using System;
public class Class1 : Class2 {
public static void Main(string[] strings) {
Class1 class1 = new Class1();
Class2 class2 = new Class2();
Class3 class3 = new Class3();
class2.A_public();
class1.B_protected();
class1.C_private();
class3.D_internal();
class1.E_internalprotected();
class3.E_internalprotected();
}
public void C_private() {
Console.WriteLine("Class1.C_private");
}
}
internal class Class3 {
public void A_public() {
Console.WriteLine("Class3.A_public");
}
protected void B_protected() {
Console.WriteLine("Class3.B_protected");
}
internal void D_internal() {
Console.WriteLine("Class3.D_internal");
}
public void E_internalprotected() {
Console.WriteLine("Class3.E_internalprotected");
}
}
public class Class2 {
public void A_public() {
Console.WriteLine("Class2.A_public");
}
protected void B_protected() {
Console.WriteLine("Class2.B_protected");
}
private void C_private() {
Console.WriteLine("Class2.C_private");
}
internal void D_internal() {
Console.WriteLine("Class2.D_internal");
}
internal protected void E_internalprotected() {
Console.WriteLine("Class2.E_internalprotected");
}
}
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