create_star_outline.py :  » GUI » Sketch » skencil-0.6.17 » Script » Python Open Source

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Python Open Source » GUI » Sketch 
Sketch » skencil 0.6.17 » Script » create_star_outline.py
#
#  create_star.py - create star-like objects
#                   Tamito KAJIYAMA <26 March 2000>
# Copyright (C) 2000 by Tamito KAJIYAMA
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
#

from Sketch import _,PolyBezier,CreatePath,Polar
from Sketch.UI.sketchdlg import SKModal

from Tkinter import *

import math, unit

class CreateStarDlg(SKModal):

    title = _("Create Star")

    def build_dlg(self):
        self.var_corners = IntVar(self.top)
        self.var_corners.set(10)
        label = Label(self.top, text=_("Corners"))
        label.grid(column=0, row=0, sticky=E)
        entry = Entry(self.top, width=15, textvariable=self.var_corners)
        entry.grid(column=1, row=0)

        self.var_outer_radius = StringVar(self.top)
        self.var_outer_radius.set("100pt")
        label = Label(self.top, text=_("Outer Radius"))
        label.grid(column=0, row=1, sticky=E)
        entry = Entry(self.top, width=15, textvariable=self.var_outer_radius)
        entry.grid(column=1, row=1)

        self.var_inner_radius = StringVar(self.top)
        self.var_inner_radius.set("75pt")
        label = Label(self.top, text=_("Inner Radius"))
        label.grid(column=0, row=2, sticky=E)
        entry = Entry(self.top, width=15, textvariable=self.var_inner_radius)
        entry.grid(column=1, row=2)

        button = Button(self.top, text=_("OK"), command=self.ok)
        button.grid(column=0, row=3, sticky=W)
        button = Button(self.top, text=_("Cancel"), command=self.cancel)
        button.grid(column=1, row=3, sticky=E)

    def ok(self):
        self.close_dlg((self.var_corners.get(),
                        self.var_outer_radius.get(),
                        self.var_inner_radius.get()))

def create_star_outline(context):
    args = CreateStarDlg(context.application.root).RunDialog()
    if args is None:
        return
    path = apply(create_star_path, args)
    bezier = PolyBezier((path,))
    context.main_window.PlaceObject(bezier)

def create_star_path(corners, outer_radius, inner_radius):
    outer_radius = unit.convert(outer_radius)
    inner_radius = unit.convert(inner_radius)
    path = CreatePath()
    angle = math.pi * 2 / corners
    for i in range(corners):
        path.AppendLine(Polar(outer_radius, angle * i))
        path.AppendLine(Polar(inner_radius, angle * i + angle / 2))
    path.AppendLine(path.Node(0))
    path.ClosePath()
    return path

import Sketch.Scripting
Sketch.Scripting.AddFunction('create_star_outline', _("Star Outline"),
                             create_star_outline, menu = _("Create Objects"),
                             script_type = Sketch.Scripting.AdvancedScript)
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