using System.Net.Sockets;
using System.IO;
using System;
using System.Threading;
public class TimeServer {
public static void Main() {
TcpListener server = new TcpListener(55555);
server.Start();
Console.WriteLine("Waiting for connections");
while (true) {
Socket client = server.AcceptSocket();
Console.WriteLine("New connection detected on " + client.Handle);
ClientHandler ch = new ClientHandler(client);
}
}
}
class ClientHandler {
private Socket client;
public ClientHandler(Socket client) {
this.client = client;
Thread clientThread = new Thread(new ThreadStart(ClientSession));
clientThread.Start();
}
public void ClientSession() {
NetworkStream netStream = new NetworkStream(client);
BinaryWriter timeOut = new BinaryWriter(netStream);
String time = DateTime.Now.ToString();
timeOut.Write(time);
timeOut.Close();
netStream.Close();
client.Close();
}
}
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