using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.IO;
class Program {
static void Main(string[] args) {
Console.WriteLine("Main thread started. ThreadID = {0}", Thread.CurrentThread.GetHashCode());
FileStream fs = new FileStream("logfile.txt", FileMode.Append, FileAccess.Write, FileShare.None, 4096, true);
string msg = "this is a test";
byte[] buffer = Encoding.ASCII.GetBytes(msg);
fs.BeginWrite(buffer, 0, buffer.Length, new AsyncCallback(WriteDone), fs);
}
private static void WriteDone(IAsyncResult ar) {
Console.WriteLine("AsyncCallback method on ThreadID = {0}", Thread.CurrentThread.GetHashCode());
Stream s = (Stream)ar.AsyncState;
s.EndWrite(ar);
s.Close();
}
}
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