Source Code Cross Referenced for WaveDelegateGradientPainter.java in  » Swing-Library » substance-look-feel » org » jvnet » substance » painter » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Swing Library » substance look feel » org.jvnet.substance.painter 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright (c) 2005-2008 Substance Kirill Grouchnikov. All Rights Reserved.
003:         *
004:         * Redistribution and use in source and binary forms, with or without 
005:         * modification, are permitted provided that the following conditions are met:
006:         * 
007:         *  o Redistributions of source code must retain the above copyright notice, 
008:         *    this list of conditions and the following disclaimer. 
009:         *     
010:         *  o Redistributions in binary form must reproduce the above copyright notice, 
011:         *    this list of conditions and the following disclaimer in the documentation 
012:         *    and/or other materials provided with the distribution. 
013:         *     
014:         *  o Neither the name of Substance Kirill Grouchnikov nor the names of 
015:         *    its contributors may be used to endorse or promote products derived 
016:         *    from this software without specific prior written permission. 
017:         *     
018:         * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
019:         * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 
020:         * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 
021:         * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
022:         * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
023:         * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
024:         * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 
025:         * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
026:         * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
027:         * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
028:         * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
029:         */
030:        package org.jvnet.substance.painter;
031:
032:        import java.awt.*;
033:        import java.awt.geom.GeneralPath;
034:        import java.awt.image.BufferedImage;
035:
036:        import org.jvnet.substance.color.ColorScheme;
037:        import org.jvnet.substance.utils.SubstanceCoreUtilities;
038:
039:        /**
040:         * Base class for gradient painters that overlays wave gradient on top of some
041:         * other gradient painter.This class is part of officially supported API. The
042:         * implementation borrows heavily from <a
043:         * href="http://weblogs.java.net/blog/campbell/archive/2006/07/java_2d_tricker.html">this</a>.
044:         * 
045:         * @author Kirill Grouchnikov.
046:         * @author Chris Campbell.
047:         */
048:        public abstract class WaveDelegateGradientPainter extends
049:                BaseGradientPainter {
050:            /**
051:             * Transformation on a color scheme.
052:             * 
053:             * @author Kirill Grouchnikov.
054:             */
055:            public static interface ColorSchemeTransformation {
056:                /**
057:                 * Transforms the specified color scheme.
058:                 * 
059:                 * @param scheme
060:                 *            Color scheme.
061:                 * @return Transformed color scheme.
062:                 */
063:                public ColorScheme transform(ColorScheme scheme);
064:            }
065:
066:            /**
067:             * Display name of <code>this</code> painter.
068:             */
069:            protected String painterName;
070:
071:            /**
072:             * Optional scheme transformation - may be <code>null</code>.
073:             */
074:            protected ColorSchemeTransformation transformation;
075:
076:            /**
077:             * Mandatory delegate painter.
078:             */
079:            protected SubstanceGradientPainter delegate;
080:
081:            /**
082:             * Creates a new wave-overlaying painter.
083:             * 
084:             * @param painterName
085:             *            Painter display name.
086:             * @param transformation
087:             *            Optional scheme transformation. If <code>null</code>, the
088:             *            result will be identical to using the delegate painter.
089:             * @param delegate
090:             *            Delegate painter.
091:             */
092:            public WaveDelegateGradientPainter(String painterName,
093:                    ColorSchemeTransformation transformation,
094:                    SubstanceGradientPainter delegate) {
095:                this .painterName = painterName;
096:                this .transformation = transformation;
097:                this .delegate = delegate;
098:            }
099:
100:            /*
101:             * (non-Javadoc)
102:             * 
103:             * @see org.jvnet.substance.painter.SubstanceGradientPainter#getDisplayName()
104:             */
105:            public String getDisplayName() {
106:                return this .painterName;
107:            }
108:
109:            /*
110:             * (non-Javadoc)
111:             * 
112:             * @see org.jvnet.substance.painter.SubstanceGradientPainter#getContourBackground(int,
113:             *      int, java.awt.Shape, boolean, org.jvnet.substance.color.ColorScheme,
114:             *      org.jvnet.substance.color.ColorScheme, float, boolean, boolean)
115:             */
116:            public BufferedImage getContourBackground(int width, int height,
117:                    Shape contour, boolean isFocused, ColorScheme colorScheme1,
118:                    ColorScheme colorScheme2, float cyclePos, boolean hasShine,
119:                    boolean useCyclePosAsInterpolation) {
120:
121:                BufferedImage mixResult = this .getMixContourBackground(width,
122:                        height, contour, isFocused, colorScheme1, colorScheme2,
123:                        cyclePos, hasShine, useCyclePosAsInterpolation);
124:                if (mixResult != null)
125:                    return mixResult;
126:
127:                // ColorScheme interpolationScheme1 = colorScheme1;
128:                // ColorScheme interpolationScheme2 = useCyclePosAsInterpolation ? colorScheme2
129:                // : colorScheme1;
130:                //
131:                // double cycleCoef = 1.0 - cyclePos / 10.0;
132:                //
133:                // Color topBorderColor = SubstanceColorUtilities.getTopBorderColor(
134:                // interpolationScheme1, interpolationScheme2, cycleCoef);
135:                // Color midBorderColor = SubstanceColorUtilities.getMidBorderColor(
136:                // interpolationScheme1, interpolationScheme2, cycleCoef);
137:                // Color bottomBorderColor = SubstanceColorUtilities.getBottomBorderColor(
138:                // interpolationScheme1, interpolationScheme2, cycleCoef);
139:
140:                BufferedImage topFullImage = this .delegate
141:                        .getContourBackground(width, height, contour,
142:                                isFocused, colorScheme1, colorScheme2,
143:                                cyclePos, hasShine, useCyclePosAsInterpolation);
144:
145:                GeneralPath clipBottom = new GeneralPath();
146:                clipBottom.moveTo(0, height);
147:                clipBottom.lineTo(width, height);
148:                clipBottom.lineTo(width, 0);
149:                clipBottom.curveTo(5 * width / 6, height / 3, 3 * width / 4,
150:                        height / 2, width / 2, height / 2);
151:                clipBottom.curveTo(width / 3, height / 2, width / 4, height, 0,
152:                        7 * height / 8);
153:                clipBottom.lineTo(0, height);
154:
155:                BufferedImage clipShapeBottom = SubstanceCoreUtilities
156:                        .createClipImage(clipBottom, width, height);
157:
158:                BufferedImage bottomImage = SubstanceCoreUtilities
159:                        .getBlankImage(width, height);
160:                Graphics2D bottomGraphics = (Graphics2D) bottomImage
161:                        .getGraphics();
162:                bottomGraphics.setRenderingHint(
163:                        RenderingHints.KEY_ANTIALIASING,
164:                        RenderingHints.VALUE_ANTIALIAS_ON);
165:
166:                ColorScheme bottomColorScheme1 = (this .transformation == null) ? colorScheme1
167:                        : this .transformation.transform(colorScheme1);
168:                ColorScheme bottomColorScheme2 = (this .transformation == null) ? colorScheme1
169:                        : this .transformation.transform(colorScheme2);
170:                BufferedImage bottomFullImage = this .delegate
171:                        .getContourBackground(width, height, contour,
172:                                isFocused, bottomColorScheme1,
173:                                bottomColorScheme2, cyclePos, hasShine,
174:                                useCyclePosAsInterpolation);
175:
176:                // Render our clip shape into the image. Note that we enable
177:                // antialiasing to achieve the soft clipping effect. Try
178:                // commenting out the line that enables antialiasing, and
179:                // you will see that you end up with the usual hard clipping.
180:                bottomGraphics.setComposite(AlphaComposite.Src);
181:                bottomGraphics.setRenderingHint(
182:                        RenderingHints.KEY_ANTIALIASING,
183:                        RenderingHints.VALUE_ANTIALIAS_ON);
184:                bottomGraphics.drawImage(clipShapeBottom, 0, 0, null);
185:
186:                // Here's the trick... We use SrcAtop, which effectively uses the
187:                // alpha value as a coverage value for each pixel stored in the
188:                // destination. For the areas outside our clip shape, the destination
189:                // alpha will be zero, so nothing is rendered in those areas. For
190:                // the areas inside our clip shape, the destination alpha will be fully
191:                // opaque, so the full color is rendered. At the edges, the original
192:                // antialiasing is carried over to give us the desired soft clipping
193:                // effect.
194:                bottomGraphics.setComposite(AlphaComposite.SrcAtop);
195:                bottomGraphics.drawImage(bottomFullImage, 0, 0, null);
196:
197:                BufferedImage image = SubstanceCoreUtilities.getBlankImage(
198:                        width, height);
199:                Graphics2D graphics = (Graphics2D) image.getGraphics();
200:                graphics.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
201:                        RenderingHints.VALUE_ANTIALIAS_ON);
202:
203:                graphics.setClip(contour);
204:                graphics.drawImage(topFullImage, 0, 0, null);
205:                graphics.drawImage(bottomImage, 0, 0, null);
206:
207:                graphics.setClip(null);
208:
209:                // // Draw border
210:                // GradientPaint gradientBorderTop = new GradientPaint(0, 0,
211:                // topBorderColor, 0, height / 2, midBorderColor);
212:                // graphics.setPaint(gradientBorderTop);
213:                // graphics.setClip(0, 0, width, height / 2);
214:                // graphics.draw(contour);
215:                //
216:                // GradientPaint gradientBorderBottom = new GradientPaint(0, height / 2,
217:                // midBorderColor, 0, height - 2, bottomBorderColor);
218:                // graphics.setPaint(gradientBorderBottom);
219:                // graphics.setClip(0, height / 2, width, 1 + height / 2);
220:                // graphics.draw(contour);
221:
222:                return image;
223:            }
224:        }
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