mclock.py :  » Language-Interface » ChinesePython » chinesepython2.1.3-0.4 » Demo » sgi » gl » Python Open Source

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Python Open Source » Language Interface » ChinesePython 
ChinesePython » chinesepython2.1.3 0.4 » Demo » sgi » gl » mclock.py
#! /usr/bin/env python

# "M Clock"
#
# An implementation in software of an original design by Rob Juda.
# Clock implementation: Guido van Rossum.
# Alarm and Gong features: Sape Mullender.
#
# XXX TO DO:
# add arguments to specify initial window position and size
# find out local time zone difference automatically
# add a date indicator
# allow multiple alarms
# allow the menu to change more parameters

import sys

from gl import *
from GL import *
from DEVICE import *
import time
import getopt
import string
import os
from math import pi
import math

FULLC = 3600    # Full circle in 1/10-ths of a degree
MIDN = 900    # Angle of the 12 o'clock position
R, G, B = 0, 1, 2  # Indices of colors in RGB list

HOUR = 3600    # Number of seconds per hour
MINUTE = 60    # Number of seconds per minute

class struct: pass  # Class to define featureless structures
Gl = struct()    # Object to hold writable global variables

# Default constants (used in multiple places)

SCREENBG = 127, 156, 191
NPARTS = 9
TITLE = 'M Clock'

# Set timezone, check for daylight saving time
TZDIFF = time.timezone
if time.localtime(time.time())[-1]:
  TZDIFF = time.altzone

# Default parameters

Gl.foreground = 0  # If set, run in the foreground
Gl.fullscreen = 0  # If set, run on full screen
Gl.tzdiff = TZDIFF  # Seconds west of Greenwich (winter time)
Gl.nparts = NPARTS  # Number of parts each circle is divided in (>= 2)
Gl.debug = 0    # If set, print debug output
Gl.doublebuffer = 1  # If set, use double buffering
Gl.update = 0    # Update interval; seconds hand is suppressed if > 1
Gl.colorsubset = 0  # If set, display only a subset of the colors
Gl.cyan = 0    # If set, display cyan overlay (big hand)
Gl.magenta = 0    # If set, display magenta overlay (little hand)
Gl.yellow = 0    # If set, display yellow overlay (fixed background)
Gl.black = 0    # If set, display black overlay (hands)
Gl.colormap = 0    # If set, use colormap mode instead of RGB mode
Gl.warnings = 0    # If set, print warnings
Gl.title = ''    # Window title (default set later)
Gl.name = 'mclock'  # Window title for resources
Gl.border = 1    # If set, use a window border (and title)
Gl.bg = 0, 0, 0    # Background color R, G, B value
Gl.iconic = 0    # Set in iconic state
Gl.fg = 255, 0, 0  # Alarm background RGB (either normal or alarm)
Gl.ox,Gl.oy = 0,0  # Window origin
Gl.cx,Gl.cy = 0,0  # Window size
Gl.alarm_set = 0  # Alarm on or off
Gl.alarm_on = 0    # Alarm is ringing
Gl.alarm_time = 0  # Alarm time in seconds after midnight
Gl.alarm_hours = 0  # Alarm hour setting, 24 hour clock
Gl.alarm_minutes = 0  # Alarm minutes setting
Gl.alarm_rgb = 0,0,0  # Alarm display RGB colors
Gl.alarm_cmd = ''  # Command to execute when alarm goes off
Gl.mouse2down = 0  # Mouse button state
Gl.mouse3down = 0  # Mouse button state
Gl.gong_cmd = ''  # Command to execute when chimes go off
Gl.gong_int = 3600  # Gong interval
Gl.indices = R, G, B  # Colors (permuted when alarm is on)

def main():
  #
  sys.stdout = sys.stderr    # All output is errors/warnings etc.
  #
  try:
    args = getoptions()
  except string.atoi_error, value:
    usage(string.atoi_error, value)
  except getopt.error, msg:
    usage(getopt.error, msg)
  #
  if args:
    realtime = 0
    hours = string.atoi(args[0])
    minutes = seconds = 0
    if args[1:]: minutes = string.atoi(args[1])
    if args[2:]: seconds = string.atoi(args[2])
    localtime = ((hours*60)+minutes)*60+seconds
  else:
    realtime = 1
  #
  if Gl.title == '':
    if realtime:
      Gl.title = TITLE
    else:
      title = ''
      for arg in args: title = title + ' ' + arg
      Gl.title = title[1:]
      del title
  #
  wid = makewindow()
  Gl.ox,Gl.oy = getorigin()
  Gl.cx,Gl.cy = getsize()
  initmenu()
  clearall()
  #
  if not Gl.update:
    Gl.update = 60
  #
  if Gl.update <= 1:
    Gl.timernoise = 6
  else:
    Gl.timernoise = 60
  noise(TIMER0, Gl.timernoise)
  #
  qdevice(WINSHUT)
  qdevice(WINQUIT)
  qdevice(ESCKEY)
  if realtime:
    qdevice(TIMER0)
  qdevice(REDRAW)
  qdevice(WINFREEZE)
  qdevice(WINTHAW)
  qdevice(MENUBUTTON)  # MOUSE1
  qdevice(MOUSE3)    # Left button
  qdevice(MOUSE2)    # Middle button
  unqdevice(INPUTCHANGE)
  #
  lasttime = 0
  Gl.change = 1
  while 1:
    if realtime:
      localtime = int(time.time() - Gl.tzdiff)
    if Gl.alarm_set:
      if localtime%(24*HOUR) == Gl.alarm_time:
        # Ring the alarm!
        if Gl.debug:
          print 'Rrrringg!'
        Gl.alarm_on = 1
        if Gl.alarm_cmd <> '':
          d = os.system(Gl.alarm_cmd+' '+`Gl.alarm_time/3600`+' '+`(Gl.alarm_time/60)%60` + ' &')
        Gl.change = 1
        clearall()
    if Gl.alarm_on:
      if (localtime - Gl.alarm_time) % (24*HOUR) > 300:
        # More than 5 minutes away from alarm
        Gl.alarm_on = 0
        if Gl.debug:
          print 'Alarm turned off'
        Gl.change = 1
        clearall()
        Gl.indices = R, G, B
      else:
        if localtime % 2 == 0:
          # Permute color indices
          Gl.indices = Gl.indices[2:] + Gl.indices[:2]
          Gl.change = 1
    if Gl.gong_cmd <> '' and localtime%Gl.gong_int == 0:
      d = os.system(Gl.gong_cmd+' '+`(localtime/3600)%24`+' '+`(localtime/60)%60` + ' &')
    if localtime/Gl.update <> lasttime/Gl.update:
      if Gl.debug: print 'new time'
      Gl.change = 1
    if Gl.change:
      if Gl.debug: print 'drawing'
      doit(localtime)
      lasttime = localtime
      Gl.change = 0
    dev, data = qread()
    if Gl.debug and dev <> TIMER0:
      print dev, data
    if dev == TIMER0:
      if Gl.debug > 1:
        print dev, data
    elif dev == MOUSE3:
      mousex = getvaluator(MOUSEX)
      mousey = getvaluator(MOUSEY)
      if mouseclick(3, data, mousex, mousey):
        Gl.change = 1
    elif dev == MOUSE2:
      mousex = getvaluator(MOUSEX)
      mousey = getvaluator(MOUSEY)
      if mouseclick(2, data, mousex, mousey):
        Gl.change = 1
    elif dev == MOUSEX:
      mousex = data
      if Gl.mouse2down:
        mouse2track(mousex, mousey)
      if Gl.mouse3down:
        mouse3track(mousex, mousey)
    elif dev == MOUSEY:
      mousey = data
      if Gl.mouse2down:
        mouse2track(mousex, mousey)
      if Gl.mouse3down:
        mouse3track(mousex, mousey)
    elif dev == REDRAW or dev == REDRAWICONIC:
      if Gl.debug:
        if dev == REDRAW: print 'REDRAW'
        else: print 'REDRAWICONIC'
      reshapeviewport()
      Gl.ox,Gl.oy = getorigin()
      Gl.cx,Gl.cy = getsize()
      Gl.change = 1
      clearall()
    elif dev == MENUBUTTON:
      if Gl.debug: print 'MENUBUTTON'
      handlemenu()
    elif dev == WINFREEZE:
      if Gl.debug: print 'WINFREEZE'
      Gl.iconic = 1
      noise(TIMER0, 60*60) # Redraw every 60 seconds only
    elif dev == WINTHAW:
      if Gl.debug: print 'WINTHAW'
      Gl.iconic = 0
      noise(TIMER0, Gl.timernoise)
      Gl.change = 1
    elif dev == ESCKEY or dev == WINSHUT or dev == WINQUIT:
      if Gl.debug: print 'Exit'
      sys.exit(0)

def getoptions():
  optlist, args = getopt.getopt(sys.argv[1:], 'A:a:B:bc:dFfG:g:n:sT:t:u:wCMYK')
  for optname, optarg in optlist:
    if optname == '-A':
      Gl.fg = eval(optarg)  # Should be (r,g,b)
    elif optname == '-a':
      Gl.alarm_cmd = optarg
    elif optname == '-B':
      Gl.bg = eval(optarg)  # Should be (r,g,b)
    elif optname == '-b':
      Gl.border = 0
    elif optname == '-c':
      Gl.colormap = string.atoi(optarg)
    elif optname == '-d':
      Gl.debug = Gl.debug + 1
      Gl.warnings = 1
    elif optname == '-F':
      Gl.foreground = 1
    elif optname == '-f':
      Gl.fullscreen = 1
    elif optname == '-G':
      Gl.gong_int = 60*string.atoi(optarg)
    elif optname == '-g':
      Gl.gong_cmd = optarg
    elif optname == '-n':
      Gl.nparts = string.atoi(optarg)
    elif optname == '-s':
      Gl.doublebuffer = 0
    elif optname == '-T':
      Gl.title = Gl.name = optarg
    elif optname == '-t':
      Gl.tzdiff = string.atoi(optarg)
    elif optname == '-u':
      Gl.update = string.atoi(optarg)
    elif optname == '-w':
      Gl.warnings = 1
    elif optname == '-C':
      Gl.cyan = Gl.colorsubset = 1
    elif optname == '-M':
      Gl.magenta = Gl.colorsubset = 1
    elif optname == '-Y':
      Gl.yellow = Gl.colorsubset = 1
    elif optname == '-K':
      Gl.black = Gl.colorsubset = 1
    else:
      print 'Unsupported option', optname
  return args

def usage(exc, msg):
  if sys.argv:
    progname = os.path.basename(sys.argv[0])
  else:
    progname = 'mclock'
  #
  print progname + ':',
  if exc == string.atoi_error:
    print 'non-numeric argument:',
  print msg
  #
  print 'usage:', progname, '[options] [hh [mm [ss]]]'
  #
  print '-A r,g,b  : alarm background red,green,blue [255,0,0]'
  print '-a cmd    : shell command executed when alarm goes off'
  print '-B r,g,b  : background red,green,blue [0,0,0]'
  print '            (-B SCREENBG uses the default screen background)'
  print '-b        : suppress window border and title'
  print '-c cmapid : select explicit colormap'
  print '-d        : more debug output (implies -F, -w)'
  print '-F        : run in foreground'
  print '-f        : use full screen'
  print '-G intrvl : interval between chimes in minutes [60]'
  print '-g cmd    : shell command executed when chimes go off'
  print '-s        : single buffer mode'
  print '-w        : print various warnings'
  print '-n nparts : number of parts [' + `NPARTS` + ']'
  print '-T title  : alternate window title [\'' + TITLE + '\']'
  print '-t tzdiff : time zone difference [' + `TZDIFF` + ']'
  print '-u update : update interval [60]'
  print '-CMYK     : Cyan, Magenta, Yellow or blacK overlay only'
  print 'if hh [mm [ss]] is specified, display that time statically'
  print 'on machines with < 12 bitplanes, -s is forced on'
  #
  sys.exit(2)

def doit(localtime):
  hands = makehands(localtime)
  list = makelist(hands)
  render(list, hands)

def makehands(localtime):
  localtime = localtime % (12*HOUR)
  seconds_hand = MIDN + FULLC - (localtime*60) % FULLC
  big_hand = (MIDN + FULLC - (localtime%HOUR)) % FULLC
  little_hand = (MIDN + FULLC - ((localtime/12) % HOUR)) % FULLC
  return little_hand, big_hand, seconds_hand

def makelist(hands):
  little_hand, big_hand, seconds_hand = hands
  total = []
  if Gl.cyan or not Gl.colorsubset:
    total = total + makesublist(big_hand, Gl.indices[0])
  if Gl.magenta or not Gl.colorsubset:
    total = total + makesublist(little_hand, Gl.indices[1])
  if Gl.yellow or not Gl.colorsubset:
    total = total + makesublist(MIDN, Gl.indices[2])
  total.sort()
  return total

def makesublist(first, icolor):
  list = []
  alpha = FULLC/Gl.nparts
  a = first - alpha/2
  for i in range(Gl.nparts):
    angle = (a + i*alpha + FULLC) % FULLC
    value = 255*(Gl.nparts-1-i)/(Gl.nparts-1)
    list.append((angle, icolor, value))
  list.sort()
  a, icolor, value = list[0]
  if a <> 0:
    a, icolor, value = list[len(list)-1]
    t = 0, icolor, value
    list.insert(0, t)
  return list

def rgb_fg():
  return Gl.fg
  # Obsolete code:
  if Gl.alarm_on:
    return Gl.bg
  else:
    return Gl.fg

def rgb_bg():
  return Gl.bg
  # Obsolete code:
  if Gl.alarm_on:
    return Gl.fg
  else:
    return Gl.bg

def clearall():
  Gl.c3i(rgb_bg())
  clear()
  if Gl.doublebuffer:
    swapbuffers()
    clear()

def draw_alarm(color):
  frontbuffer(TRUE)
  Gl.c3i(color)
  pushmatrix()
  rotate(-((Gl.alarm_time/12)%3600), 'z')
  bgnpolygon()
  v2f( 0.00,1.00)
  v2f( 0.04,1.05)
  v2f(-0.04,1.05)
  endpolygon()
  popmatrix()
  #
  pushmatrix()
  rotate(-((Gl.alarm_time)%3600), 'z')
  bgnpolygon()
  v2f( 0.00,1.05)
  v2f( 0.07,1.10)
  v2f(-0.07,1.10)
  endpolygon()
  popmatrix()
  #
  cmov2(-1.06, -1.06)
  charstr(string.rjust(`Gl.alarm_time/3600`,2))
  charstr(':')
  charstr(string.zfill((Gl.alarm_time/60)%60,2))
  frontbuffer(FALSE)

def render(list, (little_hand, big_hand, seconds_hand)):
  #
  if Gl.colormap:
    resetindex()
  #
  if not list:
    Gl.c3i((255, 255, 255)) # White
    circf(0.0, 0.0, 1.0)
  else:
    list.append((3600, 0, 255)) # Sentinel
  #
  rgb = [255, 255, 255]
  a_prev = 0
  for a, icolor, value in list:
    if a <> a_prev:
      [r, g, b] = rgb
      if Gl.debug > 1:
        print rgb, a_prev, a
      Gl.c3i((r, g, b))
      arcf(0.0, 0.0, 1.0, a_prev, a)
    rgb[icolor] = value
    a_prev = a
  #
  if Gl.black or not Gl.colorsubset:
    #
    # Draw the hands -- in black
    #
    Gl.c3i((0, 0, 0))
    #
    if Gl.update == 1 and not Gl.iconic:
      # Seconds hand is only drawn if we update every second
      pushmatrix()
      rotate(seconds_hand, 'z')
      bgnline()
      v2f(0.0, 0.0)
      v2f(1.0, 0.0)
      endline()
      popmatrix()
    #
    pushmatrix()
    rotate(big_hand, 'z')
    rectf(0.0, -0.01, 0.97, 0.01)
    circf(0.0, 0.0, 0.01)
    circf(0.97, 0.0, 0.01)
    popmatrix()
    #
    pushmatrix()
    rotate(little_hand, 'z')
    rectf(0.04, -0.02, 0.63, 0.02)
    circf(0.04, 0.0, 0.02)
    circf(0.63, 0.0, 0.02)
    popmatrix()
    #
    # Draw the alarm time, if set or being set
    #
    if Gl.alarm_set:
      draw_alarm(rgb_fg())
  #
  if Gl.doublebuffer: swapbuffers()

def makewindow():
  #
  if Gl.debug or Gl.foreground:
    foreground()
  #
  if Gl.fullscreen:
    scrwidth, scrheight = getgdesc(GD_XPMAX), getgdesc(GD_YPMAX)
    prefposition(0, scrwidth-1, 0, scrheight-1)
  else:
    keepaspect(1, 1)
    prefsize(80, 80)
  #
  if not Gl.border:
    noborder()
  wid = winopen(Gl.name)
  wintitle(Gl.title)
  #
  if not Gl.fullscreen:
    keepaspect(1, 1)
    minsize(10, 10)
    maxsize(2000, 2000)
    iconsize(66, 66)
    winconstraints()
  #
  nplanes = getplanes()
  nmaps = getgdesc(GD_NMMAPS)
  if Gl.warnings:
    print nplanes, 'color planes,', nmaps, 'color maps'
  #
  if Gl.doublebuffer and not Gl.colormap and nplanes < 12:
    if Gl.warnings: print 'forcing single buffer mode'
    Gl.doublebuffer = 0
  #
  if Gl.colormap:
    if not Gl.colormap:
      Gl.colormap = nmaps - 1
      if Gl.warnings:
        print 'not enough color planes available',
        print 'for RGB mode; forcing colormap mode'
        print 'using color map number', Gl.colormap
    if not Gl.colorsubset:
      needed = 3
    else:
      needed = Gl.cyan + Gl.magenta + Gl.yellow
    needed = needed*Gl.nparts
    if Gl.bg <> (0, 0, 0):
      needed = needed+1
    if Gl.fg <> (0, 0, 0):
      needed = needed+1
    if Gl.doublebuffer:
      if needed > available(nplanes/2):
        Gl.doublebuffer = 0
        if Gl.warnings:
          print 'not enough colors available',
          print 'for double buffer mode;',
          print 'forcing single buffer mode'
      else:
        nplanes = nplanes/2
    if needed > available(nplanes):
      # Do this warning always
      print 'still not enough colors available;',
      print 'parts will be left white'
      print '(needed', needed, 'but have only',
      print available(nplanes), 'colors available)'
  #
  if Gl.doublebuffer:
    doublebuffer()
    gconfig()
  #
  if Gl.colormap:
    Gl.c3i = pseudo_c3i
    fixcolormap()
  else:
    Gl.c3i = c3i
    RGBmode()
    gconfig()
  #
  if Gl.fullscreen:
    # XXX Should find out true screen size using getgdesc()
    ortho2(-1.1*1.280, 1.1*1.280, -1.1*1.024, 1.1*1.024)
  else:
    ortho2(-1.1, 1.1, -1.1, 1.1)
  #
  return wid

def available(nplanes):
  return pow(2, nplanes) - 1  # Reserve one pixel for black

def fixcolormap():
  multimap()
  gconfig()
  nplanes = getplanes()
  if Gl.warnings:
    print 'multimap mode has', nplanes, 'color planes'
  imap = Gl.colormap
  Gl.startindex = pow(2, nplanes) - 1
  Gl.stopindex = 1
  setmap(imap)
  mapcolor(0, 0, 0, 0) # Fixed entry for black
  if Gl.bg <> (0, 0, 0):
    r, g, b = Gl.bg
    mapcolor(1, r, g, b) # Fixed entry for Gl.bg
    Gl.stopindex = 2
  if Gl.fg <> (0, 0, 0):
    r, g, b = Gl.fg
    mapcolor(2, r, g, b) # Fixed entry for Gl.fg
    Gl.stopindex = 3
  Gl.overflow_seen = 0
  resetindex()

def resetindex():
  Gl.index = Gl.startindex

r0g0b0 = (0, 0, 0)

def pseudo_c3i(rgb):
  if rgb == r0g0b0:
    index = 0
  elif rgb == Gl.bg:
    index = 1
  elif rgb == Gl.fg:
    index = 2
  else:
    index = definecolor(rgb)
  color(index)

def definecolor(rgb):
  index = Gl.index
  if index < Gl.stopindex:
    if Gl.debug: print 'definecolor hard case', rgb
    # First see if we already have this one...
    for index in range(Gl.stopindex, Gl.startindex+1):
      if rgb == getmcolor(index):
        if Gl.debug: print 'return', index
        return index
    # Don't clobber reserverd colormap entries
    if not Gl.overflow_seen:
      # Shouldn't happen any more, hence no Gl.warnings test
      print 'mclock: out of colormap entries'
      Gl.overflow_seen = 1
    return Gl.stopindex
  r, g, b = rgb
  if Gl.debug > 1: print 'mapcolor', (index, r, g, b)
  mapcolor(index, r, g, b)
  Gl.index = index - 1
  return index

# Compute n**i
def pow(n, i):
  x = 1
  for j in range(i): x = x*n
  return x

def mouseclick(mouse, updown, x, y):
  if updown == 1:
    # mouse button came down, start tracking
    if Gl.debug:
      print 'mouse', mouse, 'down at', x, y
    if mouse == 2:
      Gl.mouse2down = 1
      mouse2track(x, y)
    elif mouse == 3:
      Gl.mouse3down = 1
      mouse3track(x, y)
    else:
      print 'fatal error'
    qdevice(MOUSEX)
    qdevice(MOUSEY)
    return 0
  else:
    # mouse button came up, stop tracking
    if Gl.debug:
      print 'mouse', mouse, 'up at', x, y
    unqdevice(MOUSEX)
    unqdevice(MOUSEY)
    if mouse == 2:
      mouse2track(x, y)
      Gl.mouse2down = 0
    elif mouse == 3:
      mouse3track(x, y)
      Gl.mouse3down = 0
    else:
      print 'fatal error'
    Gl.alarm_set = 1
    return 1

def mouse3track(x, y):
  # first compute polar coordinates from x and y
  cx, cy = Gl.ox + Gl.cx/2, Gl.oy + Gl.cy/2
  x, y = x - cx, y - cy
  if (x, y) == (0, 0): return  # would cause an exception
  minutes = int(30.5 + 30.0*math.atan2(float(-x), float(-y))/pi)
  if minutes == 60: minutes = 0
  a,b = Gl.alarm_minutes/15, minutes/15
  if (a,b) == (0,3):
    # Moved backward through 12 o'clock:
    Gl.alarm_hours = Gl.alarm_hours - 1
    if Gl.alarm_hours < 0: Gl.alarm_hours = Gl.alarm_hours + 24
  if (a,b) == (3,0):
    # Moved forward through 12 o'clock:
    Gl.alarm_hours = Gl.alarm_hours + 1
    if Gl.alarm_hours >= 24: Gl.alarm_hours = Gl.alarm_hours - 24
  Gl.alarm_minutes = minutes
  seconds = Gl.alarm_hours * HOUR + Gl.alarm_minutes * MINUTE
  if seconds <> Gl.alarm_time:
    draw_alarm(rgb_bg())
    Gl.alarm_time = seconds
    draw_alarm(rgb_fg())

def mouse2track(x, y):
  # first compute polar coordinates from x and y
  cx, cy = Gl.ox + Gl.cx/2, Gl.oy + Gl.cy/2
  x, y = x - cx, y - cy
  if (x, y) == (0, 0): return  # would cause an exception
  hours = int(6.5 - float(Gl.alarm_minutes)/60.0 + 6.0*math.atan2(float(-x), float(-y))/pi)
  if hours == 12: hours = 0
  if (Gl.alarm_hours,hours) == (0,11):
    # Moved backward through midnight:
    Gl.alarm_hours = 23
  elif (Gl.alarm_hours,hours) == (12,11):
    # Moved backward through noon:
    Gl.alarm_hours = 11
  elif (Gl.alarm_hours,hours) == (11,0):
    # Moved forward through noon:
    Gl.alarm_hours = 12
  elif (Gl.alarm_hours,hours) == (23,0):
    # Moved forward through midnight:
    Gl.alarm_hours = 0
  elif Gl.alarm_hours < 12:
    Gl.alarm_hours = hours
  else:
    Gl.alarm_hours = hours + 12
  seconds = Gl.alarm_hours * HOUR + Gl.alarm_minutes * MINUTE
  if seconds <> Gl.alarm_time:
    draw_alarm(rgb_bg())
    Gl.alarm_time = seconds
    draw_alarm(rgb_fg())

def initmenu():
  Gl.pup = pup = newpup()
  addtopup(pup, 'M Clock%t|Alarm On/Off|Seconds Hand On/Off|Quit', 0)

def handlemenu():
  item = dopup(Gl.pup)
  if item == 1:
    # Toggle alarm
    if Gl.alarm_set:
      Gl.alarm_set = 0
      Gl.alarm_on = 0
    else:
      Gl.alarm_set = 1
    Gl.change = 1
    clearall()
  elif item == 2:
    # Toggle Seconds Hand
    if Gl.update == 1:
      Gl.update = 60
      Gl.timernoise = 60
    else:
      Gl.update = 1
      Gl.timernoise = 6
    Gl.change = 1
  elif item == 3:
    if Gl.debug: print 'Exit'
    sys.exit(0)

main()
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