#
# create_star.py - create star-like objects
# Tamito KAJIYAMA <26 March 2000>
# Copyright (C) 2000 by Tamito KAJIYAMA
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
from Sketch import _,PolyBezier,CreatePath,Polar
from Sketch.UI.sketchdlg import SKModal
from Tkinter import *
import math, unit
class CreateStarDlg(SKModal):
title = _("Create Star")
def build_dlg(self):
self.var_corners = IntVar(self.top)
self.var_corners.set(10)
label = Label(self.top, text=_("Corners"))
label.grid(column=0, row=0, sticky=E)
entry = Entry(self.top, width=15, textvariable=self.var_corners)
entry.grid(column=1, row=0)
self.var_outer_radius = StringVar(self.top)
self.var_outer_radius.set("100pt")
label = Label(self.top, text=_("Outer Radius"))
label.grid(column=0, row=1, sticky=E)
entry = Entry(self.top, width=15, textvariable=self.var_outer_radius)
entry.grid(column=1, row=1)
self.var_inner_radius = StringVar(self.top)
self.var_inner_radius.set("75pt")
label = Label(self.top, text=_("Inner Radius"))
label.grid(column=0, row=2, sticky=E)
entry = Entry(self.top, width=15, textvariable=self.var_inner_radius)
entry.grid(column=1, row=2)
button = Button(self.top, text=_("OK"), command=self.ok)
button.grid(column=0, row=3, sticky=W)
button = Button(self.top, text=_("Cancel"), command=self.cancel)
button.grid(column=1, row=3, sticky=E)
def ok(self):
self.close_dlg((self.var_corners.get(),
self.var_outer_radius.get(),
self.var_inner_radius.get()))
def create_star_outline(context):
args = CreateStarDlg(context.application.root).RunDialog()
if args is None:
return
path = apply(create_star_path, args)
bezier = PolyBezier((path,))
context.main_window.PlaceObject(bezier)
def create_star_path(corners, outer_radius, inner_radius):
outer_radius = unit.convert(outer_radius)
inner_radius = unit.convert(inner_radius)
path = CreatePath()
angle = math.pi * 2 / corners
for i in range(corners):
path.AppendLine(Polar(outer_radius, angle * i))
path.AppendLine(Polar(inner_radius, angle * i + angle / 2))
path.AppendLine(path.Node(0))
path.ClosePath()
return path
import Sketch.Scripting
Sketch.Scripting.AddFunction('create_star_outline', _("Star Outline"),
create_star_outline, menu = _("Create Objects"),
script_type = Sketch.Scripting.AdvancedScript)
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