Source Code Cross Referenced for Math3D.java in  » 6.0-JDK-Modules » java-3d » org » jdesktop » j3d » utils » math » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3d.utils.math 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: Math3D.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.6 $
041:         * $Date: 2007/08/28 16:42:24 $
042:         * $State: Exp $
043:         */
044:
045:        package org.jdesktop.j3d.utils.math;
046:
047:        import javax.vecmath.Point3f;
048:        import javax.vecmath.Vector3f;
049:        import javax.vecmath.Vector3d;
050:        import javax.vecmath.Tuple3f;
051:        import javax.vecmath.Matrix3d;
052:        import javax.vecmath.Point3d;
053:        import javax.vecmath.Vector3d;
054:        import javax.media.j3d.BoundingBox;
055:        import javax.media.j3d.BoundingSphere;
056:        import javax.media.j3d.Bounds;
057:
058:        /**
059:         * 3D Math utilities
060:         *
061:         * @author Paul
062:         */
063:        ;
064:        public class Math3D {
065:
066:            /**
067:             * Calculates the distance of a point from a line.
068:             * <p><code>
069:             *    x1----------------------------x2 <br>
070:             *                  |               <br>
071:             *                  | distance      <br>
072:             *                  |               <br>
073:             *                 point            <br>
074:             * </code>
075:             * <p>
076:             * The formula is <br>
077:             * <code>
078:             *      d = |(x2-x1) x (x1-p)| <br>
079:             *          ------------------ <br>
080:             *              |x2-x1|        <br>
081:             * </code>
082:             *
083:             * Where p=point, lineStart=x1, lineEnd=x2
084:             *
085:             */
086:            public static float pointLineDistance(final Point3f lineStart,
087:                    final Point3f lineEnd, final Point3f point) {
088:                Vector3f a = new Vector3f(lineEnd);
089:                a.sub(lineStart);
090:
091:                Vector3f b = new Vector3f(lineStart);
092:                b.sub(point);
093:
094:                Vector3f cross = new Vector3f();
095:                cross.cross(a, b);
096:
097:                return cross.length() / a.length();
098:            }
099:
100:            /**
101:             * Converts the Matrix into Euler angles (roll, pitch, yaw )
102:             */
103:            public static void toEuler(Matrix3d matrix, Vector3d euler) {
104:                Vector3d v3d = new Vector3d();
105:
106:                Vector3d zAxis = new Vector3d(0, 0, -1);
107:                Vector3d yAxis = new Vector3d(0, 1, 0);
108:                Vector3d xAxis = new Vector3d(1, 0, 0);
109:
110:                v3d.set(xAxis);
111:                matrix.transform(v3d);
112:                v3d.x = Math.abs(v3d.x);
113:                v3d.z = 0;
114:                v3d.normalize();
115:
116:                euler.x = xAxis.angle(v3d);
117:
118:                v3d.set(yAxis);
119:                matrix.transform(v3d);
120:                v3d.z = Math.abs(v3d.z);
121:                v3d.x = 0;
122:                v3d.normalize();
123:
124:                euler.y = yAxis.angle(v3d);
125:
126:                v3d.set(zAxis);
127:                matrix.transform(v3d);
128:                v3d.y = 0;
129:                v3d.normalize();
130:
131:                euler.z = zAxis.angle(v3d);
132:                if (v3d.x < 0)
133:                    euler.z = 2 * Math.PI - euler.z;
134:            }
135:
136:            public static boolean epsilonEquals(float f1, float f2,
137:                    float epsilon) {
138:                float diff;
139:
140:                diff = f1 - f2;
141:                if ((diff < 0 ? -diff : diff) > epsilon) {
142:                    return false;
143:                }
144:
145:                return true;
146:            }
147:
148:            public static boolean epsilonEquals(Tuple3f t1, Tuple3f t2,
149:                    float epsilon) {
150:                if (epsilonEquals(t1.x, t2.x, epsilon)
151:                        && epsilonEquals(t1.y, t2.y, epsilon)
152:                        && epsilonEquals(t1.z, t2.z, epsilon))
153:                    return true;
154:
155:                return false;
156:            }
157:
158:            public static boolean encloses(Bounds parent, Bounds child) {
159:                if (parent instanceof  BoundingBox)
160:                    if (child instanceof  BoundingBox)
161:                        return encloses((BoundingBox) parent,
162:                                (BoundingBox) child);
163:                    else if (child instanceof  BoundingSphere)
164:                        return encloses((BoundingBox) parent,
165:                                (BoundingSphere) child);
166:                    else if (parent instanceof  BoundingSphere)
167:                        if (child instanceof  BoundingBox)
168:                            return encloses((BoundingSphere) parent,
169:                                    (BoundingBox) child);
170:                        else if (child instanceof  BoundingSphere)
171:                            return encloses((BoundingSphere) parent,
172:                                    (BoundingSphere) child);
173:
174:                throw new UnsupportedOperationException(
175:                        "Unsupported bounds combination");
176:            }
177:
178:            /**
179:             * Returns true if the parent bounds fully encloses the child 
180:             */
181:            public static boolean encloses(BoundingBox parent,
182:                    BoundingSphere child) {
183:                Point3d upper = new Point3d();
184:                Point3d lower = new Point3d();
185:                Point3d center = new Point3d();
186:                double radius;
187:
188:                parent.getUpper(upper);
189:                parent.getLower(lower);
190:                child.getCenter(center);
191:                radius = child.getRadius();
192:
193:                if (center.x + radius > upper.x || center.y + radius > upper.y
194:                        || center.z + radius > upper.z)
195:                    return false;
196:
197:                if (center.x - radius < lower.x || center.y - radius < lower.y
198:                        || center.z - radius < lower.z)
199:                    return false;
200:
201:                return true;
202:            }
203:
204:            /**
205:             * Returns true if the parent bounds fully encloses the child 
206:             */
207:            public static boolean encloses(BoundingBox parent, BoundingBox child) {
208:                Point3d pUpper = new Point3d();
209:                Point3d pLower = new Point3d();
210:                Point3d cUpper = new Point3d();
211:                Point3d cLower = new Point3d();
212:
213:                parent.getUpper(pUpper);
214:                parent.getLower(pLower);
215:                child.getUpper(cUpper);
216:                child.getLower(cLower);
217:
218:                if (cUpper.x > pUpper.x || cUpper.y > pUpper.y
219:                        || cUpper.z > pUpper.z)
220:                    return false;
221:
222:                if (cLower.x < pLower.x || cLower.y < pLower.y
223:                        || cLower.z < pLower.z)
224:                    return false;
225:
226:                return true;
227:            }
228:
229:            /**
230:             * Returns true if the parent bounds fully encloses the child 
231:             */
232:            public static boolean encloses(BoundingSphere parent,
233:                    BoundingBox child) {
234:                // if the distance from the center of the sphere to any corner of
235:                // the box is greater than the sphere radius return false
236:
237:                Point3d lower = new Point3d();
238:                Point3d upper = new Point3d();
239:
240:                Point3d parentCenter = new Point3d();
241:
242:                child.getLower(lower);
243:                child.getUpper(upper);
244:
245:                parent.getCenter(parentCenter);
246:
247:                double xDim = upper.x - lower.x;
248:                double yDim = upper.y - lower.y;
249:
250:                double radiusSquared = Math.pow(parent.getRadius(), 2);
251:
252:                Vector3d tmp = new Vector3d();
253:
254:                tmp.set(lower);
255:                tmp.sub(parentCenter);
256:                if (tmp.lengthSquared() > radiusSquared)
257:                    return false;
258:                tmp.set(lower.x + xDim, lower.y, lower.z);
259:                tmp.sub(parentCenter);
260:                if (tmp.lengthSquared() > radiusSquared)
261:                    return false;
262:                tmp.set(lower.x, lower.y + yDim, lower.z);
263:                tmp.sub(parentCenter);
264:                if (tmp.lengthSquared() > radiusSquared)
265:                    return false;
266:                tmp.set(lower.x + xDim, lower.y + yDim, lower.z);
267:                tmp.sub(parentCenter);
268:                if (tmp.lengthSquared() > radiusSquared)
269:                    return false;
270:
271:                tmp.set(upper);
272:                tmp.sub(parentCenter);
273:                if (tmp.lengthSquared() > radiusSquared)
274:                    return false;
275:                tmp.set(upper.x - xDim, upper.y, upper.z);
276:                tmp.sub(parentCenter);
277:                if (tmp.lengthSquared() > radiusSquared)
278:                    return false;
279:                tmp.set(upper.x, upper.y - yDim, upper.z);
280:                tmp.sub(parentCenter);
281:                if (tmp.lengthSquared() > radiusSquared)
282:                    return false;
283:                tmp.set(upper.x - xDim, upper.y - yDim, upper.z);
284:                tmp.sub(parentCenter);
285:                if (tmp.lengthSquared() > radiusSquared)
286:                    return false;
287:
288:                return true;
289:            }
290:
291:            /**
292:             * Returns true if the parent bounds fully encloses the child 
293:             */
294:            public static boolean encloses(BoundingSphere parent,
295:                    BoundingSphere child) {
296:                Point3d childCenter = new Point3d();
297:                Point3d parentCenter = new Point3d();
298:                child.getCenter(childCenter);
299:                parent.getCenter(parentCenter);
300:                double childR = child.getRadius();
301:                double parentR = parent.getRadius();
302:
303:                if (childCenter.x + childR > parentCenter.x + parentR
304:                        || childCenter.y + childR > parentCenter.y + parentR
305:                        || childCenter.z + childR > parentCenter.z + parentR)
306:                    return false;
307:
308:                if (childCenter.x - childR < parentCenter.x - parentR
309:                        || childCenter.y - childR < parentCenter.y - parentR
310:                        || childCenter.z - childR < parentCenter.z - parentR)
311:                    return false;
312:
313:                return true;
314:            }
315:
316:        }
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