point_parameters.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » EXT » Python Open Source

Home
Python Open Source
1.3.1.2 Python
2.Ajax
3.Aspect Oriented
4.Blog
5.Build
6.Business Application
7.Chart Report
8.Content Management Systems
9.Cryptographic
10.Database
11.Development
12.Editor
13.Email
14.ERP
15.Game 2D 3D
16.GIS
17.GUI
18.IDE
19.Installer
20.IRC
21.Issue Tracker
22.Language Interface
23.Log
24.Math
25.Media Sound Audio
26.Mobile
27.Network
28.Parser
29.PDF
30.Project Management
31.RSS
32.Search
33.Security
34.Template Engines
35.Test
36.UML
37.USB Serial
38.Web Frameworks
39.Web Server
40.Web Services
41.Web Unit
42.Wiki
43.Windows
44.XML
Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » EXT » point_parameters.py
'''OpenGL extension EXT.point_parameters

This module customises the behaviour of the 
OpenGL.raw.GL.EXT.point_parameters to provide a more 
Python-friendly API

Overview (from thespec import 
  
  This extension supports additional geometric characteristics of points. It
  can be used to render particles or tiny light sources, commonly referred
  as "Light points".
  
  The raster brightness of a point is a function of the point area, point
  color, point transparency, and the response of the display's electron gun
  and phosphor. The point area and the point transparency are derived from the import 
  point size, currently provided with the <size> parameter of glPointSize.
  
  The primary motivation is to allow the size of a point to be affected by
  distance attenuation. When distance attenuation has an effect, the final
  point size decreases as the distance of the point from theeyeincreases. import 
  
  The secondary motivation is a mean to control the mapping from thepoint import 
  size to the raster point area and point transparency. This is done in order
  to increase the dynamic range of the raster brightness of points. In other
  words, the alpha component of a point may be decreased (and its transparency
  increased) as its area shrinks below a defined threshold.
  
  This extension defines a derived point size to be closely related to point
  brightness. The brightness of a point is given by:
  
                      1
      dist_atten(d) = -------------------
                      a + b * d + c * d^2
  
      brightness(Pe) = Brightness * dist_atten(|Pe|)
  
  where 'Pe' is the point in eye coordinates, and 'Brightness' is some initial
  value proportional to the square of the size provided with glPointSize. Here
  we simplify the raster brightness to be a function of the rasterized point
  area and point transparency.
  
                  brightness(Pe)                      brightness(Pe) >= Threshold_Area
      area(Pe) =
                  Threshold_Area                      Otherwise
  
      factor(Pe) = brightness(Pe)/Threshold_Area
  
      alpha(Pe) = Alpha * factor(Pe)
  
  where 'Alpha' comes with the point color (possibly modified by lighting).
  
  'Threshold_Area' above is in area units. Thus, it is proportional to the
  square of the threshold provided by the programmer through this extension.
  
  The new point size derivation method applies to all points, while the
  threshold applies to multisample points only.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/point_parameters.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.EXT.point_parameters import *
### END AUTOGENERATED SECTION
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.