using System;
public class MyClass
{
private static int InitX()
{
Console.WriteLine( "MyClass.InitX()" );
return 1;
}
private static int InitY()
{
Console.WriteLine( "MyClass.InitY()" );
return 2;
}
private static int InitA()
{
Console.WriteLine( "MyClass.InitA()" );
return 3;
}
private static int InitB()
{
Console.WriteLine( "MyClass.InitB()" );
return 4;
}
private int y = InitY();
private int x = InitX();
private static int a = InitA();
private static int b = InitB();
}
public class MainClass
{
static void Main()
{
MyClass a = new MyClass();
}
}
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