import matplotlib
from matplotlib.patches import Circle,Wedge,Polygon
from matplotlib.collections import PatchCollection
import pylab
fig=pylab.figure()
ax=fig.add_subplot(111)
resolution = 50 # the number of vertices
N = 3
x = pylab.rand(N)
y = pylab.rand(N)
radii = 0.1*pylab.rand(N)
patches = []
for x1,y1,r in zip(x, y, radii):
circle = Circle((x1,y1), r)
patches.append(circle)
x = pylab.rand(N)
y = pylab.rand(N)
radii = 0.1*pylab.rand(N)
theta1 = 360.0*pylab.rand(N)
theta2 = 360.0*pylab.rand(N)
for x1,y1,r,t1,t2 in zip(x, y, radii, theta1, theta2):
wedge = Wedge((x1,y1), r, t1, t2)
patches.append(wedge)
# Some limiting conditions on Wedge
patches += [
Wedge((.3,.7), .1, 0, 360), # Full circle
Wedge((.7,.8), .2, 0, 360, width=0.05), # Full ring
Wedge((.8,.3), .2, 0, 45), # Full sector
Wedge((.8,.3), .2, 45, 90, width=0.10), # Ring sector
]
for i in range(N):
polygon = Polygon(pylab.rand(N,2), True)
patches.append(polygon)
colors = 100*pylab.rand(len(patches))
p = PatchCollection(patches, cmap=matplotlib.cm.jet, alpha=0.4)
p.set_array(pylab.array(colors))
ax.add_collection(p)
pylab.colorbar(p)
pylab.show()
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