'''OpenGL extension EXT.texture_object
Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_EXT_texture_object'
_DEPRECATED = False
GL_TEXTURE_PRIORITY_EXT = constant.Constant( 'GL_TEXTURE_PRIORITY_EXT', 0x8066 )
GL_TEXTURE_RESIDENT_EXT = constant.Constant( 'GL_TEXTURE_RESIDENT_EXT', 0x8067 )
GL_TEXTURE_1D_BINDING_EXT = constant.Constant( 'GL_TEXTURE_1D_BINDING_EXT', 0x8068 )
glget.addGLGetConstant( GL_TEXTURE_1D_BINDING_EXT, (1,) )
GL_TEXTURE_2D_BINDING_EXT = constant.Constant( 'GL_TEXTURE_2D_BINDING_EXT', 0x8069 )
glget.addGLGetConstant( GL_TEXTURE_2D_BINDING_EXT, (1,) )
GL_TEXTURE_3D_BINDING_EXT = constant.Constant( 'GL_TEXTURE_3D_BINDING_EXT', 0x806A )
glget.addGLGetConstant( GL_TEXTURE_3D_BINDING_EXT, (1,) )
glAreTexturesResidentEXT = platform.createExtensionFunction(
'glAreTexturesResidentEXT',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLboolean,
argTypes=(constants.GLsizei,arrays.GLuintArray,arrays.GLbooleanArray,),
doc='glAreTexturesResidentEXT(GLsizei(n), GLuintArray(textures), GLbooleanArray(residences)) -> constants.GLboolean',
argNames=('n','textures','residences',),
deprecated=_DEPRECATED,
)
glBindTextureEXT = platform.createExtensionFunction(
'glBindTextureEXT',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLenum,constants.GLuint,),
doc='glBindTextureEXT(GLenum(target), GLuint(texture)) -> None',
argNames=('target','texture',),
deprecated=_DEPRECATED,
)
glDeleteTexturesEXT = platform.createExtensionFunction(
'glDeleteTexturesEXT',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLsizei,arrays.GLuintArray,),
doc='glDeleteTexturesEXT(GLsizei(n), GLuintArray(textures)) -> None',
argNames=('n','textures',),
deprecated=_DEPRECATED,
)
glGenTexturesEXT = platform.createExtensionFunction(
'glGenTexturesEXT',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLsizei,arrays.GLuintArray,),
doc='glGenTexturesEXT(GLsizei(n), GLuintArray(textures)) -> None',
argNames=('n','textures',),
deprecated=_DEPRECATED,
)
glIsTextureEXT = platform.createExtensionFunction(
'glIsTextureEXT',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLboolean,
argTypes=(constants.GLuint,),
doc='glIsTextureEXT(GLuint(texture)) -> constants.GLboolean',
argNames=('texture',),
deprecated=_DEPRECATED,
)
glPrioritizeTexturesEXT = platform.createExtensionFunction(
'glPrioritizeTexturesEXT',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLsizei,arrays.GLuintArray,arrays.GLclampfArray,),
doc='glPrioritizeTexturesEXT(GLsizei(n), GLuintArray(textures), GLclampfArray(priorities)) -> None',
argNames=('n','textures','priorities',),
deprecated=_DEPRECATED,
)
def glInitTextureObjectEXT():
'''Return boolean indicating whether this extension is available'''
return extensions.hasGLExtension( EXTENSION_NAME )
|