using System;
public class MyClass : IDisposable
{
~MyClass()
{
Console.WriteLine("In destructor");
}
public void Dispose()
{
Console.WriteLine("In Dispose()");
GC.SuppressFinalize(this);
}
}
public class MainClass
{
public static void Main(string[] args)
{
MyClass c1, c2, c3, c4;
c1 = new MyClass();
c2 = new MyClass();
c3 = new MyClass();
c4 = new MyClass();
Console.WriteLine("\n***** Disposing c1 and c3 *****");
c1.Dispose();
c3.Dispose();
}
}
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