#!/usr/bin/python
# This is statement is required by the build system to query build info
if __name__ == '__build__':
raise Exception
import string
__version__ = string.split('$Revision: 1.1.1.1 $')[1]
__date__ = string.join(string.split('$Date: 2007/02/15 19:25:38 $')[1:3], ' ')
__author__ = 'Tarn Weisner Burton <twburton@users.sourceforge.net>'
from OpenGL.GL import *
from OpenGL.Tk import *
from OpenGL.GLUT import *
import sys
def redraw_checker(o):
glClearColor(1, 0, 1, 0)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
glColor3f(0, 1, 0)
#draw checkerboard
N = 4
glDisable(GL_LIGHTING)
for x in range(-N, N):
for y in range(-N, N):
if (x + y) % 2 == 0:
glColor3f(1, 1, 0)
else:
glColor3f(0, 0, 0)
glRectf(x, y, x + 1, y + 1)
glEnable(GL_LIGHTING)
glPushMatrix()
glTranslatef(0., 0., 1.)
glutSolidSphere(1.0,20,20)
glPopMatrix()
def init():
glMaterialfv(GL_FRONT, GL_AMBIENT, [0.2, 0.2, 0.2, 1.0])
glMaterialfv(GL_FRONT, GL_DIFFUSE, [0.8, 0.8, 0.8, 1.0])
glMaterialfv(GL_FRONT, GL_SPECULAR, [1.0, 0.0, 1.0, 1.0])
glMaterialfv(GL_FRONT, GL_SHININESS, 50.0)
glLightfv(GL_LIGHT0, GL_AMBIENT, [0.0, 1.0, 0.0, 1.0])
glLightfv(GL_LIGHT0, GL_DIFFUSE, [1.0, 1.0, 1.0, 1.0])
glLightfv(GL_LIGHT0, GL_SPECULAR, [1.0, 1.0, 1.0, 1.0])
glLightfv(GL_LIGHT0, GL_POSITION, [1.0, 1.0, 1.0, 0.0]);
glLightModelfv(GL_LIGHT_MODEL_AMBIENT, [0.2, 0.2, 0.2, 1.0])
glEnable(GL_LIGHTING)
glEnable(GL_LIGHT0)
glDepthFunc(GL_LESS)
glEnable(GL_DEPTH_TEST)
def redraw_cone(o):
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
glPushMatrix()
glTranslatef(0, -1, 0)
glRotatef(250, 1, 0, 0)
glutSolidCone(1, 2, 50, 10)
glPopMatrix()
def main():
f = Frame()
f.pack(side = TOP)
o1 = Opengl(width = 200, height = 200, double = 1, depth = 1)
glutInit([])
o1.redraw = redraw_checker
quit = Button(f, text = 'Quit', command = sys.exit)
quit.pack(side = TOP, expand=YES, fill=BOTH)
o1.pack(side = TOP, expand = YES, fill = BOTH)
o1.set_eyepoint(20.)
o2 = Opengl(width = 200, height = 200, double = 1)
o2.redraw = redraw_cone
o2.autospin_allowed = 1
o2.pack(side = TOP, expand = YES, fill = BOTH)
init()
o1.mainloop()
main()
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