PyutPrintout.py :  » UML » Python-UML-Tool » pyut-1.4.0 » src » Python Open Source

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Python Open Source » UML » Python UML Tool 
Python UML Tool » pyut 1.4.0 » src » PyutPrintout.py
#!/usr/bin/env python
# -*- coding: UTF-8 -*-

__version__ = "$Revision: 1.8 $"
__author__ = "EI5, eivd, Group Burgbacher - Waelti"
__date__ = "2001-11-14"

#from wxPython.wx         import *
import wx

class PyutPrintout(wx.Printout):
    """
    Class to prepare for printing 

    This class is used to prepare printing
    it's copiing from wx.Python documentation

    :version: $Revision: 1.8 $
    :author:  Deve Roux 
    :contact: droux@eivd.ch 
    """
    def __init__(self, canvas):
        print ">>>PyutPrintout"
        wx.Printout.__init__(self)
        print ">>>PyutPrintout-2"
        self.canvas = canvas
        self.nbPages = 1

    #>------------------------------------------------------------------------

    def HasPage(self, page):
        return page <= self.nbPages

    #>------------------------------------------------------------------------

    def GetPageInfo(self):
        return (1, self.nbPages, 1, self.nbPages)

    #>------------------------------------------------------------------------

    def OnPrintPage(self, page):
        """
        Called by printing method 

        @since 1.19
        @author Deve Roux <droux@eivd.ch>
        """
        dc = self.GetDC()

        #-------------------------------------------
        # One possible method of setting scaling factors...

        maxX = self.canvas.getWidth()
        maxY = self.canvas.getHeight()

        # Let's have at least 50 device units margin
        marginX = 50
        marginY = 50

        # Add the margin to the graphic size
        maxX = maxX + (2 * marginX)
        maxY = maxY + (2 * marginY)

        # Get the size of the DC in pixels
        (w, h) = dc.GetSizeTuple()

        # Calculate a suitable scaling factor
        scaleX = float(w) / maxX
        scaleY = float(h) / maxY

        # Use x or y scaling factor, whichever fits on the DC
        actualScale = min(scaleX, scaleY)

        # Calculate the position on the DC for centring the graphic
        posX = (w - (self.canvas.getWidth() * actualScale)) / 2.0
        posY = (h - (self.canvas.getHeight() * actualScale)) / 2.0

        # Set the scale and origin
        dc.SetUserScale(actualScale, actualScale)
        dc.SetDeviceOrigin(int(posX), int(posY))

        #-------------------------------------------

        self.canvas.Redraw(dc)
        return True

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