Source Code Cross Referenced for AudioEngineThread.java in  » 6.0-JDK-Modules » java-3d » com » sun » j3d » audioengines » Java Source Code / Java DocumentationJava Source Code and Java Documentation

Java Source Code / Java Documentation
1. 6.0 JDK Core
2. 6.0 JDK Modules
3. 6.0 JDK Modules com.sun
4. 6.0 JDK Modules com.sun.java
5. 6.0 JDK Modules sun
6. 6.0 JDK Platform
7. Ajax
8. Apache Harmony Java SE
9. Aspect oriented
10. Authentication Authorization
11. Blogger System
12. Build
13. Byte Code
14. Cache
15. Chart
16. Chat
17. Code Analyzer
18. Collaboration
19. Content Management System
20. Database Client
21. Database DBMS
22. Database JDBC Connection Pool
23. Database ORM
24. Development
25. EJB Server geronimo
26. EJB Server GlassFish
27. EJB Server JBoss 4.2.1
28. EJB Server resin 3.1.5
29. ERP CRM Financial
30. ESB
31. Forum
32. GIS
33. Graphic Library
34. Groupware
35. HTML Parser
36. IDE
37. IDE Eclipse
38. IDE Netbeans
39. Installer
40. Internationalization Localization
41. Inversion of Control
42. Issue Tracking
43. J2EE
44. JBoss
45. JMS
46. JMX
47. Library
48. Mail Clients
49. Net
50. Parser
51. PDF
52. Portal
53. Profiler
54. Project Management
55. Report
56. RSS RDF
57. Rule Engine
58. Science
59. Scripting
60. Search Engine
61. Security
62. Sevlet Container
63. Source Control
64. Swing Library
65. Template Engine
66. Test Coverage
67. Testing
68. UML
69. Web Crawler
70. Web Framework
71. Web Mail
72. Web Server
73. Web Services
74. Web Services apache cxf 2.0.1
75. Web Services AXIS2
76. Wiki Engine
77. Workflow Engines
78. XML
79. XML UI
Java
Java Tutorial
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
Photoshop Tutorials
Maya Tutorials
Flash Tutorials
3ds-Max Tutorials
Illustrator Tutorials
GIMP Tutorials
C# / C Sharp
C# / CSharp Tutorial
C# / CSharp Open Source
ASP.Net
ASP.NET Tutorial
JavaScript DHTML
JavaScript Tutorial
JavaScript Reference
HTML / CSS
HTML CSS Reference
C / ANSI-C
C Tutorial
C++
C++ Tutorial
Ruby
PHP
Python
Python Tutorial
Python Open Source
SQL Server / T-SQL
SQL Server / T-SQL Tutorial
Oracle PL / SQL
Oracle PL/SQL Tutorial
PostgreSQL
SQL / MySQL
MySQL Tutorial
VB.Net
VB.Net Tutorial
Flash / Flex / ActionScript
VBA / Excel / Access / Word
XML
XML Tutorial
Microsoft Office PowerPoint 2007 Tutorial
Microsoft Office Excel 2007 Tutorial
Microsoft Office Word 2007 Tutorial
Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » com.sun.j3d.audioengines 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: AudioEngineThread.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.4 $
041:         * $Date: 2007/02/09 17:20:02 $
042:         * $State: Exp $
043:         */
044:
045:        package com.sun.j3d.audioengines;
046:
047:        /*
048:         * Audio Engine Thread
049:         */
050:
051:        import javax.media.j3d.*;
052:
053:        /**
054:         * The Thread Class extended for Audio Device engines that must process
055:         * calls dynamically, in 'real-time" to asynchronously change engine 
056:         * parameters.
057:         *
058:         * <p>
059:         * NOTE: this class is probably not needed for those Audio Device implementations
060:         * that handle all dynamic parameters in the low-level audio library.
061:         */
062:        public class AudioEngineThread extends Thread {
063:
064:            // Debug print flag
065:            static final protected boolean debugFlag = false;
066:
067:            protected void debugPrint(String message) {
068:                if (debugFlag)
069:                    System.out.println(message);
070:            }
071:
072:            /**
073:             * The classification types.  
074:             */
075:            protected static final int WORK_THREAD = 0x01;
076:            protected static final int UPDATE_THREAD = 0x02;
077:
078:            /**
079:             * This runMonitor action puts the thread into an initial wait state
080:             */
081:            protected static final int WAIT = 0;
082:
083:            /**
084:             * This runMonitor action notifies MasterControl that this thread 
085:             * has completed and wait.
086:             */
087:            protected static final int NOTIFY_AND_WAIT = 1;
088:
089:            /**
090:             * This runMonitor action tells the thread to run N number of 
091:             * iterations.
092:             */
093:            protected static final int RUN = 2;
094:
095:            /**
096:             * This runMonitor action tells the thread to stop running
097:             */
098:            protected static final int STOP = 3;
099:
100:            /**
101:             * This indicates that this thread has been activated by MC
102:             */
103:            protected boolean active = false;
104:
105:            /**
106:             * This indicates that this thread is alive and running
107:             */
108:            protected boolean running = true;
109:
110:            /**
111:             * This indicates that this thread is ready
112:             */
113:            protected boolean started = false;
114:
115:            /**
116:             * The time values passed into this thread
117:             */
118:            protected long referenceTime;
119:
120:            /**
121:             * Use to assign threadOpts WAIT_ALL_THREADS
122:             */
123:            protected long lastWaitTimestamp = 0;
124:
125:            /**
126:             * The type of this thread.  It is one of the above constants.
127:             */
128:            protected int type;
129:
130:            /**
131:             * The classification of this thread.  It is one of the above constants.
132:             */
133:            protected int classification = WORK_THREAD;
134:
135:            /**
136:             * The arguments passed in for this thread
137:             */
138:            protected Object[] args = null;
139:
140:            /**
141:             * Flag to indicate that user initiate a thread stop
142:             */
143:            protected boolean userStop = false;
144:
145:            /**
146:             * Flag to indicate that this thread is waiting to be notify
147:             */
148:            protected boolean waiting = false;
149:
150:            /**
151:             * Some variables used to name threads correctly
152:             */
153:            protected static int numInstances = 0;
154:            protected int instanceNum = -1;
155:
156:            /**
157:             * This constructor simply assigns the given id.
158:             */
159:            public AudioEngineThread(ThreadGroup t, String threadName) {
160:                super (t, threadName);
161:                if (debugFlag)
162:                    debugPrint("AudioEngineThread.constructor(" + threadName
163:                            + ")");
164:            }
165:
166:            synchronized int newInstanceNum() {
167:                return (++numInstances);
168:            }
169:
170:            int getInstanceNum() {
171:                if (instanceNum == -1)
172:                    instanceNum = newInstanceNum();
173:                return instanceNum;
174:            }
175:
176:            /**
177:             * This method is defined by all slave threads to implement
178:             * one iteration of work.
179:             */
180:            synchronized public void doWork() {
181:                if (debugFlag)
182:                    debugPrint("AudioEngineThread.doWork()");
183:            }
184:
185:            /**
186:             * This initializes this thread.  Once this method returns, the thread is
187:             * ready to do work.
188:             */
189:            public void initialize() {
190:                if (debugFlag)
191:                    debugPrint("AudioEngineThread.initialize()");
192:                this .start();
193:                while (!started) {
194:                    try {
195:                        Thread.currentThread().sleep(1, 0);
196:                    } catch (InterruptedException e) {
197:                    }
198:                }
199:            }
200:
201:            /** 
202:             * This causes the threads run method to exit.
203:             */
204:            public void finish() {
205:                while (!waiting) {
206:                    try {
207:                        Thread.sleep(10);
208:                    } catch (InterruptedException e) {
209:                    }
210:                }
211:                runMonitor(STOP, 0, null);
212:            }
213:
214:            /*
215:             * This thread controls the syncing of all the canvases attached to
216:             * this view.
217:             */
218:            public void run() {
219:                if (debugFlag)
220:                    debugPrint("AudioEngineThread.run");
221:                runMonitor(WAIT, 0, null);
222:                while (running) {
223:                    doWork();
224:                    runMonitor(WAIT, 0, null);
225:                }
226:                // resource clean up
227:                shutdown();
228:            }
229:
230:            synchronized public void runMonitor(int action, long referenceTime,
231:                    Object[] args) {
232:                switch (action) {
233:                case WAIT:
234:                    if (debugFlag)
235:                        debugPrint("AudioEngineThread.runMonitor(WAIT)");
236:                    try {
237:                        started = true;
238:                        waiting = true;
239:                        wait();
240:                    } catch (InterruptedException e) {
241:                        System.err.println(e);
242:                    }
243:                    waiting = false;
244:                    break;
245:                case RUN:
246:                    if (debugFlag)
247:                        debugPrint("AudioEngineThread.runMonitor(RUN)");
248:                    this .referenceTime = referenceTime;
249:                    this .args = args;
250:                    notify();
251:                    break;
252:                case STOP:
253:                    if (debugFlag)
254:                        debugPrint("AudioEngineThread.runMonitor(STOP)");
255:                    running = false;
256:                    notify();
257:                    break;
258:                }
259:            }
260:
261:            public void shutdown() {
262:            }
263:
264:            // default resource clean up method
265:            public void cleanup() {
266:                active = false;
267:                running = true;
268:                started = true;
269:                lastWaitTimestamp = 0;
270:                classification = WORK_THREAD;
271:                args = null;
272:                userStop = false;
273:                referenceTime = 0;
274:
275:            }
276:        }
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.