texture_env_combine.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » EXT » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » EXT » texture_env_combine.py
'''OpenGL extension EXT.texture_env_combine

This module customises the behaviour of the 
OpenGL.raw.GL.EXT.texture_env_combine to provide a more 
Python-friendly API

Overview (from thespec import 
  
  New texture environment function COMBINE_EXT allows programmable
  texture combiner operations, including:
  
      REPLACE                 Arg0
      MODULATE                Arg0 * Arg1
      ADD                     Arg0 + Arg1
      ADD_SIGNED_EXT          Arg0 + Arg1 - 0.5
      INTERPOLATE_EXT         Arg0 * (Arg2) + Arg1 * (1-Arg2)
  
  where Arg0, Arg1 and Arg2 are derived from  import 
  
      PRIMARY_COLOR_EXT       primary color of incoming fragment
      TEXTURE                 texture color of corresponding texture unit
      CONSTANT_EXT            texture environment constant color
      PREVIOUS_EXT            result of previous texture environment; on
                              texture unit 0, this maps to PRIMARY_COLOR_EXT
  
  and Arg2 is restricted to the alpha component of the corresponding source.
  
  In addition, the result may be scaled by 1.0, 2.0 or 4.0.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/texture_env_combine.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.EXT.texture_env_combine import *
### END AUTOGENERATED SECTION
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