Source Code Cross Referenced for CompressedGeometryRetained.java in  » 6.0-JDK-Modules » java-3d » com » sun » j3d » utils » geometry » compression » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » com.sun.j3d.utils.geometry.compression 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: CompressedGeometryRetained.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.3 $
041:         * $Date: 2007/02/09 17:20:21 $
042:         * $State: Exp $
043:         */
044:
045:        package com.sun.j3d.utils.geometry.compression;
046:
047:        import javax.media.j3d.BoundingBox;
048:        import javax.media.j3d.Bounds;
049:        import javax.media.j3d.Canvas3D;
050:        import javax.media.j3d.GeometryArray;
051:        import javax.media.j3d.PickInfo;
052:        import javax.media.j3d.PickShape;
053:        import javax.media.j3d.Transform3D;
054:        import javax.vecmath.Point3d;
055:
056:        /**
057:         * The compressed geometry object is used to store geometry in a
058:         * compressed format.  Using compressed geometry reduces the amount
059:         * of memory needed by a Java 3D application and increases the speed
060:         * objects can be sent over the network.  Once geometry decompression
061:         * hardware support becomes available, increased rendering performance
062:         * will also result from the use of compressed geometry.
063:         */
064:        class CompressedGeometryRetained extends Object {
065:
066:            // If not in by-reference mode, a 48-byte header as defined by the
067:            // GL_SUNX_geometry_compression OpenGL extension is always concatenated to
068:            // the beginning of the compressed geometry data and copied along with the
069:            // it into a contiguous array.  This allows hardware decompression using
070:            // the obsolete experimental GL_SUNX_geometry_compression extension if
071:            // that is all that is available.
072:            //
073:            // This is completely distinct and not to be confused with the cgHeader
074:            // field on the non-retained side, although much of the data is
075:            // essentially the same.
076:            private static final int HEADER_LENGTH = 48;
077:
078:            // These are the header locations examined.
079:            private static final int HEADER_MAJOR_VERSION_OFFSET = 0;
080:            private static final int HEADER_MINOR_VERSION_OFFSET = 1;
081:            private static final int HEADER_MINOR_MINOR_VERSION_OFFSET = 2;
082:            private static final int HEADER_BUFFER_TYPE_OFFSET = 3;
083:            private static final int HEADER_BUFFER_DATA_OFFSET = 4;
084:
085:            // The OpenGL compressed geometry extensions use bits instead of
086:            // enumerations to represent the type of compressed geometry.
087:            static final byte TYPE_POINT = 1;
088:            static final byte TYPE_LINE = 2;
089:            static final byte TYPE_TRIANGLE = 4;
090:
091:            // Version number of this compressed geometry object.
092:            int majorVersionNumber;
093:            int minorVersionNumber;
094:            int minorMinorVersionNumber;
095:
096:            // These fields are used by the native execute() method.
097:            int packedVersion;
098:            int bufferType;
099:            int bufferContents;
100:            int renderFlags;
101:            int offset;
102:            int size;
103:            byte[] compressedGeometry;
104:
105:            // A reference to the original byte array with which this object was
106:            // created.  If hardware decompression is available but it doesn't support
107:            // by-reference semantics, then an internal copy of the original byte array
108:            // is made even when by-reference semantics have been requested.
109:            private byte[] originalCompressedGeometry = null;
110:
111:            // Geometric bounds
112:            private BoundingBox geoBounds = new BoundingBox();
113:
114:            // True if by-reference data access mode is in effect.
115:            private boolean byReference = false;
116:
117:            /**
118:             * The package-scoped constructor.
119:             */
120:            CompressedGeometryRetained() {
121:                // Compressed geometry is always bounded by [-1..1] on each axis, so
122:                // set that as the initial bounding box.
123:                geoBounds.setUpper(1.0, 1.0, 1.0);
124:                geoBounds.setLower(-1.0, -1.0, -1.0);
125:            }
126:
127:            /**
128:             * Return true if the data access mode is by-reference.
129:             */
130:            boolean isByReference() {
131:                return this .byReference;
132:            }
133:
134:            private void createByCopy(byte[] geometry) {
135:                // Always copy a header along with the compressed geometry into a
136:                // contiguous array in order to support hardware acceleration with the
137:                // GL_SUNX_geometry_compression extension.  The header is unnecessary
138:                // if only the newer GL_SUN_geometry_compression API needs support.
139:                compressedGeometry = new byte[HEADER_LENGTH + this .size];
140:
141:                compressedGeometry[HEADER_MAJOR_VERSION_OFFSET] = (byte) this .majorVersionNumber;
142:
143:                compressedGeometry[HEADER_MINOR_VERSION_OFFSET] = (byte) this .minorVersionNumber;
144:
145:                compressedGeometry[HEADER_MINOR_MINOR_VERSION_OFFSET] = (byte) this .minorMinorVersionNumber;
146:
147:                compressedGeometry[HEADER_BUFFER_TYPE_OFFSET] = (byte) this .bufferType;
148:
149:                compressedGeometry[HEADER_BUFFER_DATA_OFFSET] = (byte) this .bufferContents;
150:
151:                System.arraycopy(geometry, this .offset, compressedGeometry,
152:                        HEADER_LENGTH, this .size);
153:
154:                this .offset = HEADER_LENGTH;
155:            }
156:
157:            /**
158:             * Creates the retained compressed geometry data.  Data from the header is
159:             * always copied; the compressed geometry is copied as well if the data
160:             * access mode is not by-reference.
161:             *
162:             * @param hdr the compressed geometry header
163:             * @param geometry the compressed geometry
164:             * @param byReference if true then by-reference semantics requested
165:             */
166:            void createCompressedGeometry(CompressedGeometryData.Header hdr,
167:                    byte[] geometry, boolean byReference) {
168:
169:                this .byReference = byReference;
170:
171:                if (hdr.lowerBound != null)
172:                    this .geoBounds.setLower(hdr.lowerBound);
173:
174:                if (hdr.upperBound != null)
175:                    this .geoBounds.setUpper(hdr.upperBound);
176:
177:                ////	this.centroid.set(geoBounds.getCenter());
178:                ////	recompCentroid = false;
179:                this .majorVersionNumber = hdr.majorVersionNumber;
180:                this .minorVersionNumber = hdr.minorVersionNumber;
181:                this .minorMinorVersionNumber = hdr.minorMinorVersionNumber;
182:
183:                this .packedVersion = (hdr.majorVersionNumber << 24)
184:                        | (hdr.minorVersionNumber << 16)
185:                        | (hdr.minorMinorVersionNumber << 8);
186:
187:                switch (hdr.bufferType) {
188:                case CompressedGeometryData.Header.POINT_BUFFER:
189:                    this .bufferType = TYPE_POINT;
190:                    break;
191:                case CompressedGeometryData.Header.LINE_BUFFER:
192:                    this .bufferType = TYPE_LINE;
193:                    break;
194:                case CompressedGeometryData.Header.TRIANGLE_BUFFER:
195:                    this .bufferType = TYPE_TRIANGLE;
196:                    break;
197:                }
198:
199:                this .bufferContents = hdr.bufferDataPresent;
200:                this .renderFlags = 0;
201:
202:                this .size = hdr.size;
203:                this .offset = hdr.start;
204:
205:                if (byReference) {
206:                    // Assume we can use the given reference, but maintain a second
207:                    // reference in case a copy is later needed.
208:                    this .compressedGeometry = geometry;
209:                    this .originalCompressedGeometry = geometry;
210:                } else {
211:                    // Copy the original data into a format that can be used by both
212:                    // the software and native hardware decompressors.
213:                    createByCopy(geometry);
214:                    this .originalCompressedGeometry = null;
215:                }
216:            }
217:
218:            /**
219:             * Return a vertex format mask that's compatible with GeometryArray
220:             * objects.
221:             */
222:            int getVertexFormat() {
223:                int vertexFormat = GeometryArray.COORDINATES;
224:
225:                if ((bufferContents & CompressedGeometryData.Header.NORMAL_IN_BUFFER) != 0) {
226:                    vertexFormat |= GeometryArray.NORMALS;
227:                }
228:
229:                if ((bufferContents & CompressedGeometryData.Header.COLOR_IN_BUFFER) != 0) {
230:                    if ((bufferContents & CompressedGeometryData.Header.ALPHA_IN_BUFFER) != 0) {
231:                        vertexFormat |= GeometryArray.COLOR_4;
232:                    } else {
233:                        vertexFormat |= GeometryArray.COLOR_3;
234:                    }
235:                }
236:
237:                return vertexFormat;
238:            }
239:
240:            /**
241:             * Return a buffer type that's compatible with CompressedGeometryData.Header.
242:             */
243:            int getBufferType() {
244:                switch (this .bufferType) {
245:                case TYPE_POINT:
246:                    return CompressedGeometryData.Header.POINT_BUFFER;
247:                case TYPE_LINE:
248:                    return CompressedGeometryData.Header.LINE_BUFFER;
249:                default:
250:                case TYPE_TRIANGLE:
251:                    return CompressedGeometryData.Header.TRIANGLE_BUFFER;
252:                }
253:            }
254:
255:            /**
256:             * Copies compressed geometry data into the given array of bytes.
257:             * The internal header information is not copied.
258:             *
259:             * @param buff array of bytes into which to copy compressed geometry
260:             */
261:            void copy(byte[] buff) {
262:                System.arraycopy(compressedGeometry, offset, buff, 0, size);
263:            }
264:
265:            /**
266:             * Returns a reference to the original compressed geometry byte array,
267:             * which may have been copied even if by-reference semantics have been
268:             * requested.  It will be null if byCopy is in effect.
269:             *
270:             * @return reference to array of bytes containing the compressed geometry.
271:             */
272:            byte[] getReference() {
273:                return originalCompressedGeometry;
274:            }
275:
276:        }
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