using System;
class MainClass
{
public sbyte theSignedByte;
public byte theByte;
public short theShort;
public ushort theUShort;
public int theInt;
public uint theUInt;
public long theLong;
public ulong theULong;
public char theChar;
public float theFloat;
public double theDouble;
public bool theBool;
public decimal theDecimal;
public string theStr;
public object theObj;
public static int Main(string[] args)
{
MainClass v = new MainClass();
Console.WriteLine("bool: {0}", v.theBool);
Console.WriteLine("byte: {0}", v.theByte);
Console.WriteLine("char: {0}", v.theChar);
Console.WriteLine("decimal: {0}", v.theDecimal);
Console.WriteLine("double: {0}", v.theDouble);
Console.WriteLine("float: {0}", v.theFloat);
Console.WriteLine("int: {0}", v.theInt);
Console.WriteLine("long: {0}", v.theLong);
Console.WriteLine("object: {0}", v.theObj);
Console.WriteLine("short: {0}", v.theShort);
Console.WriteLine("signed byte: {0}", v.theSignedByte);
Console.WriteLine("string: {0}", v.theStr);
Console.WriteLine("unsigned int: {0}", v.theUInt);
Console.WriteLine("unsigned long: {0}", v.theULong);
Console.WriteLine("unsigned short: {0}", v.theUShort);
return 0;
}
}
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