Source Code Cross Referenced for WarningRegion.java in  » Chart » Chart2D_1.9.6k » net » sourceforge » chart2d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Chart » Chart2D_1.9.6k » net.sourceforge.chart2d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /**
002:         * Chart2D, a java library for drawing two dimensional charts.
003:         * Copyright (C) 2001 Jason J. Simas
004:         *
005:         * This library is free software; you can redistribute it and/or
006:         * modify it under the terms of the GNU Lesser General Public
007:         * License as published by the Free Software Foundation; either
008:         * version 2.1 of the License, or (at your option) any later version.
009:         *
010:         * This library is distributed in the hope that it will be useful,
011:         * but WITHOUT ANY WARRANTY; without even the implied warranty of
012:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
013:         * Lesser General Public License for more details.
014:         * You should have received a copy of the GNU Lesser General Public
015:         * License along with this library; if not, write to the Free Software
016:         * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
017:         *
018:         * The author of this library may be contacted at:
019:         * E-mail:  jjsimas@users.sourceforge.net
020:         * Street Address:  J J Simas, 887 Tico Road, Ojai, CA 93023-3555 USA
021:         */package net.sourceforge.chart2d;
022:
023:        import java.awt.*;
024:        import java.awt.geom.*;
025:
026:        /**
027:         * A structure for recording the region of the graph to be painted in a special way.
028:         * The background of the graph will be painted with a particular color.
029:         * All graph components intering the region of the graph will be painted with a particular color.
030:         */
031:        final class WarningRegion {
032:
033:            /**
034:             * Indicates the top of the graph.
035:             */
036:            static final float TOP = Float.POSITIVE_INFINITY;
037:
038:            /**
039:             * Indicates the bottom of the graph.
040:             */
041:            static final float BOTTOM = Float.NEGATIVE_INFINITY;
042:
043:            /**
044:             * Indicates the region is for a labels bottom graph.
045:             */
046:            static final int LABELS_BOTTOM = 0;
047:
048:            /**
049:             * Indicates the region is for a labels left graph.
050:             */
051:            static final int LABELS_LEFT = 1;
052:
053:            private int graphSpaceX, graphSpaceY, graphSpaceWidth,
054:                    graphSpaceHeight;
055:            private float high;
056:            private float highGraph;
057:            private float low;
058:            private float lowGraph;
059:            private int graphType;
060:            private Color componentColor;
061:            private boolean backgroundExistence;
062:            private Color backgroundColor;
063:            private Rectangle2D.Float background;
064:            private boolean needsUpdate;
065:
066:            /**
067:             * Creates a new WarningRegion object.
068:             */
069:            WarningRegion() {
070:                needsUpdate = true;
071:            }
072:
073:            /**
074:             * Sets the x location of the graph area.
075:             * @param x The x location.
076:             */
077:            final void setGraphSpaceX(int x) {
078:                graphSpaceX = x;
079:                needsUpdate = true;
080:            }
081:
082:            /**
083:             * Sets the y location of the graph area.
084:             * @param y The y location.
085:             */
086:            final void setGraphSpaceY(int y) {
087:                graphSpaceY = y;
088:                needsUpdate = true;
089:            }
090:
091:            /**
092:             * Sets the width of the graph area.
093:             * @param width The width of the graph area.
094:             */
095:            final void setGraphSpaceWidth(int w) {
096:                graphSpaceWidth = w;
097:                needsUpdate = true;
098:            }
099:
100:            /**
101:             * Sets the height of the graph area.
102:             * @param width The height of the graph area.
103:             */
104:            final void setGraphSpaceHeight(int h) {
105:                graphSpaceHeight = h;
106:                needsUpdate = true;
107:            }
108:
109:            /**
110:             * Sets the high value from the data for this warning region.
111:             * @param h The data high value.
112:             */
113:            final void setHigh(float h) {
114:                high = h;
115:                needsUpdate = true;
116:            }
117:
118:            /**
119:             * Sets the high value of the graph for this warning region.
120:             * @param h The graph high value.
121:             */
122:            final void setHighGraph(float h) {
123:
124:                highGraph = h;
125:                needsUpdate = true;
126:            }
127:
128:            /**
129:             * Sets the low value from the data for this warning region.
130:             * @param h The data low value.
131:             */
132:            final void setLow(float l) {
133:                low = l;
134:                needsUpdate = true;
135:            }
136:
137:            /**
138:             * Sets the low value of the graph for this warning region.
139:             * @param h The graph low value.
140:             */
141:            final void setLowGraph(float l) {
142:                lowGraph = l;
143:                needsUpdate = true;
144:            }
145:
146:            /**
147:             * Sets the graph type for this warning region.
148:             * Either GraphArea.LABELSLEFT or GraphArea.LABELSBOTTOM.
149:             * @param t The type of graph.
150:             */
151:            final void setGraphType(int t) {
152:                graphType = t;
153:                needsUpdate = true;
154:            }
155:
156:            /**
157:             * Sets the color of the portions of components that enter this region.
158:             * @param c The color of the components.
159:             */
160:            final void setComponentColor(Color c) {
161:                componentColor = c;
162:                needsUpdate = true;
163:            }
164:
165:            /**
166:             * Sets whether the background warning region is painted or not.
167:             * @param e If true, the it will be painted.
168:             */
169:            final void setBackgroundExistence(boolean e) {
170:                backgroundExistence = e;
171:                needsUpdate = true;
172:            }
173:
174:            /**
175:             * Sets the color of the portions of graph background that enter this region.
176:             * @param c The background color.
177:             */
178:            final void setBackgroundColor(Color c) {
179:                backgroundColor = c;
180:                needsUpdate = true;
181:            }
182:
183:            /**
184:             * Gets the x location of the graph area.
185:             * @return The x location.
186:             */
187:            final int getGraphSpaceX() {
188:                return graphSpaceX;
189:            }
190:
191:            /**
192:             * Gets the y location of the graph area.
193:             * @return The y location.
194:             */
195:            final int getGraphSpaceY() {
196:                return graphSpaceY;
197:            }
198:
199:            /**
200:             * Gets the width of the graph area.
201:             * @return The width of the graph area.
202:             */
203:
204:            final int getGraphSpaceWidth() {
205:                return graphSpaceWidth;
206:            }
207:
208:            /**
209:             * Gets the height of the graph area.
210:             * @return The height of the graph area.
211:             */
212:            final int getGraphSpaceHeight() {
213:                return graphSpaceHeight;
214:            }
215:
216:            /**
217:             * Gets the high value from the data for this warning region.
218:             * @return The data high value.
219:             */
220:            final float getHigh() {
221:                return high;
222:            }
223:
224:            /**
225:             * Gets the high value of the graph for this warning region.
226:             * @return The graph high value.
227:             */
228:            final float getHighGraph() {
229:                return highGraph;
230:            }
231:
232:            /**
233:             * Gets the low value from the data for this warning region.
234:             * @return The data low value.
235:             */
236:            final float getLow() {
237:                return low;
238:            }
239:
240:            /**
241:             * Gets the low value of the graph for this warning region.
242:             * @return The graph low value.
243:             */
244:            final float getLowGraph() {
245:                return lowGraph;
246:            }
247:
248:            /**
249:             * Gets the graph type for this warning region.
250:             * Either GraphArea.LABELSLEFT or GraphArea.LABELSBOTTOM.
251:             * @return The type of graph.
252:             */
253:            final int getGraphType() {
254:                return graphType;
255:            }
256:
257:            /**
258:             * Gets the color of the portions of components that enter this region.
259:             * @return The color of the components.
260:             */
261:            final Color getComponentColor() {
262:                return componentColor;
263:            }
264:
265:            /**
266:             * Gets whether the background warning region is painted or not.
267:             * @return If true, the it will be painted.
268:             */
269:            final boolean getBackgroundExistence() {
270:                return backgroundExistence;
271:            }
272:
273:            /**
274:             * Gets the color of the portions of graph background that enter this region.
275:             * @return The background color.
276:             */
277:            final Color getBackgroundColor() {
278:                return backgroundColor;
279:            }
280:
281:            /**
282:             * Gets the calculated background bounds of this warning region.
283:             * @return The warning region's background bounds.
284:             */
285:            final Rectangle2D.Float getBackgroundBounds() {
286:                updateWarningRegion();
287:                return background;
288:            }
289:
290:            /**
291:             * Indicates whether some property of this class has changed.
292:             * @return True if some property has changed.
293:             */
294:            final boolean getWarningRegionNeedsUpdate() {
295:                return needsUpdate;
296:            }
297:
298:            /**
299:             * Paints this region.
300:             * Updates everything before painting.
301:             * @param g2D The graphics context for calculations and painting.
302:             */
303:            final void paintComponent(Graphics2D g2D) {
304:
305:                updateWarningRegion();
306:                if (backgroundExistence) {
307:                    g2D.setColor(backgroundColor);
308:                    g2D.fill(background);
309:                }
310:            }
311:
312:            /**
313:             * Updates this warning region.
314:             * Calling this methods assures they are all updates with respect to eachother.
315:             */
316:            final void updateWarningRegion() {
317:
318:                if (getWarningRegionNeedsUpdate()) {
319:
320:                    needsUpdate = false;
321:
322:                    float x, y, width, height;
323:                    if (graphType == LABELS_BOTTOM) {
324:
325:                        x = graphSpaceX;
326:                        width = graphSpaceWidth;
327:
328:                        y = graphSpaceY + graphSpaceHeight - highGraph;
329:                        height = highGraph - lowGraph;
330:                    } else {
331:
332:                        y = graphSpaceY;
333:                        height = graphSpaceHeight;
334:
335:                        x = graphSpaceX + lowGraph;
336:                        width = highGraph - lowGraph;
337:                    }
338:
339:                    background = new Rectangle2D.Float(x, y, width, height);
340:                }
341:            }
342:        }
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