001: /*
002: * Copyright (c) 2005-2008 Substance Kirill Grouchnikov. All Rights Reserved.
003: *
004: * Redistribution and use in source and binary forms, with or without
005: * modification, are permitted provided that the following conditions are met:
006: *
007: * o Redistributions of source code must retain the above copyright notice,
008: * this list of conditions and the following disclaimer.
009: *
010: * o Redistributions in binary form must reproduce the above copyright notice,
011: * this list of conditions and the following disclaimer in the documentation
012: * and/or other materials provided with the distribution.
013: *
014: * o Neither the name of Substance Kirill Grouchnikov nor the names of
015: * its contributors may be used to endorse or promote products derived
016: * from this software without specific prior written permission.
017: *
018: * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
019: * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
020: * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
021: * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
022: * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
023: * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
024: * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
025: * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
026: * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
027: * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
028: * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
029: */
030: package org.jvnet.substance.skin;
031:
032: import java.awt.Color;
033:
034: import org.jvnet.substance.border.ClassicBorderPainter;
035: import org.jvnet.substance.button.ClassicButtonShaper;
036: import org.jvnet.substance.color.ColorScheme;
037: import org.jvnet.substance.color.SaturatedColorScheme;
038: import org.jvnet.substance.painter.SpecularGradientPainter;
039: import org.jvnet.substance.painter.decoration.Glass3DDecorationPainter;
040: import org.jvnet.substance.painter.highlight.ClassicHighlightPainter;
041: import org.jvnet.substance.theme.*;
042: import org.jvnet.substance.theme.SubstanceTheme.ThemeKind;
043: import org.jvnet.substance.watermark.SubstanceCopperplateEngravingWatermark;
044:
045: /**
046: * <code>Green Magic</code> skin. This class is part of officially supported
047: * API.
048: *
049: * @author Kirill Grouchnikov
050: * @since version 3.1
051: */
052: public class GreenMagicSkin extends SubstanceAbstractSkin {
053: /**
054: * Display name for <code>this</code> skin.
055: */
056: public static final String NAME = "Green Magic";
057:
058: /**
059: * Creates a new <code>Green Magic</code> skin.
060: */
061: public GreenMagicSkin() {
062: SubstanceTheme activeTheme = new SubstanceBlendBiTheme(
063: new SubstanceAquaTheme(),
064: new SubstanceBottleGreenTheme(), 0.5).saturate(0.7);
065: SubstanceTheme defaultTheme = new SubstanceBlendBiTheme(
066: new SubstanceAquaTheme(),
067: new SubstanceLimeGreenTheme(), 0.5).tone(0.1).saturate(
068: -0.2);
069:
070: ColorScheme disabledScheme = new SaturatedColorScheme(
071: defaultTheme.getColorScheme(), -0.3) {
072: Color foreColor = new Color(91, 165, 129);
073:
074: @Override
075: public Color getForegroundColor() {
076: return foreColor;
077: }
078: };
079: SubstanceTheme disabledTheme = new SubstanceTheme(
080: disabledScheme, "Disabled Green Magic", ThemeKind.COLD);
081:
082: SubstanceTheme activeTitleTheme = new SubstanceMixTheme(
083: new SubstanceBottleGreenTheme(),
084: new SubstanceLimeGreenTheme(),
085: new SubstanceBottleGreenTheme());
086:
087: this .theme = new SubstanceComplexTheme(NAME, ThemeKind.BRIGHT,
088: activeTheme, defaultTheme, disabledTheme,
089: activeTitleTheme);
090: this .buttonShaper = new ClassicButtonShaper();
091: this .watermark = new SubstanceCopperplateEngravingWatermark();
092: this .gradientPainter = new SpecularGradientPainter();
093: this .decorationPainter = new Glass3DDecorationPainter();
094: this .borderPainter = new ClassicBorderPainter();
095: this .highlightPainter = new ClassicHighlightPainter();
096: }
097:
098: /*
099: * (non-Javadoc)
100: *
101: * @see org.jvnet.substance.skin.SubstanceSkin#getDisplayName()
102: */
103: public String getDisplayName() {
104: return NAME;
105: }
106: }
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