#!/usr/bin/python
# This is statement is required by the build system to query build info
if __name__ == '__build__':
raise Exception
import string
__version__ = string.split('$Revision: 1.1.1.1 $')[1]
__date__ = string.join(string.split('$Date: 2007/02/15 19:25:38 $')[1:3], ' ')
__author__ = 'Tarn Weisner Burton <twburton@users.sourceforge.net>'
from OpenGL.GL import *
from OpenGL.Tk import *
def new_file(self):
print "opening new file"
def open_file(self):
print "opening OLD file"
def print_something(self):
print "picked a menu item"
class Demo:
def __init__(self, root):
self.mBar = Frame(root, relief=RAISED, borderwidth=2)
self.mBar.pack(fill=X)
demo = self.makeDemoMenu()
self.mBar.tk_menuBar(demo)
self.ogl = Opengl(width = 300, height = 300, double = 1, depth = 1)
self.ogl.redraw = self.draw_lines
self.ogl.set_centerpoint(30, 0, 0)
self.ogl.set_eyepoint(140)
self.ogl.pack(side = 'top', expand = 1, fill = 'both')
self.ogl.grob = -1
def makeDemoMenu(self):
demo = Menubutton(self.mBar, text='Demos', underline=0)
demo.pack(side=LEFT, padx="2m")
demo.menu = Menu(demo)
demo.menu.add_command(label='Blue', underline=0, command=self.set_blue)
demo.menu.add_command(label='Lines', underline=0,command=self.set_lines)
demo.menu.add_command(label='Text', underline=0,command=self.set_text)
demo.menu.add('separator')
demo.menu.add_command(label='Quit', underline=0, background='red',
activebackground='green',
command=demo.quit)
demo['menu'] = demo.menu
return demo
def draw_lines(self, ogl):
glClearColor(0, 0, 0, 0)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
glDisable(GL_LIGHTING)
glBegin(GL_LINES)
glColor3f(1,1,0)
glVertex2f(0,-30)
glColor3f(1,0,1)
glVertex2f(60,30)
glColor3f(1,0,0)
glVertex2f(60,-30)
glColor3f(0,0,1)
glVertex2f(0,30)
glEnd()
glEnable(GL_LIGHTING)
def set_lines(self):
self.ogl.redraw = self.draw_lines
self.ogl.tkRedraw()
def draw_blue(self, ogl):
glClearColor(0, 0, 1, 0)
glClear(GL_COLOR_BUFFER_BIT)
def set_blue(self):
self.ogl.redraw = self.draw_blue
self.ogl.tkRedraw()
def draw_text(self, ogl):
glClearColor(0, 0, 0.5, 0)
glClear(GL_COLOR_BUFFER_BIT)
if ogl.grob == -1:
from logo import define_logo
ogl.grob = glGenLists(1);
glNewList(ogl.grob, GL_COMPILE_AND_EXECUTE);
glMaterialfv(GL_FRONT, GL_DIFFUSE, [1, 0, 0, 0])
define_logo()
glEndList()
else:
glCallList(ogl.grob)
def set_text(self):
self.ogl.redraw = self.draw_text
self.ogl.tkRedraw()
root = Tk()
d = Demo(root)
root.mainloop()
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