from PyObjCTools.TestSupport import *
from Quartz import *
class TestCVOpenGLTexture (TestCase):
def testTypes(self):
self.assertIsCFType(CVOpenGLTextureRef)
def testFunctions(self):
self.assertIsInstance(CVOpenGLTextureGetTypeID(), (int, long))
self.fail("Create texture here")
v = CVOpenGLTextureRetain(texture)
self.assertTrue(v is texture)
CVOpenGLTextureRelease(v)
v = CVOpenGLTextureGetTarget(texture)
self.assertIsInstance(v, (int, long))
v = CVOpenGLTextureGetName(texture)
self.assertIsInstance(v, (int, long))
self.assertResultIsBOOL(CVOpenGLTextureIsFlipped)
v = CVOpenGLTextureIsFlipped(texture)
self.assertIsInstance(v, bool)
self.assertArgIsOut(CVOpenGLTextureGetCleanTexCoords, 1)
self.assertArgIsFixedSize(CVOpenGLTextureGetCleanTexCoords, 1, 2)
self.assertArgIsOut(CVOpenGLTextureGetCleanTexCoords, 2)
self.assertArgIsFixedSize(CVOpenGLTextureGetCleanTexCoords, 2, 2)
self.assertArgIsOut(CVOpenGLTextureGetCleanTexCoords, 3)
self.assertArgIsFixedSize(CVOpenGLTextureGetCleanTexCoords, 3, 2)
self.assertArgIsOut(CVOpenGLTextureGetCleanTexCoords, 4)
self.assertArgIsFixedSize(CVOpenGLTextureGetCleanTexCoords, 4, 2)
ll, lr, ur, ul = CVOpenGLTextureGetCleanTexCoords(texture, None, None, None, None)
self.assertIsInstance(ll, tuple)
self.assertIsEqual(len(ll), 2)
self.assertIsInstance(ll[0], float)
self.assertIsInstance(ll[1], float)
self.assertIsInstance(lr, tuple)
self.assertIsEqual(len(lr), 2)
self.assertIsInstance(lr[0], float)
self.assertIsInstance(lr[1], float)
self.assertIsInstance(ur, tuple)
self.assertIsEqual(len(ur), 2)
self.assertIsInstance(ur[0], float)
self.assertIsInstance(ur[1], float)
self.assertIsInstance(ul, tuple)
self.assertIsEqual(len(ul), 2)
self.assertIsInstance(ul[0], float)
self.assertIsInstance(ul[1], float)
if __name__ == "__main__":
main()
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