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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » EXT » blend_minmax.py
'''OpenGL extension EXT.blend_minmax

This module customises the behaviour of the 
OpenGL.raw.GL.EXT.blend_minmax to provide a more 
Python-friendly API

Overview (from thespec import 
  
  Blending capability is extended by respecifying the entire blend
  equation.  While this document defines only two new equations, the
  BlendEquationEXT procedure that it defines will be used by subsequent
  extensions to define additional blending equations.
  
  The two new equations defined by this extension produce the minimum
  (or maximum) color components of the source and destination colors.
  Taking the maximum is useful for applications such as maximum projection
  in medical imaging.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/blend_minmax.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.EXT.blend_minmax import *
### END AUTOGENERATED SECTION
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