Source Code Cross Referenced for TextStyle2D.java in  » GIS » GeoTools-2.4.1 » org » geotools » renderer » style » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » GIS » GeoTools 2.4.1 » org.geotools.renderer.style 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         *    GeoTools - OpenSource mapping toolkit
003:         *    http://geotools.org
004:         *    (C) 2003-2006, Geotools Project Managment Committee (PMC)
005:         *
006:         *    This library is free software; you can redistribute it and/or
007:         *    modify it under the terms of the GNU Lesser General Public
008:         *    License as published by the Free Software Foundation; either
009:         *    version 2.1 of the License, or (at your option) any later version.
010:         *
011:         *    This library is distributed in the hope that it will be useful,
012:         *    but WITHOUT ANY WARRANTY; without even the implied warranty of
013:         *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
014:         *    Lesser General Public License for more details.
015:         */
016:        package org.geotools.renderer.style;
017:
018:        // J2SE dependencies
019:        import java.awt.BasicStroke;
020:        import java.awt.Composite;
021:        import java.awt.Font;
022:        import java.awt.Graphics2D;
023:        import java.awt.Paint;
024:        import java.awt.Rectangle;
025:        import java.awt.Shape;
026:        import java.awt.font.GlyphVector;
027:        import java.awt.image.BufferedImage;
028:        import java.text.Bidi;
029:
030:        import org.geotools.resources.Utilities;
031:
032:        /**
033:         * Style used to represent labels over lines, polygons and points
034:         * 
035:         *
036:         * @author Andrea Aime
037:         * @author dblasby
038:         * @version $Id: TextStyle2D.java 27390 2007-10-09 08:09:54Z aaime $
039:         */
040:
041:        /** DJB:
042:         * 
043:         *  This class was fundamentally wrong - it tried to convert <LinePlacement> into <PointPlacement>. 
044:         *   Not only was it doing a really crappy job, but its fundamentally the wrong place to do it.
045:         * 
046:         *   The SLD spec defines a <PointPlacement> as:
047:         * <xsd:sequence>
048:         *    <xsd:element ref="sld:AnchorPoint" minOccurs="0"/>
049:         *    <xsd:element ref="sld:Displacement" minOccurs="0"/>
050:         *    <xsd:element ref="sld:Rotation" minOccurs="0"/>
051:         * </xsd:sequence>
052:         * 
053:         *  and <LinePlacement> as:
054:         * <xsd:sequence>
055:         *  <xsd:element ref="sld:PerpendicularOffset "minOccurs="0"/>
056:         * </xsd:sequence>
057:         * 
058:         *   its annotated as:
059:         * A "PerpendicularOffset" gives the perpendicular distance away from a line to draw a label.
060:         * which is a bit vague, but there's a little more details here:
061:         * 
062:         * The PerpendicularOffset element of a LinePlacement gives the perpendicular distance away from a line to draw a label.   ...
063:         * The distance is in pixels and is positive to the left-hand.
064:         * 
065:         *  Left hand/right hand for perpendicularOffset is just crap - I'm assuming them mean +ive --> "up" and -ive --> "down".
066:         *  See the actual label code for how it deals with this.
067:         * 
068:         *  I've removed all the absoluteLineDisplacement stuff and replaced it with
069:         *     isPointPlacement() (true) --> render normally (PointPlacement Attributes)
070:         *     isPointPlacement() (false) --> render LinePlacement 
071:         * 
072:         *   This replaces the old behavior which converted a LinePlacement -> pointplacement and set the absoluteLineDisplacement flag!
073:         * 
074:         * @source $URL: http://svn.geotools.org/geotools/tags/2.4.1/modules/library/render/src/main/java/org/geotools/renderer/style/TextStyle2D.java $
075:         * */
076:
077:        public class TextStyle2D extends Style2D {
078:            GlyphVector textGlyphVector;
079:            Shape haloShape;
080:            String label;
081:            Font font;
082:            double rotation;
083:            /** yes = <PointPlacement> no = <LinePlacement>  default = yes**/
084:            boolean pointPlacement = true;
085:            int perpendicularOffset = 0; // only valid when using a LinePlacement
086:            double anchorX;
087:            double anchorY;
088:            double displacementX;
089:            double displacementY;
090:            Paint haloFill;
091:            Composite haloComposite;
092:            float haloRadius;
093:            Style2D graphic;
094:
095:            /** Holds value of property fill. */
096:            private Paint fill;
097:
098:            /** Holds value of property composite. */
099:            private Composite composite;
100:
101:            /**
102:             */
103:            public double getAnchorX() {
104:                return anchorX;
105:            }
106:
107:            /**
108:             */
109:            public double getAnchorY() {
110:                return anchorY;
111:            }
112:
113:            /**
114:             */
115:            public Font getFont() {
116:                return font;
117:            }
118:
119:            /**
120:             */
121:            public Composite getHaloComposite() {
122:                return haloComposite;
123:            }
124:
125:            /**
126:             */
127:            public Paint getHaloFill() {
128:                return haloFill;
129:            }
130:
131:            /**
132:             */
133:            public float getHaloRadius() {
134:                return haloRadius;
135:            }
136:
137:            /**
138:             */
139:            public double getRotation() {
140:                return rotation;
141:            }
142:
143:            /**
144:             * recompute each time
145:             */
146:            public GlyphVector getTextGlyphVector(Graphics2D graphics) {
147:                // arabic and hebrew are scripted and right to left, they do require full layout
148:                // whilst western chars are easier to deal with. Find out which case we're dealing with,
149:                // and create the glyph vector with the appropriate call
150:                final char[] chars = label.toCharArray();
151:                final int length = label.length();
152:                if (Bidi.requiresBidi(chars, 0, length)
153:                        && new Bidi(label, Bidi.DIRECTION_DEFAULT_LEFT_TO_RIGHT)
154:                                .isRightToLeft())
155:                    textGlyphVector = font.layoutGlyphVector(graphics
156:                            .getFontRenderContext(), chars, 0, length,
157:                            Font.LAYOUT_RIGHT_TO_LEFT);
158:                else
159:                    textGlyphVector = font.createGlyphVector(graphics
160:                            .getFontRenderContext(), chars);
161:                return textGlyphVector;
162:            }
163:
164:            /**
165:             */
166:            public Shape getHaloShape(Graphics2D graphics) {
167:                GlyphVector gv = getTextGlyphVector(graphics);
168:                haloShape = new BasicStroke(2f * haloRadius,
169:                        BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)
170:                        .createStrokedShape(gv.getOutline());
171:                return haloShape;
172:            }
173:
174:            /**
175:             * @param f
176:             */
177:            public void setAnchorX(double f) {
178:                anchorX = f;
179:            }
180:
181:            /**
182:             * @param f
183:             */
184:            public void setAnchorY(double f) {
185:                anchorY = f;
186:            }
187:
188:            /**
189:             * @param font
190:             */
191:            public void setFont(Font font) {
192:                this .font = font;
193:            }
194:
195:            /**
196:             * @param composite
197:             */
198:            public void setHaloComposite(Composite composite) {
199:                haloComposite = composite;
200:            }
201:
202:            /**
203:             * @param paint
204:             */
205:            public void setHaloFill(Paint paint) {
206:                haloFill = paint;
207:            }
208:
209:            /**
210:             * @param f
211:             */
212:            public void setHaloRadius(float f) {
213:                haloRadius = f;
214:            }
215:
216:            /**
217:             * @param f
218:             */
219:            public void setRotation(double f) {
220:                rotation = f;
221:            }
222:
223:            /**
224:             * @return Returns the label.
225:             */
226:            public String getLabel() {
227:                return label;
228:            }
229:
230:            /**
231:             * @param label The label to set.
232:             */
233:            public void setLabel(String label) {
234:                this .label = label;
235:            }
236:
237:            /**
238:             * @return Returns the pointPlacement (true => point placement, false => line placement)
239:             */
240:            public boolean isPointPlacement() {
241:                return pointPlacement;
242:            }
243:
244:            /**
245:             * @param pointPlacement (true => point placement, false => line placement.)
246:             */
247:            public void setPointPlacement(boolean pointPlacement) {
248:                this .pointPlacement = pointPlacement;
249:            }
250:
251:            /**
252:             * @return Returns the displacementX.
253:             */
254:            public double getDisplacementX() {
255:                return displacementX;
256:            }
257:
258:            /**
259:             * @param displacementX The displacementX to set.
260:             */
261:            public void setDisplacementX(double displacementX) {
262:                this .displacementX = displacementX;
263:            }
264:
265:            /**
266:             * @return Returns the displacementY.
267:             */
268:            public double getDisplacementY() {
269:                return displacementY;
270:            }
271:
272:            /**
273:             * @param displacementY The displacementY to set.
274:             */
275:            public void setDisplacementY(double displacementY) {
276:                this .displacementY = displacementY;
277:            }
278:
279:            /**
280:             * Getter for property fill.
281:             *
282:             * @return Value of property fill.
283:             */
284:            public Paint getFill() {
285:                return this .fill;
286:            }
287:
288:            /**
289:             * Setter for property fill.
290:             *
291:             * @param fill New value of property fill.
292:             */
293:            public void setFill(Paint fill) {
294:                this .fill = fill;
295:            }
296:
297:            /**
298:             *  only valid for a isPointPlacement=false (ie. a lineplacement)
299:             * @param displace in pixels
300:             */
301:            public void setPerpendicularOffset(int displace) {
302:                perpendicularOffset = displace;
303:            }
304:
305:            /**
306:             * only valid for a isPointPlacement=false (ie. a lineplacement)
307:             * @return displacement in pixels
308:             */
309:            public int getPerpendicularOffset() {
310:                return perpendicularOffset;
311:            }
312:
313:            /**
314:             * Getter for property composite.
315:             *
316:             * @return Value of property composite.
317:             */
318:            public Composite getComposite() {
319:                return this .composite;
320:            }
321:
322:            /**
323:             * Setter for property composite.
324:             *
325:             * @param composite New value of property composite.
326:             */
327:            public void setComposite(Composite composite) {
328:                this .composite = composite;
329:            }
330:
331:            /**
332:             * Returns a string representation of this style.
333:             */
334:            public String toString() {
335:                return Utilities.getShortClassName(this ) + "[\"" + label
336:                        + "\"]";
337:            }
338:
339:            /**
340:             * Sets the style2D to be drawn underneath this text
341:             */
342:            public void setGraphic(Style2D s) {
343:                graphic = s;
344:            }
345:
346:            /**
347:             * gets the Style2D to be drawn underneath this text
348:             */
349:            public Style2D getGraphic() {
350:                return graphic;
351:            }
352:
353:            public Rectangle getGraphicDimensions() {
354:                if (graphic instanceof  MarkStyle2D)
355:                    return ((MarkStyle2D) graphic).getShape().getBounds();
356:                else if (graphic instanceof  GraphicStyle2D) {
357:                    BufferedImage i = ((GraphicStyle2D) graphic).getImage();
358:                    return new Rectangle(i.getWidth(), i.getHeight());
359:                } else {
360:                    throw new RuntimeException(
361:                            "Can't render graphic which is not a MarkStyle2D or a GraphicStyle2D");
362:                }
363:            }
364:
365:        }
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