated Displayable object.
127:             *
128:             * @return the Displayable object.
129:             */
130:            Displayable lGetDisplayable();
131:
132:            /**
133:             * Prepare to show this LF on physical screen. This is the
134:             * internal version of showNotify() function as defined in MIDP spec.
135:             * It is called immediately prior to this LF being made visible
136:             * on the display. The LF should load any resource that is
137:             * needed, layout. App's paint() should NOT be called in this function.
138:             * Instead, it should be in the dsPaint() that will be called on this
139:             * LF shortly after.
140:             */
141:            void uCallShow();
142:
143:            /**
144:             * Remove this displayable from physical screen.
145:             * The displayable should unload any resource that was allocated. It's not
146:             * required to clean the physical screen before this function returns.
147:             * This function could be called while a LF is in "freeze" mode.
148:             */
149:            void uCallHide();
150:
151:            /**
152:             * Set the display instance the Displayable is associated with.
153:             * Caller should hold LCDUILock around this call.
154:             *
155:             * @param d Display instance in which this DisplayableLF is visible.
156:             *		null if this DisplayableLF is no longer visible.
157:             */
158:            void lSetDisplay(Display d);
159:
160:            /**
161:             * While UI resources of this LF are created and visible already, stop any
162:             * further updates to physical screen because some "system modal dialog"
163:             * takes over physical screen buffer and user input now.
164:             * Repaint and invalidate requests from this DisplayableLF will be really 
165:             * scheduled into event queue. Instead, only dirty flag is set.
166:             * After a LF enters "freeze" mode, it can be resumed of visibility or 
167:             * directly replaced by a new Displayable.
168:             */
169:            void uCallFreeze();
170:
171:            /**
172:             * Handle key events.
173:             *
174:             * @param type defined in EventConstants.
175:             * @param keyCode the key involved in this event.
176:             */
177:            void uCallKeyEvent(int type, int keyCode);
178:
179:            /**
180:             * Handle pointer events.
181:             * @param type kind of event, defined in EventConstants.
182:             * @param x    x-coordinate of pointer event
183:             * @param y    y-coordinate of pointer event
184:             */
185:            void uCallPointerEvent(int type, int x, int y);
186:
187:            /**
188:             * Relayout and repaint now. Called by the event handler to perform an
189:             * invalidation of this Displayable.
190:             */
191:            void uCallInvalidate();
192:
193:            /**
194:             * Repaint now. Display calls this method on it's current Displayable.
195:             * Displayable uses this opportunity to do necessary stuff
196:             * on the Graphics context, this includes,
197:             * paint Ticker, paint Title, translate as necessary.
198:             *
199:             * <p>The target Object of this repaint may be some Object
200:             * initially set by this Displayable when the repaint was
201:             * requested - allowing this Displayable to know exactly
202:             * which Object it needs to call to service this repaint,
203:             * rather than potentially querying all of its Objects to
204:             * determine the one(s) which need painting.
205:             *
206:             * SYNC NOTE: The caller of this method handles synchronization.
207:             *
208:             * @param g the graphics context to paint into.
209:             * @param target the target Object of this repaint
210:             */
211:            void uCallPaint(Graphics g, Object target);
212:
213:            /**
214:             * Called to commit any pending user interaction for the current
215:             * item before an abstract command is fired.
216:             * Caller should hold LCDUILock around this call.
217:             */
218:            void lCommitPendingInteraction();
219:
220:            /**
221:             * This method is used int repaint, int order to determine the
222:             * translation of the draw coordinates.
223:             * @return true if the scroll responsibility is of the native platform.
224:             * false - if the scroll is done in the Java level.     
225:             */
226:            boolean uIsScrollNative();
227:
228:            /**
229:             * This method calls Displayable.sizeChanged method.
230:             * 
231:             * @param w the new width
232:             * @param h the new height
233:             */
234:            void uCallSizeChanged(int w, int h);
235:
236:            /**
237:             * This method notify displayable to scroll its content 
238:             *
239:             * @param scrollType scrollType
240:             * @param thumbPosition
241:             */
242:            void uCallScrollContent(int scrollType, int thumbPosition);
243:
244:            boolean uSetRotatedStatus(boolean newStatus);
245:
246:            /**
247:             * Get the current vertical scroll position
248:             *
249:             * @return int The vertical scroll position on a scale of 0-100
250:             */
251:            int getVerticalScrollPosition();
252:
253:            /**
254:             * Get the current vertical scroll proportion
255:             *
256:             * @return ing The vertical scroll proportion on a scale of 0-100
257:             */
258:            int getVerticalScrollProportion();
259:
260:        }
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.