Source Code Cross Referenced for SpecularLightingRable8Bit.java in  » Graphic-Library » batik » org » apache » batik » ext » awt » image » renderable » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Graphic Library » batik » org.apache.batik.ext.awt.image.renderable 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:
003:           Licensed to the Apache Software Foundation (ASF) under one or more
004:           contributor license agreements.  See the NOTICE file distributed with
005:           this work for additional information regarding copyright ownership.
006:           The ASF licenses this file to You under the Apache License, Version 2.0
007:           (the "License"); you may not use this file except in compliance with
008:           the License.  You may obtain a copy of the License at
009:
010:               http://www.apache.org/licenses/LICENSE-2.0
011:
012:           Unless required by applicable law or agreed to in writing, software
013:           distributed under the License is distributed on an "AS IS" BASIS,
014:           WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
015:           See the License for the specific language governing permissions and
016:           limitations under the License.
017:
018:         */
019:        package org.apache.batik.ext.awt.image.renderable;
020:
021:        import java.awt.Rectangle;
022:        import java.awt.RenderingHints;
023:        import java.awt.Shape;
024:        import java.awt.geom.AffineTransform;
025:        import java.awt.geom.Rectangle2D;
026:        import java.awt.image.RenderedImage;
027:        import java.awt.image.renderable.RenderContext;
028:
029:        import org.apache.batik.ext.awt.image.GraphicsUtil;
030:        import org.apache.batik.ext.awt.image.Light;
031:        import org.apache.batik.ext.awt.image.PadMode;
032:        import org.apache.batik.ext.awt.image.rendered.AffineRed;
033:        import org.apache.batik.ext.awt.image.rendered.BumpMap;
034:        import org.apache.batik.ext.awt.image.rendered.CachableRed;
035:        import org.apache.batik.ext.awt.image.rendered.PadRed;
036:        import org.apache.batik.ext.awt.image.rendered.SpecularLightingRed;
037:
038:        /**
039:         * Implementation of the SpecularLightRable interface.
040:         *
041:         * @author <a href="mailto:vincent.hardy@eng.sun.com">Vincent Hardy</a>
042:         * @version $Id: SpecularLightingRable8Bit.java 475477 2006-11-15 22:44:28Z cam $
043:         */
044:        public class SpecularLightingRable8Bit extends
045:                AbstractColorInterpolationRable implements 
046:                SpecularLightingRable {
047:            /**
048:             * Surface Scale
049:             */
050:            private double surfaceScale;
051:
052:            /**
053:             * Specular constant
054:             */
055:            private double ks;
056:
057:            /**
058:             * Specular exponent
059:             */
060:            private double specularExponent;
061:
062:            /**
063:             * Light used for the specular lighting computations
064:             */
065:            private Light light;
066:
067:            /**
068:             * Lit Area
069:             */
070:            private Rectangle2D litRegion;
071:
072:            /**
073:             * The dx/dy to use in user space for the sobel gradient.
074:             */
075:            private float[] kernelUnitLength = null;
076:
077:            public SpecularLightingRable8Bit(Filter src, Rectangle2D litRegion,
078:                    Light light, double ks, double specularExponent,
079:                    double surfaceScale, double[] kernelUnitLength) {
080:                super (src, null);
081:                setLight(light);
082:                setKs(ks);
083:                setSpecularExponent(specularExponent);
084:                setSurfaceScale(surfaceScale);
085:                setLitRegion(litRegion);
086:                setKernelUnitLength(kernelUnitLength);
087:            }
088:
089:            /**
090:             * Returns the source to be filtered
091:             */
092:            public Filter getSource() {
093:                return (Filter) getSources().get(0);
094:            }
095:
096:            /**
097:             * Sets the source to be filtered
098:             */
099:            public void setSource(Filter src) {
100:                init(src, null);
101:            }
102:
103:            /**
104:             * Returns this filter's bounds
105:             */
106:            public Rectangle2D getBounds2D() {
107:                return (Rectangle2D) (litRegion.clone());
108:            }
109:
110:            /**
111:             * Returns this filter's litRegion
112:             */
113:            public Rectangle2D getLitRegion() {
114:                return getBounds2D();
115:            }
116:
117:            /**
118:             * Set this filter's litRegion
119:             */
120:            public void setLitRegion(Rectangle2D litRegion) {
121:                touch();
122:                this .litRegion = litRegion;
123:            }
124:
125:            /**
126:             * @return Light object used for the specular lighting
127:             */
128:            public Light getLight() {
129:                return light;
130:            }
131:
132:            /**
133:             * @param light New Light object
134:             */
135:            public void setLight(Light light) {
136:                touch();
137:                this .light = light;
138:            }
139:
140:            /**
141:             * @return surfaceScale
142:             */
143:            public double getSurfaceScale() {
144:                return surfaceScale;
145:            }
146:
147:            /**
148:             * Sets the surface scale
149:             */
150:            public void setSurfaceScale(double surfaceScale) {
151:                touch();
152:                this .surfaceScale = surfaceScale;
153:            }
154:
155:            /**
156:             * @return specular constant, or ks.
157:             */
158:            public double getKs() {
159:                return ks;
160:            }
161:
162:            /**
163:             * Sets the specular constant, or ks
164:             */
165:            public void setKs(double ks) {
166:                touch();
167:                this .ks = ks;
168:            }
169:
170:            /**
171:             * @return specular exponent
172:             */
173:            public double getSpecularExponent() {
174:                return specularExponent;
175:            }
176:
177:            /**
178:             * Sets the specular exponent
179:             */
180:            public void setSpecularExponent(double specularExponent) {
181:                touch();
182:                this .specularExponent = specularExponent;
183:            }
184:
185:            /**
186:             * Returns the min [dx,dy] distance in user space for evalutation of
187:             * the sobel gradient.
188:             */
189:            public double[] getKernelUnitLength() {
190:                if (kernelUnitLength == null)
191:                    return null;
192:
193:                double[] ret = new double[2];
194:                ret[0] = kernelUnitLength[0];
195:                ret[1] = kernelUnitLength[1];
196:                return ret;
197:            }
198:
199:            /**
200:             * Sets the min [dx,dy] distance in user space for evaluation of the
201:             * sobel gradient. If set to zero or null then device space will be used.
202:             */
203:            public void setKernelUnitLength(double[] kernelUnitLength) {
204:                touch();
205:                if (kernelUnitLength == null) {
206:                    this .kernelUnitLength = null;
207:                    return;
208:                }
209:
210:                if (this .kernelUnitLength == null)
211:                    this .kernelUnitLength = new float[2];
212:
213:                this .kernelUnitLength[0] = (float) kernelUnitLength[0];
214:                this .kernelUnitLength[1] = (float) kernelUnitLength[1];
215:            }
216:
217:            public RenderedImage createRendering(RenderContext rc) {
218:                Shape aoi = rc.getAreaOfInterest();
219:                if (aoi == null)
220:                    aoi = getBounds2D();
221:
222:                Rectangle2D aoiR = aoi.getBounds2D();
223:                Rectangle2D.intersect(aoiR, getBounds2D(), aoiR);
224:
225:                AffineTransform at = rc.getTransform();
226:                Rectangle devRect = at.createTransformedShape(aoiR).getBounds();
227:
228:                if (devRect.width == 0 || devRect.height == 0) {
229:                    return null;
230:                }
231:
232:                //
233:                // SpecularLightingRed only operates on a scaled space.
234:                // The following extracts the scale portion of the
235:                // user to device transform
236:                //
237:                // The source is rendered with the scale-only transform
238:                // and the rendered result is used as a bumpMap for the
239:                // SpecularLightingRed filter.
240:                //
241:                double sx = at.getScaleX();
242:                double sy = at.getScaleY();
243:
244:                double shx = at.getShearX();
245:                double shy = at.getShearY();
246:
247:                double tx = at.getTranslateX();
248:                double ty = at.getTranslateY();
249:
250:                // The Scale is the "hypotonose" of the matrix vectors.
251:                double scaleX = Math.sqrt(sx * sx + shy * shy);
252:                double scaleY = Math.sqrt(sy * sy + shx * shx);
253:
254:                if (scaleX == 0 || scaleY == 0) {
255:                    // Non invertible transform
256:                    return null;
257:                }
258:
259:                // These values represent the scale factor to the intermediate
260:                // coordinate system where we will apply our convolution.
261:                if (kernelUnitLength != null) {
262:                    if (scaleX >= 1 / kernelUnitLength[0])
263:                        scaleX = 1 / kernelUnitLength[0];
264:
265:                    if (scaleY >= 1 / kernelUnitLength[1])
266:                        scaleY = 1 / kernelUnitLength[1];
267:                }
268:
269:                AffineTransform scale = AffineTransform.getScaleInstance(
270:                        scaleX, scaleY);
271:
272:                devRect = scale.createTransformedShape(aoiR).getBounds();
273:
274:                // Grow for surround needs.
275:                aoiR.setRect(aoiR.getX() - (2 / scaleX), aoiR.getY()
276:                        - (2 / scaleY), aoiR.getWidth() + (4 / scaleX), aoiR
277:                        .getHeight()
278:                        + (4 / scaleY));
279:
280:                // Build texture from the source
281:                rc = (RenderContext) rc.clone();
282:                rc.setAreaOfInterest(aoiR);
283:                rc.setTransform(scale);
284:
285:                // System.out.println("scaleX / scaleY : " + scaleX + "/" + scaleY);
286:
287:                CachableRed cr;
288:                cr = GraphicsUtil.wrap(getSource().createRendering(rc));
289:
290:                BumpMap bumpMap = new BumpMap(cr, surfaceScale, scaleX, scaleY);
291:
292:                cr = new SpecularLightingRed(ks, specularExponent, light,
293:                        bumpMap, devRect, 1 / scaleX, 1 / scaleY,
294:                        isColorSpaceLinear());
295:
296:                // Return sheared/rotated tiled image
297:                AffineTransform shearAt = new AffineTransform(sx / scaleX, shy
298:                        / scaleX, shx / scaleY, sy / scaleY, tx, ty);
299:
300:                if (!shearAt.isIdentity()) {
301:                    RenderingHints rh = rc.getRenderingHints();
302:                    Rectangle padRect = new Rectangle(devRect.x - 1,
303:                            devRect.y - 1, devRect.width + 2,
304:                            devRect.height + 2);
305:                    cr = new PadRed(cr, padRect, PadMode.REPLICATE, rh);
306:
307:                    cr = new AffineRed(cr, shearAt, rh);
308:                }
309:
310:                return cr;
311:            }
312:        }
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