Item.py :  » Game-2D-3D » Pyzzle » pyzzle-0.9 » pyzzle » Python Open Source

Home
Python Open Source
1.3.1.2 Python
2.Ajax
3.Aspect Oriented
4.Blog
5.Build
6.Business Application
7.Chart Report
8.Content Management Systems
9.Cryptographic
10.Database
11.Development
12.Editor
13.Email
14.ERP
15.Game 2D 3D
16.GIS
17.GUI
18.IDE
19.Installer
20.IRC
21.Issue Tracker
22.Language Interface
23.Log
24.Math
25.Media Sound Audio
26.Mobile
27.Network
28.Parser
29.PDF
30.Project Management
31.RSS
32.Search
33.Security
34.Template Engines
35.Test
36.UML
37.USB Serial
38.Web Frameworks
39.Web Server
40.Web Services
41.Web Unit
42.Wiki
43.Windows
44.XML
Python Open Source » Game 2D 3D » Pyzzle 
Pyzzle » pyzzle 0.9 » pyzzle » Item.py
import pyzzle
from pyzzle.Slide import Slide
from pyzzle.Hotspot import Hotspot
from pyzzle.Panel import Panel
from pygame.sprite import Group
from pygame.rect import Rect
from RelativeRect import RelativeRect
from DB import Table
import standard

class Item:
    __metaclass__=Table
    inventory=Group()
    
    @staticmethod
    def _load(row):
        gameSlide=Slide[row.gameslide] if row.gameslide else None
        gameHotspot=Hotspot[row.gamehotspot] if row.gamehotspot else None
        menuSlide=Slide[row.menuslide] if row.menuslide else None
        closeupSlide=Slide[row.closeupslide] if row.closeupslide else None
        
        item=Item(gameSlide, gameHotspot, row.takenfile,
                  menuSlide, closeupSlide, id=row.id, taken=row.taken)
        
        return item
    def __init__(self, 
                 gameSlide, gameHotspot, takenfile,
                 menuSlide, closeupSlide=None,
                 id=None, taken=False, 
                 onTake=lambda item:None, onUse=lambda item:None):
        if id: Item[id]=self
        
        self.menuSlide=menuSlide
        if menuSlide:
            self.menuHotspot=Hotspot(self.menuSlide, None, onClick=self.use,
                                cursor='grab.png', rectRel=RelativeRect((0,0,1,1)))
            self.menuSlide.add(self.menuHotspot)
        
        
        self.closeupSlide=closeupSlide
        if self.closeupSlide:
            self.closeupPanel=Panel()
            self.closeupPanel._layer=11
            self.closeupPanel.rect=pyzzle.screen.get_rect()
            self.closeupHotspot=Hotspot(self.closeupSlide, None, onClick=self.exit,
                                   cursor='fwd.png', layer=-1)
            self.closeupHotspot.rect=pyzzle.screen.get_rect()
            self.closeupSlide.parent=self.closeupPanel
            self.closeupSlide._getRect()
        
        
        self.gameSlide=gameSlide
        if type(gameHotspot) == Hotspot:
            self.gameHotspot=gameHotspot
        else:
            self.gameHotspot=Hotspot(self.gameSlide, None, rectRel=gameHotspot)
        self.gameHotspot.cursor='grab.png'
        self.gameHotspot.onClick=self.take
        self.gameHotspot.parent=self.gameSlide
        self.takenfile=takenfile
        
        self.taken=taken
        if taken and self.menuSlide:
            self.inventory.add(self.menuSlide)
        elif gameSlide:
            gameSlide.add(self.gameHotspot)
            
        self.onUse=onUse
        self.onTake=onTake
    def add(self):
        if self.gameSlide and self.takenfile:
            self.gameSlide.remove(self.gameHotspot)
            self.gameSlide.file = self.takenfile
        if self.menuSlide:
            self.inventory.add(self.menuSlide)
        self.taken=True
        self.onTake(self)
    def take(self, *param):
        self.add()
        if self.closeupSlide:
            self.use()
    def exit(self, *param):
        if self.menuSlide:
            self.inventory.add(self.menuSlide)
        self.closeupPanel.empty()
        pyzzle.scrollUp(oldslide=self.closeupPanel, newslide=None, delay=.1)
    def use(self, *param):
        self.onUse(self)
        if self.closeupSlide:
            self.drop()
            self.closeupPanel.add(self.closeupSlide)
            self.closeupPanel.add(self.closeupHotspot)
            pyzzle.scrollDown(oldslide=None, newslide=self.closeupPanel, delay=.1)
    def drop(self):
        if self.menuSlide:
            self.inventory.remove(self.menuSlide)
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.