# This file was created automatically by SWIG.
# Don't modify this file, modify the SWIG interface instead.
# This file is compatible with both classic and new-style classes.
import _fragment_lighting
def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
if (name == "this"):
if isinstance(value, class_type):
self.__dict__[name] = value.this
if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown
del value.thisown
return
method = class_type.__swig_setmethods__.get(name,None)
if method: return method(self,value)
if (not static) or hasattr(self,name) or (name == "thisown"):
self.__dict__[name] = value
else:
raise AttributeError("You cannot add attributes to %s" % self)
def _swig_setattr(self,class_type,name,value):
return _swig_setattr_nondynamic(self,class_type,name,value,0)
def _swig_getattr(self,class_type,name):
method = class_type.__swig_getmethods__.get(name,None)
if method: return method(self)
raise AttributeError,name
import types
try:
_object = types.ObjectType
_newclass = 1
except AttributeError:
class _object : pass
_newclass = 0
del types
__version__ = _fragment_lighting.__version__
__date__ = _fragment_lighting.__date__
__api_version__ = _fragment_lighting.__api_version__
__author__ = _fragment_lighting.__author__
__doc__ = _fragment_lighting.__doc__
glFragmentColorMaterialSGIX = _fragment_lighting.glFragmentColorMaterialSGIX
glFragmentLightfSGIX = _fragment_lighting.glFragmentLightfSGIX
glFragmentLightfvSGIX = _fragment_lighting.glFragmentLightfvSGIX
glFragmentLightiSGIX = _fragment_lighting.glFragmentLightiSGIX
glFragmentLightivSGIX = _fragment_lighting.glFragmentLightivSGIX
glFragmentLightModelfSGIX = _fragment_lighting.glFragmentLightModelfSGIX
glFragmentLightModelfvSGIX = _fragment_lighting.glFragmentLightModelfvSGIX
glFragmentLightModeliSGIX = _fragment_lighting.glFragmentLightModeliSGIX
glFragmentLightModelivSGIX = _fragment_lighting.glFragmentLightModelivSGIX
glFragmentMaterialfSGIX = _fragment_lighting.glFragmentMaterialfSGIX
glFragmentMaterialfvSGIX = _fragment_lighting.glFragmentMaterialfvSGIX
glFragmentMaterialiSGIX = _fragment_lighting.glFragmentMaterialiSGIX
glFragmentMaterialivSGIX = _fragment_lighting.glFragmentMaterialivSGIX
glGetFragmentLightfvSGIX = _fragment_lighting.glGetFragmentLightfvSGIX
glGetFragmentLightivSGIX = _fragment_lighting.glGetFragmentLightivSGIX
glGetFragmentMaterialfvSGIX = _fragment_lighting.glGetFragmentMaterialfvSGIX
glGetFragmentMaterialivSGIX = _fragment_lighting.glGetFragmentMaterialivSGIX
glLightEnviSGIX = _fragment_lighting.glLightEnviSGIX
GL_FRAGMENT_LIGHTING_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHTING_SGIX
GL_FRAGMENT_COLOR_MATERIAL_SGIX = _fragment_lighting.GL_FRAGMENT_COLOR_MATERIAL_SGIX
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = _fragment_lighting.GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = _fragment_lighting.GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
GL_MAX_FRAGMENT_LIGHTS_SGIX = _fragment_lighting.GL_MAX_FRAGMENT_LIGHTS_SGIX
GL_MAX_ACTIVE_LIGHTS_SGIX = _fragment_lighting.GL_MAX_ACTIVE_LIGHTS_SGIX
GL_CURRENT_RASTER_NORMAL_SGIX = _fragment_lighting.GL_CURRENT_RASTER_NORMAL_SGIX
GL_LIGHT_ENV_MODE_SGIX = _fragment_lighting.GL_LIGHT_ENV_MODE_SGIX
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
GL_FRAGMENT_LIGHT0_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT0_SGIX
GL_FRAGMENT_LIGHT1_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT1_SGIX
GL_FRAGMENT_LIGHT2_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT2_SGIX
GL_FRAGMENT_LIGHT3_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT3_SGIX
GL_FRAGMENT_LIGHT4_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT4_SGIX
GL_FRAGMENT_LIGHT5_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT5_SGIX
GL_FRAGMENT_LIGHT6_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT6_SGIX
GL_FRAGMENT_LIGHT7_SGIX = _fragment_lighting.GL_FRAGMENT_LIGHT7_SGIX
glInitFragmentLightingSGIX = _fragment_lighting.glInitFragmentLightingSGIX
__info = _fragment_lighting.__info
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