'''OpenGL extension EXT.texture_perturb_normal
This module customises the behaviour of the
OpenGL.raw.GL.EXT.texture_perturb_normal to provide a more
Python-friendly API
Overview (from thespec import
This extension defines a mechanism for using texture values to perturb
the fragment normal vector prior to fragment lighting. It enables a
direct implementation of the original formulation of bump mapping by
Blinn.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.EXT.texture_perturb_normal import *
### END AUTOGENERATED SECTION
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