from PyObjCTools.TestSupport import *
from Quartz import *
class TestCVOpenGLTextureCache (TestCase):
def testTypes(self):
self.assertIsCFType(CVOpenGLTextureCacheRef)
def testConstants(self):
self.assertIsInstance(kCVOpenGLTextureCacheChromaSamplingModeKey, unicode)
self.assertIsInstance(kCVOpenGLTextureCacheChromaSamplingModeAutomatic, unicode)
self.assertIsInstance(kCVOpenGLTextureCacheChromaSamplingModeHighestQuality, unicode)
self.assertIsInstance(kCVOpenGLTextureCacheChromaSamplingModeBestPerformance, unicode)
def testFunctions(self):
self.fail("Create CGLContext and CGLFormat")
self.assertArgIsOut(CVOpenGLTextureCacheCreate, 5)
rv, cache = CVOpenGLTextureCacheCreate(None, None, cglCtx, cglFmt, None, None)
self.assertEqual(rv, 0)
self.assertIsInstance(cache, CVOpenGLTextureCacheRef)
v = CVOpenGLTextureCacheRetain(cache)
self.assertTrue(v is cache)
CVOpenGLTextureCacheRelease(v)
self.fail("Create CVImageBufferRef")
rv, texture = CVOpenGLTextureCacheCreateTextureFromImage(None, cache, img, None, None)
self.assertEqual(rv, 0)
self.assertIsInstance(cache, CVOpenGLTextureRef)
CVOpenGLTextureCacheFlush(cache, 0)
if __name__ == "__main__":
main()
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