import string
__version__ = string.split('$Revision: 1.6 $')[1]
__date__ = string.join(string.split('$Date: 2001/08/10 18:42:33 $')[1:3], ' ')
__author__ = 'Tarn Weisner Burton <twburton@users.sourceforge.net>'
__doc__ = 'http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader2.txt'
__api_version__ = 0x100
GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
GL_HILO_NV = 0x86F4
GL_DSDT_NV = 0x86F5
GL_DSDT_MAG_NV = 0x86F6
GL_DSDT_MAG_VIB_NV = 0x86F7
GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
GL_SIGNED_RGBA_NV = 0x86FB
GL_SIGNED_RGBA8_NV = 0x86FC
GL_SIGNED_RGB_NV = 0x86FE
GL_SIGNED_RGB8_NV = 0x86FF
GL_SIGNED_LUMINANCE_NV = 0x8701
GL_SIGNED_LUMINANCE8_NV = 0x8702
GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703
GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
GL_SIGNED_ALPHA_NV = 0x8705
GL_SIGNED_ALPHA8_NV = 0x8706
GL_SIGNED_INTENSITY_NV = 0x8707
GL_SIGNED_INTENSITY8_NV = 0x8708
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
GL_HILO16_NV = 0x86F8
GL_SIGNED_HILO_NV = 0x86F9
GL_SIGNED_HILO16_NV = 0x86FA
GL_DSDT8_NV = 0x8709
GL_DSDT8_MAG8_NV = 0x870A
GL_DSDT_MAG_INTENSITY_NV = 0x86DC
GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B
def glInitTextureShader2NV():
from OpenGL.GL import __has_extension
return __has_extension("GL_NV_texture_shader2")
glInitTexShader2NV = glInitTextureShader2NV
def __info():
if glInitTextureShader2NV():
return []
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