C#'s I/O Is Built Upon Streams : Stream « File Directory Stream « C# / CSharp Tutorial

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C# / CSharp Tutorial » File Directory Stream » Stream 
15.18.1.C#'s I/O Is Built Upon Streams
  1. C# programs perform I/O through streams.
  2. A stream is linked to a physical device by the C# I/O system.
  3. The I/O classes and methods can be applied to many types of devices.

At the lowest level, all C# I/O systems operate on bytes.

The Predefined Streams

  1. Console.Out: the standard output stream.
  2. Console.In: standard input, which is by default the keyboard.
  3. Console.Error: the standard error stream, which is also the console by default.
15.18.Stream
15.18.1.C#'s I/O Is Built Upon Streams
15.18.2.The Stream Classes
15.18.3.The Byte Stream Classes and The Character Stream Wrapper Classes
15.18.4.Stream seeking: SeekOrigin.Current, SeekOrigin.Begin, SeekOrigin.End
15.18.5.Using streamreader to decode streams
15.18.6.Using streamreader to read entire lines at a time
15.18.7.Using streamreader to read the entire stream at once
15.18.8.Reading from a stream, casting to chars
15.18.9.Reading from a stream buffer at a time
15.18.10.Implementing Binary Read Write To File
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