## Copyright (c) 2003 Henk Punt
## Permission is hereby granted, free of charge, to any person obtaining
## a copy of this software and associated documentation files (the
## "Software"), to deal in the Software without restriction, including
## without limitation the rights to use, copy, modify, merge, publish,
## distribute, sublicense, and/or sell copies of the Software, and to
## permit persons to whom the Software is furnished to do so, subject to
## the following conditions:
## The above copyright notice and this permission notice shall be
## included in all copies or substantial portions of the Software.
## THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
## EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
## MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
## NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
## LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
## OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
## WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
from venster.windows import *
from venster.wtl import *
from venster.lib import form
from venster import gdi
class MyForm(form.Form):
_window_icon_ = Icon("blinky.ico")
_window_icon_sm_ = _window_icon_
_window_background_ = 0 #prevents windows from redrawing background, prevent flicker
_window_class_style_ = CS_HREDRAW | CS_VREDRAW#make windows invalidate window on resize
_window_title_ = "Real Slick Looking Windows Application in 100% Python"
def __init__(self):
form.Form.__init__(self)
#find some bitmap to show:
try:
self.bitmap = gdi.Bitmap("test.bmp")
except:
try:
self.bitmap = gdi.Bitmap("c:\\Windows\\Web\\Wallpaper\\Bliss.bmp")
except:
print "put a bitmap file 'test.bmp' in the current directory"
import os
os._exit(-1)
#create a memory dc containing the bitmap
self.bitmapdc = gdi.CreateCompatibleDC(NULL)
gdi.SelectObject(self.bitmapdc, self.bitmap.handle)
def OnPaint(self, event):
ps = PAINTSTRUCT()
hdc = self.BeginPaint(ps)
rc = self.GetClientRect()
#blit the in memory bitmap to the screen
gdi.StretchBlt(hdc, 0, 0, rc.right , rc.bottom,
self.bitmapdc, 0, 0, self.bitmap.width, self.bitmap.height,
SRCCOPY)
self.EndPaint(ps)
msg_handler(WM_PAINT)(OnPaint)
if __name__ == '__main__':
mainForm = MyForm()
mainForm.ShowWindow()
application = Application()
application.Run()
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