vertex_program.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » raw » GL » NV » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » raw » GL » NV » vertex_program.py
'''OpenGL extension NV.vertex_program

Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_NV_vertex_program'
_DEPRECATED = False
GL_VERTEX_PROGRAM_NV = constant.Constant( 'GL_VERTEX_PROGRAM_NV', 0x8620 )
glget.addGLGetConstant( GL_VERTEX_PROGRAM_NV, (1,) )
GL_VERTEX_STATE_PROGRAM_NV = constant.Constant( 'GL_VERTEX_STATE_PROGRAM_NV', 0x8621 )
GL_ATTRIB_ARRAY_SIZE_NV = constant.Constant( 'GL_ATTRIB_ARRAY_SIZE_NV', 0x8623 )
GL_ATTRIB_ARRAY_STRIDE_NV = constant.Constant( 'GL_ATTRIB_ARRAY_STRIDE_NV', 0x8624 )
GL_ATTRIB_ARRAY_TYPE_NV = constant.Constant( 'GL_ATTRIB_ARRAY_TYPE_NV', 0x8625 )
GL_CURRENT_ATTRIB_NV = constant.Constant( 'GL_CURRENT_ATTRIB_NV', 0x8626 )
GL_PROGRAM_LENGTH_NV = constant.Constant( 'GL_PROGRAM_LENGTH_NV', 0x8627 )
GL_PROGRAM_STRING_NV = constant.Constant( 'GL_PROGRAM_STRING_NV', 0x8628 )
GL_MODELVIEW_PROJECTION_NV = constant.Constant( 'GL_MODELVIEW_PROJECTION_NV', 0x8629 )
GL_IDENTITY_NV = constant.Constant( 'GL_IDENTITY_NV', 0x862A )
GL_INVERSE_NV = constant.Constant( 'GL_INVERSE_NV', 0x862B )
GL_TRANSPOSE_NV = constant.Constant( 'GL_TRANSPOSE_NV', 0x862C )
GL_INVERSE_TRANSPOSE_NV = constant.Constant( 'GL_INVERSE_TRANSPOSE_NV', 0x862D )
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = constant.Constant( 'GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV', 0x862E )
glget.addGLGetConstant( GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV, (1,) )
GL_MAX_TRACK_MATRICES_NV = constant.Constant( 'GL_MAX_TRACK_MATRICES_NV', 0x862F )
glget.addGLGetConstant( GL_MAX_TRACK_MATRICES_NV, (1,) )
GL_MATRIX0_NV = constant.Constant( 'GL_MATRIX0_NV', 0x8630 )
GL_MATRIX1_NV = constant.Constant( 'GL_MATRIX1_NV', 0x8631 )
GL_MATRIX2_NV = constant.Constant( 'GL_MATRIX2_NV', 0x8632 )
GL_MATRIX3_NV = constant.Constant( 'GL_MATRIX3_NV', 0x8633 )
GL_MATRIX4_NV = constant.Constant( 'GL_MATRIX4_NV', 0x8634 )
GL_MATRIX5_NV = constant.Constant( 'GL_MATRIX5_NV', 0x8635 )
GL_MATRIX6_NV = constant.Constant( 'GL_MATRIX6_NV', 0x8636 )
GL_MATRIX7_NV = constant.Constant( 'GL_MATRIX7_NV', 0x8637 )
GL_CURRENT_MATRIX_STACK_DEPTH_NV = constant.Constant( 'GL_CURRENT_MATRIX_STACK_DEPTH_NV', 0x8640 )
glget.addGLGetConstant( GL_CURRENT_MATRIX_STACK_DEPTH_NV, (1,) )
GL_CURRENT_MATRIX_NV = constant.Constant( 'GL_CURRENT_MATRIX_NV', 0x8641 )
glget.addGLGetConstant( GL_CURRENT_MATRIX_NV, (4,4) )
GL_VERTEX_PROGRAM_POINT_SIZE_NV = constant.Constant( 'GL_VERTEX_PROGRAM_POINT_SIZE_NV', 0x8642 )
glget.addGLGetConstant( GL_VERTEX_PROGRAM_POINT_SIZE_NV, (1,) )
GL_VERTEX_PROGRAM_TWO_SIDE_NV = constant.Constant( 'GL_VERTEX_PROGRAM_TWO_SIDE_NV', 0x8643 )
glget.addGLGetConstant( GL_VERTEX_PROGRAM_TWO_SIDE_NV, (1,) )
GL_PROGRAM_PARAMETER_NV = constant.Constant( 'GL_PROGRAM_PARAMETER_NV', 0x8644 )
GL_ATTRIB_ARRAY_POINTER_NV = constant.Constant( 'GL_ATTRIB_ARRAY_POINTER_NV', 0x8645 )
GL_PROGRAM_TARGET_NV = constant.Constant( 'GL_PROGRAM_TARGET_NV', 0x8646 )
GL_PROGRAM_RESIDENT_NV = constant.Constant( 'GL_PROGRAM_RESIDENT_NV', 0x8647 )
GL_TRACK_MATRIX_NV = constant.Constant( 'GL_TRACK_MATRIX_NV', 0x8648 )
GL_TRACK_MATRIX_TRANSFORM_NV = constant.Constant( 'GL_TRACK_MATRIX_TRANSFORM_NV', 0x8649 )
GL_VERTEX_PROGRAM_BINDING_NV = constant.Constant( 'GL_VERTEX_PROGRAM_BINDING_NV', 0x864A )
glget.addGLGetConstant( GL_VERTEX_PROGRAM_BINDING_NV, (1,) )
GL_PROGRAM_ERROR_POSITION_NV = constant.Constant( 'GL_PROGRAM_ERROR_POSITION_NV', 0x864B )
glget.addGLGetConstant( GL_PROGRAM_ERROR_POSITION_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY0_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY0_NV', 0x8650 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY0_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY1_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY1_NV', 0x8651 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY1_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY2_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY2_NV', 0x8652 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY2_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY3_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY3_NV', 0x8653 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY3_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY4_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY4_NV', 0x8654 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY4_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY5_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY5_NV', 0x8655 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY5_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY6_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY6_NV', 0x8656 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY6_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY7_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY7_NV', 0x8657 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY7_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY8_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY8_NV', 0x8658 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY8_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY9_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY9_NV', 0x8659 )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY9_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY10_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY10_NV', 0x865A )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY10_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY11_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY11_NV', 0x865B )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY11_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY12_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY12_NV', 0x865C )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY12_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY13_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY13_NV', 0x865D )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY13_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY14_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY14_NV', 0x865E )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY14_NV, (1,) )
GL_VERTEX_ATTRIB_ARRAY15_NV = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY15_NV', 0x865F )
glget.addGLGetConstant( GL_VERTEX_ATTRIB_ARRAY15_NV, (1,) )
GL_MAP1_VERTEX_ATTRIB0_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB0_4_NV', 0x8660 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB0_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB1_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB1_4_NV', 0x8661 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB1_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB2_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB2_4_NV', 0x8662 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB2_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB3_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB3_4_NV', 0x8663 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB3_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB4_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB4_4_NV', 0x8664 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB4_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB5_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB5_4_NV', 0x8665 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB5_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB6_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB6_4_NV', 0x8666 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB6_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB7_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB7_4_NV', 0x8667 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB7_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB8_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB8_4_NV', 0x8668 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB8_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB9_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB9_4_NV', 0x8669 )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB9_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB10_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB10_4_NV', 0x866A )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB10_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB11_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB11_4_NV', 0x866B )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB11_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB12_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB12_4_NV', 0x866C )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB12_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB13_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB13_4_NV', 0x866D )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB13_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB14_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB14_4_NV', 0x866E )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB14_4_NV, (4,) )
GL_MAP1_VERTEX_ATTRIB15_4_NV = constant.Constant( 'GL_MAP1_VERTEX_ATTRIB15_4_NV', 0x866F )
glget.addGLGetConstant( GL_MAP1_VERTEX_ATTRIB15_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB0_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB0_4_NV', 0x8670 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB0_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB1_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB1_4_NV', 0x8671 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB1_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB2_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB2_4_NV', 0x8672 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB2_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB3_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB3_4_NV', 0x8673 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB3_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB4_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB4_4_NV', 0x8674 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB4_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB5_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB5_4_NV', 0x8675 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB5_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB6_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB6_4_NV', 0x8676 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB6_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB7_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB7_4_NV', 0x8677 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB7_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB8_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB8_4_NV', 0x8678 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB8_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB9_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB9_4_NV', 0x8679 )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB9_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB10_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB10_4_NV', 0x867A )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB10_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB11_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB11_4_NV', 0x867B )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB11_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB12_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB12_4_NV', 0x867C )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB12_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB13_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB13_4_NV', 0x867D )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB13_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB14_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB14_4_NV', 0x867E )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB14_4_NV, (4,) )
GL_MAP2_VERTEX_ATTRIB15_4_NV = constant.Constant( 'GL_MAP2_VERTEX_ATTRIB15_4_NV', 0x867F )
glget.addGLGetConstant( GL_MAP2_VERTEX_ATTRIB15_4_NV, (4,) )
glAreProgramsResidentNV = platform.createExtensionFunction( 
'glAreProgramsResidentNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLboolean, 
argTypes=(constants.GLsizei,arrays.GLuintArray,arrays.GLbooleanArray,),
doc='glAreProgramsResidentNV(GLsizei(n), GLuintArray(programs), GLbooleanArray(residences)) -> constants.GLboolean',
argNames=('n','programs','residences',),
deprecated=_DEPRECATED,
)

glBindProgramNV = platform.createExtensionFunction( 
'glBindProgramNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,),
doc='glBindProgramNV(GLenum(target), GLuint(id)) -> None',
argNames=('target','id',),
deprecated=_DEPRECATED,
)

glDeleteProgramsNV = platform.createExtensionFunction( 
'glDeleteProgramsNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLsizei,arrays.GLuintArray,),
doc='glDeleteProgramsNV(GLsizei(n), GLuintArray(programs)) -> None',
argNames=('n','programs',),
deprecated=_DEPRECATED,
)

glExecuteProgramNV = platform.createExtensionFunction( 
'glExecuteProgramNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,arrays.GLfloatArray,),
doc='glExecuteProgramNV(GLenum(target), GLuint(id), GLfloatArray(params)) -> None',
argNames=('target','id','params',),
deprecated=_DEPRECATED,
)

glGenProgramsNV = platform.createExtensionFunction( 
'glGenProgramsNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLsizei,arrays.GLuintArray,),
doc='glGenProgramsNV(GLsizei(n), GLuintArray(programs)) -> None',
argNames=('n','programs',),
deprecated=_DEPRECATED,
)

glGetProgramParameterdvNV = platform.createExtensionFunction( 
'glGetProgramParameterdvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLenum,arrays.GLdoubleArray,),
doc='glGetProgramParameterdvNV(GLenum(target), GLuint(index), GLenum(pname), GLdoubleArray(params)) -> None',
argNames=('target','index','pname','params',),
deprecated=_DEPRECATED,
)

glGetProgramParameterfvNV = platform.createExtensionFunction( 
'glGetProgramParameterfvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLenum,arrays.GLfloatArray,),
doc='glGetProgramParameterfvNV(GLenum(target), GLuint(index), GLenum(pname), GLfloatArray(params)) -> None',
argNames=('target','index','pname','params',),
deprecated=_DEPRECATED,
)

glGetProgramivNV = platform.createExtensionFunction( 
'glGetProgramivNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,),
doc='glGetProgramivNV(GLuint(id), GLenum(pname), GLintArray(params)) -> None',
argNames=('id','pname','params',),
deprecated=_DEPRECATED,
)

glGetProgramStringNV = platform.createExtensionFunction( 
'glGetProgramStringNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLenum,arrays.GLubyteArray,),
doc='glGetProgramStringNV(GLuint(id), GLenum(pname), GLubyteArray(program)) -> None',
argNames=('id','pname','program',),
deprecated=_DEPRECATED,
)

glGetTrackMatrixivNV = platform.createExtensionFunction( 
'glGetTrackMatrixivNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLenum,arrays.GLintArray,),
doc='glGetTrackMatrixivNV(GLenum(target), GLuint(address), GLenum(pname), GLintArray(params)) -> None',
argNames=('target','address','pname','params',),
deprecated=_DEPRECATED,
)

glGetVertexAttribdvNV = platform.createExtensionFunction( 
'glGetVertexAttribdvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLenum,arrays.GLdoubleArray,),
doc='glGetVertexAttribdvNV(GLuint(index), GLenum(pname), GLdoubleArray(params)) -> None',
argNames=('index','pname','params',),
deprecated=_DEPRECATED,
)

glGetVertexAttribfvNV = platform.createExtensionFunction( 
'glGetVertexAttribfvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLenum,arrays.GLfloatArray,),
doc='glGetVertexAttribfvNV(GLuint(index), GLenum(pname), GLfloatArray(params)) -> None',
argNames=('index','pname','params',),
deprecated=_DEPRECATED,
)

glGetVertexAttribivNV = platform.createExtensionFunction( 
'glGetVertexAttribivNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,),
doc='glGetVertexAttribivNV(GLuint(index), GLenum(pname), GLintArray(params)) -> None',
argNames=('index','pname','params',),
deprecated=_DEPRECATED,
)

glGetVertexAttribPointervNV = platform.createExtensionFunction( 
'glGetVertexAttribPointervNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLenum,ctypes.POINTER(ctypes.c_void_p),),
doc='glGetVertexAttribPointervNV(GLuint(index), GLenum(pname), POINTER(ctypes.c_void_p)(pointer)) -> None',
argNames=('index','pname','pointer',),
deprecated=_DEPRECATED,
)

glIsProgramNV = platform.createExtensionFunction( 
'glIsProgramNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLboolean, 
argTypes=(constants.GLuint,),
doc='glIsProgramNV(GLuint(id)) -> constants.GLboolean',
argNames=('id',),
deprecated=_DEPRECATED,
)

glLoadProgramNV = platform.createExtensionFunction( 
'glLoadProgramNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLsizei,arrays.GLubyteArray,),
doc='glLoadProgramNV(GLenum(target), GLuint(id), GLsizei(len), GLubyteArray(program)) -> None',
argNames=('target','id','len','program',),
deprecated=_DEPRECATED,
)

glProgramParameter4dNV = platform.createExtensionFunction( 
'glProgramParameter4dNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLdouble,constants.GLdouble,constants.GLdouble,constants.GLdouble,),
doc='glProgramParameter4dNV(GLenum(target), GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z), GLdouble(w)) -> None',
argNames=('target','index','x','y','z','w',),
deprecated=_DEPRECATED,
)

glProgramParameter4dvNV = platform.createExtensionFunction( 
'glProgramParameter4dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,arrays.GLdoubleArray,),
doc='glProgramParameter4dvNV(GLenum(target), GLuint(index), GLdoubleArray(v)) -> None',
argNames=('target','index','v',),
deprecated=_DEPRECATED,
)

glProgramParameter4fNV = platform.createExtensionFunction( 
'glProgramParameter4fNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLfloat,constants.GLfloat,constants.GLfloat,constants.GLfloat,),
doc='glProgramParameter4fNV(GLenum(target), GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w)) -> None',
argNames=('target','index','x','y','z','w',),
deprecated=_DEPRECATED,
)

glProgramParameter4fvNV = platform.createExtensionFunction( 
'glProgramParameter4fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,arrays.GLfloatArray,),
doc='glProgramParameter4fvNV(GLenum(target), GLuint(index), GLfloatArray(v)) -> None',
argNames=('target','index','v',),
deprecated=_DEPRECATED,
)

glProgramParameters4dvNV = platform.createExtensionFunction( 
'glProgramParameters4dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,arrays.GLdoubleArray,),
doc='glProgramParameters4dvNV(GLenum(target), GLuint(index), GLuint(count), GLdoubleArray(v)) -> None',
argNames=('target','index','count','v',),
deprecated=_DEPRECATED,
)

glProgramParameters4fvNV = platform.createExtensionFunction( 
'glProgramParameters4fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLuint,arrays.GLfloatArray,),
doc='glProgramParameters4fvNV(GLenum(target), GLuint(index), GLuint(count), GLfloatArray(v)) -> None',
argNames=('target','index','count','v',),
deprecated=_DEPRECATED,
)

glRequestResidentProgramsNV = platform.createExtensionFunction( 
'glRequestResidentProgramsNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLsizei,arrays.GLuintArray,),
doc='glRequestResidentProgramsNV(GLsizei(n), GLuintArray(programs)) -> None',
argNames=('n','programs',),
deprecated=_DEPRECATED,
)

glTrackMatrixNV = platform.createExtensionFunction( 
'glTrackMatrixNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLenum,constants.GLuint,constants.GLenum,constants.GLenum,),
doc='glTrackMatrixNV(GLenum(target), GLuint(address), GLenum(matrix), GLenum(transform)) -> None',
argNames=('target','address','matrix','transform',),
deprecated=_DEPRECATED,
)

glVertexAttribPointerNV = platform.createExtensionFunction( 
'glVertexAttribPointerNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLint,constants.GLenum,constants.GLsizei,ctypes.c_void_p,),
doc='glVertexAttribPointerNV(GLuint(index), GLint(fsize), GLenum(type), GLsizei(stride), c_void_p(pointer)) -> None',
argNames=('index','fsize','type','stride','pointer',),
deprecated=_DEPRECATED,
)

glVertexAttrib1dNV = platform.createExtensionFunction( 
'glVertexAttrib1dNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLdouble,),
doc='glVertexAttrib1dNV(GLuint(index), GLdouble(x)) -> None',
argNames=('index','x',),
deprecated=_DEPRECATED,
)

glVertexAttrib1dvNV = platform.createExtensionFunction( 
'glVertexAttrib1dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLdoubleArray,),
doc='glVertexAttrib1dvNV(GLuint(index), GLdoubleArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib1fNV = platform.createExtensionFunction( 
'glVertexAttrib1fNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLfloat,),
doc='glVertexAttrib1fNV(GLuint(index), GLfloat(x)) -> None',
argNames=('index','x',),
deprecated=_DEPRECATED,
)

glVertexAttrib1fvNV = platform.createExtensionFunction( 
'glVertexAttrib1fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLfloatArray,),
doc='glVertexAttrib1fvNV(GLuint(index), GLfloatArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib1sNV = platform.createExtensionFunction( 
'glVertexAttrib1sNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLshort,),
doc='glVertexAttrib1sNV(GLuint(index), GLshort(x)) -> None',
argNames=('index','x',),
deprecated=_DEPRECATED,
)

glVertexAttrib1svNV = platform.createExtensionFunction( 
'glVertexAttrib1svNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLshortArray,),
doc='glVertexAttrib1svNV(GLuint(index), GLshortArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib2dNV = platform.createExtensionFunction( 
'glVertexAttrib2dNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLdouble,constants.GLdouble,),
doc='glVertexAttrib2dNV(GLuint(index), GLdouble(x), GLdouble(y)) -> None',
argNames=('index','x','y',),
deprecated=_DEPRECATED,
)

glVertexAttrib2dvNV = platform.createExtensionFunction( 
'glVertexAttrib2dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLdoubleArray,),
doc='glVertexAttrib2dvNV(GLuint(index), GLdoubleArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib2fNV = platform.createExtensionFunction( 
'glVertexAttrib2fNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLfloat,constants.GLfloat,),
doc='glVertexAttrib2fNV(GLuint(index), GLfloat(x), GLfloat(y)) -> None',
argNames=('index','x','y',),
deprecated=_DEPRECATED,
)

glVertexAttrib2fvNV = platform.createExtensionFunction( 
'glVertexAttrib2fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLfloatArray,),
doc='glVertexAttrib2fvNV(GLuint(index), GLfloatArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib2sNV = platform.createExtensionFunction( 
'glVertexAttrib2sNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLshort,constants.GLshort,),
doc='glVertexAttrib2sNV(GLuint(index), GLshort(x), GLshort(y)) -> None',
argNames=('index','x','y',),
deprecated=_DEPRECATED,
)

glVertexAttrib2svNV = platform.createExtensionFunction( 
'glVertexAttrib2svNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLshortArray,),
doc='glVertexAttrib2svNV(GLuint(index), GLshortArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib3dNV = platform.createExtensionFunction( 
'glVertexAttrib3dNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLdouble,constants.GLdouble,constants.GLdouble,),
doc='glVertexAttrib3dNV(GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z)) -> None',
argNames=('index','x','y','z',),
deprecated=_DEPRECATED,
)

glVertexAttrib3dvNV = platform.createExtensionFunction( 
'glVertexAttrib3dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLdoubleArray,),
doc='glVertexAttrib3dvNV(GLuint(index), GLdoubleArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib3fNV = platform.createExtensionFunction( 
'glVertexAttrib3fNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLfloat,constants.GLfloat,constants.GLfloat,),
doc='glVertexAttrib3fNV(GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z)) -> None',
argNames=('index','x','y','z',),
deprecated=_DEPRECATED,
)

glVertexAttrib3fvNV = platform.createExtensionFunction( 
'glVertexAttrib3fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLfloatArray,),
doc='glVertexAttrib3fvNV(GLuint(index), GLfloatArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib3sNV = platform.createExtensionFunction( 
'glVertexAttrib3sNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLshort,constants.GLshort,constants.GLshort,),
doc='glVertexAttrib3sNV(GLuint(index), GLshort(x), GLshort(y), GLshort(z)) -> None',
argNames=('index','x','y','z',),
deprecated=_DEPRECATED,
)

glVertexAttrib3svNV = platform.createExtensionFunction( 
'glVertexAttrib3svNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLshortArray,),
doc='glVertexAttrib3svNV(GLuint(index), GLshortArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib4dNV = platform.createExtensionFunction( 
'glVertexAttrib4dNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLdouble,constants.GLdouble,constants.GLdouble,constants.GLdouble,),
doc='glVertexAttrib4dNV(GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z), GLdouble(w)) -> None',
argNames=('index','x','y','z','w',),
deprecated=_DEPRECATED,
)

glVertexAttrib4dvNV = platform.createExtensionFunction( 
'glVertexAttrib4dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLdoubleArray,),
doc='glVertexAttrib4dvNV(GLuint(index), GLdoubleArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib4fNV = platform.createExtensionFunction( 
'glVertexAttrib4fNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLfloat,constants.GLfloat,constants.GLfloat,constants.GLfloat,),
doc='glVertexAttrib4fNV(GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w)) -> None',
argNames=('index','x','y','z','w',),
deprecated=_DEPRECATED,
)

glVertexAttrib4fvNV = platform.createExtensionFunction( 
'glVertexAttrib4fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLfloatArray,),
doc='glVertexAttrib4fvNV(GLuint(index), GLfloatArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib4sNV = platform.createExtensionFunction( 
'glVertexAttrib4sNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLshort,constants.GLshort,constants.GLshort,constants.GLshort,),
doc='glVertexAttrib4sNV(GLuint(index), GLshort(x), GLshort(y), GLshort(z), GLshort(w)) -> None',
argNames=('index','x','y','z','w',),
deprecated=_DEPRECATED,
)

glVertexAttrib4svNV = platform.createExtensionFunction( 
'glVertexAttrib4svNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLshortArray,),
doc='glVertexAttrib4svNV(GLuint(index), GLshortArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttrib4ubNV = platform.createExtensionFunction( 
'glVertexAttrib4ubNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLubyte,constants.GLubyte,constants.GLubyte,constants.GLubyte,),
doc='glVertexAttrib4ubNV(GLuint(index), GLubyte(x), GLubyte(y), GLubyte(z), GLubyte(w)) -> None',
argNames=('index','x','y','z','w',),
deprecated=_DEPRECATED,
)

glVertexAttrib4ubvNV = platform.createExtensionFunction( 
'glVertexAttrib4ubvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,arrays.GLubyteArray,),
doc='glVertexAttrib4ubvNV(GLuint(index), GLubyteArray(v)) -> None',
argNames=('index','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs1dvNV = platform.createExtensionFunction( 
'glVertexAttribs1dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLdoubleArray,),
doc='glVertexAttribs1dvNV(GLuint(index), GLsizei(count), GLdoubleArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs1fvNV = platform.createExtensionFunction( 
'glVertexAttribs1fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLfloatArray,),
doc='glVertexAttribs1fvNV(GLuint(index), GLsizei(count), GLfloatArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs1svNV = platform.createExtensionFunction( 
'glVertexAttribs1svNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLshortArray,),
doc='glVertexAttribs1svNV(GLuint(index), GLsizei(count), GLshortArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs2dvNV = platform.createExtensionFunction( 
'glVertexAttribs2dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLdoubleArray,),
doc='glVertexAttribs2dvNV(GLuint(index), GLsizei(count), GLdoubleArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs2fvNV = platform.createExtensionFunction( 
'glVertexAttribs2fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLfloatArray,),
doc='glVertexAttribs2fvNV(GLuint(index), GLsizei(count), GLfloatArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs2svNV = platform.createExtensionFunction( 
'glVertexAttribs2svNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLshortArray,),
doc='glVertexAttribs2svNV(GLuint(index), GLsizei(count), GLshortArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs3dvNV = platform.createExtensionFunction( 
'glVertexAttribs3dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLdoubleArray,),
doc='glVertexAttribs3dvNV(GLuint(index), GLsizei(count), GLdoubleArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs3fvNV = platform.createExtensionFunction( 
'glVertexAttribs3fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLfloatArray,),
doc='glVertexAttribs3fvNV(GLuint(index), GLsizei(count), GLfloatArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs3svNV = platform.createExtensionFunction( 
'glVertexAttribs3svNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLshortArray,),
doc='glVertexAttribs3svNV(GLuint(index), GLsizei(count), GLshortArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs4dvNV = platform.createExtensionFunction( 
'glVertexAttribs4dvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLdoubleArray,),
doc='glVertexAttribs4dvNV(GLuint(index), GLsizei(count), GLdoubleArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs4fvNV = platform.createExtensionFunction( 
'glVertexAttribs4fvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLfloatArray,),
doc='glVertexAttribs4fvNV(GLuint(index), GLsizei(count), GLfloatArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs4svNV = platform.createExtensionFunction( 
'glVertexAttribs4svNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLshortArray,),
doc='glVertexAttribs4svNV(GLuint(index), GLsizei(count), GLshortArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)

glVertexAttribs4ubvNV = platform.createExtensionFunction( 
'glVertexAttribs4ubvNV',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLuint,constants.GLsizei,arrays.GLubyteArray,),
doc='glVertexAttribs4ubvNV(GLuint(index), GLsizei(count), GLubyteArray(v)) -> None',
argNames=('index','count','v',),
deprecated=_DEPRECATED,
)


def glInitVertexProgramNV():
    '''Return boolean indicating whether this extension is available'''
    return extensions.hasGLExtension( EXTENSION_NAME )
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