# This file was created automatically by SWIG.
# Don't modify this file, modify the SWIG interface instead.
# This file is compatible with both classic and new-style classes.
import _vertex_streams
def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
if (name == "this"):
if isinstance(value, class_type):
self.__dict__[name] = value.this
if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown
del value.thisown
return
method = class_type.__swig_setmethods__.get(name,None)
if method: return method(self,value)
if (not static) or hasattr(self,name) or (name == "thisown"):
self.__dict__[name] = value
else:
raise AttributeError("You cannot add attributes to %s" % self)
def _swig_setattr(self,class_type,name,value):
return _swig_setattr_nondynamic(self,class_type,name,value,0)
def _swig_getattr(self,class_type,name):
method = class_type.__swig_getmethods__.get(name,None)
if method: return method(self)
raise AttributeError,name
import types
try:
_object = types.ObjectType
_newclass = 1
except AttributeError:
class _object : pass
_newclass = 0
del types
__version__ = _vertex_streams.__version__
__date__ = _vertex_streams.__date__
__api_version__ = _vertex_streams.__api_version__
__author__ = _vertex_streams.__author__
__doc__ = _vertex_streams.__doc__
glVertexStream1sATI = _vertex_streams.glVertexStream1sATI
glVertexStream1svATI = _vertex_streams.glVertexStream1svATI
glVertexStream1iATI = _vertex_streams.glVertexStream1iATI
glVertexStream1ivATI = _vertex_streams.glVertexStream1ivATI
glVertexStream1fATI = _vertex_streams.glVertexStream1fATI
glVertexStream1fvATI = _vertex_streams.glVertexStream1fvATI
glVertexStream1dATI = _vertex_streams.glVertexStream1dATI
glVertexStream1dvATI = _vertex_streams.glVertexStream1dvATI
glVertexStream2sATI = _vertex_streams.glVertexStream2sATI
glVertexStream2svATI = _vertex_streams.glVertexStream2svATI
glVertexStream2iATI = _vertex_streams.glVertexStream2iATI
glVertexStream2ivATI = _vertex_streams.glVertexStream2ivATI
glVertexStream2fATI = _vertex_streams.glVertexStream2fATI
glVertexStream2fvATI = _vertex_streams.glVertexStream2fvATI
glVertexStream2dATI = _vertex_streams.glVertexStream2dATI
glVertexStream2dvATI = _vertex_streams.glVertexStream2dvATI
glVertexStream3sATI = _vertex_streams.glVertexStream3sATI
glVertexStream3svATI = _vertex_streams.glVertexStream3svATI
glVertexStream3iATI = _vertex_streams.glVertexStream3iATI
glVertexStream3ivATI = _vertex_streams.glVertexStream3ivATI
glVertexStream3fATI = _vertex_streams.glVertexStream3fATI
glVertexStream3fvATI = _vertex_streams.glVertexStream3fvATI
glVertexStream3dATI = _vertex_streams.glVertexStream3dATI
glVertexStream3dvATI = _vertex_streams.glVertexStream3dvATI
glVertexStream4sATI = _vertex_streams.glVertexStream4sATI
glVertexStream4svATI = _vertex_streams.glVertexStream4svATI
glVertexStream4iATI = _vertex_streams.glVertexStream4iATI
glVertexStream4ivATI = _vertex_streams.glVertexStream4ivATI
glVertexStream4fATI = _vertex_streams.glVertexStream4fATI
glVertexStream4fvATI = _vertex_streams.glVertexStream4fvATI
glVertexStream4dATI = _vertex_streams.glVertexStream4dATI
glVertexStream4dvATI = _vertex_streams.glVertexStream4dvATI
glNormalStream3bATI = _vertex_streams.glNormalStream3bATI
glNormalStream3bvATI = _vertex_streams.glNormalStream3bvATI
glNormalStream3sATI = _vertex_streams.glNormalStream3sATI
glNormalStream3svATI = _vertex_streams.glNormalStream3svATI
glNormalStream3iATI = _vertex_streams.glNormalStream3iATI
glNormalStream3ivATI = _vertex_streams.glNormalStream3ivATI
glNormalStream3fATI = _vertex_streams.glNormalStream3fATI
glNormalStream3fvATI = _vertex_streams.glNormalStream3fvATI
glNormalStream3dATI = _vertex_streams.glNormalStream3dATI
glNormalStream3dvATI = _vertex_streams.glNormalStream3dvATI
glClientActiveVertexStreamATI = _vertex_streams.glClientActiveVertexStreamATI
glVertexBlendEnviATI = _vertex_streams.glVertexBlendEnviATI
glVertexBlendEnvfATI = _vertex_streams.glVertexBlendEnvfATI
GL_MAX_VERTEX_STREAMS_ATI = _vertex_streams.GL_MAX_VERTEX_STREAMS_ATI
GL_VERTEX_STREAM0_ATI = _vertex_streams.GL_VERTEX_STREAM0_ATI
GL_VERTEX_STREAM1_ATI = _vertex_streams.GL_VERTEX_STREAM1_ATI
GL_VERTEX_STREAM2_ATI = _vertex_streams.GL_VERTEX_STREAM2_ATI
GL_VERTEX_STREAM3_ATI = _vertex_streams.GL_VERTEX_STREAM3_ATI
GL_VERTEX_STREAM4_ATI = _vertex_streams.GL_VERTEX_STREAM4_ATI
GL_VERTEX_STREAM5_ATI = _vertex_streams.GL_VERTEX_STREAM5_ATI
GL_VERTEX_STREAM6_ATI = _vertex_streams.GL_VERTEX_STREAM6_ATI
GL_VERTEX_STREAM7_ATI = _vertex_streams.GL_VERTEX_STREAM7_ATI
GL_VERTEX_SOURCE_ATI = _vertex_streams.GL_VERTEX_SOURCE_ATI
glInitVertexStreamsATI = _vertex_streams.glInitVertexStreamsATI
__info = _vertex_streams.__info
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