A multilevel hierarchy : class hierarchy « Class « C++ Tutorial

Home
C++ Tutorial
1.Language Basics
2.Data Types
3.Operators statements
4.Array
5.Development
6.Exceptions
7.Function
8.Structure
9.Class
10.Operator Overloading
11.Pointer
12.File Stream
13.template
14.STL Introduction
15.string
16.vector
17.list
18.bitset
19.set multiset
20.valarray
21.queue stack
22.deque
23.map multimap
24.STL Algorithms Modifying sequence operations
25.STL Algorithms Non modifying sequence operations
26.STL Algorithms Binary search
27.STL Algorithms Sorting
28.STL Algorithms Merge
29.STL Algorithms Min Max
30.STL Algorithms Iterator
31.STL Algorithms Heap
32.STL Algorithms Helper
C / ANSI-C
C Tutorial
C++
Visual C++ .NET
C++ Tutorial » Class » class hierarchy 
9.7.2.A multilevel hierarchy
#include <iostream> 
#include <cstring> 
using namespace std; 
 
class Shape 
  // private 
  double width; 
  double height; 
public
  Shape() { 
    width = height = 0.0
  
 
  Shape(double w, double h) { 
    width = w; 
    height = h; 
  
 
  Shape(double x) { 
    width = height = x; 
  
 
  void display() { 
    cout << "Width and height are " << width << " and " << height << "\n"
  
 
  double getWidth() { return width; 
  double getHeight() { return height; 
  void setWidth(double w) { width = w; 
  void setHeight(double h) { height = h; 
}
 
class Triangle : public Shape 
  char style[20];
public
 
  /* This automatically invokes the default constructor of Shape. */ 
  Triangle() { 
    strcpy(style, "unknown")
  
 
  Triangle(char *str, double w, double h: Shape(w, h) { 
    strcpy(style, str)
  
   
  Triangle(double x: Shape(x) { 
    strcpy(style, "isosceles");  
  
 
  double area() { 
    return getWidth() * getHeight() 2
  
 
  void showStyle() { 
    cout << "Triangle is " << style << "\n"
  
}
 
class NameTriangle : public Triangle 
  char name[20]
public
  NameTriangle(char *clr, char *style, double w, double h: Triangle(style, w,
 h) { 
    strcpy(name, clr)
  
 
  void displayName() { 
    cout << "Name is " << name << "\n"
  
}
 
int main() { 
  NameTriangle t1("A""right"8.012.0)
  NameTriangle t2("B""isosceles"2.02.0)
 
  t1.showStyle()
  t1.display()
  t1.displayName()
  cout << "Area is " << t1.area() << "\n"
 
  t2.showStyle()
  t2.display()
  t2.displayName()
  cout << "Area is " << t2.area() << "\n"
 
  return 0
}
Triangle is right
Width and height are 8 and 12
Name is A
Area is 48
Triangle is isosceles
Width and height are 2 and 2
Name is B
Area is 2
9.7.class hierarchy
9.7.1.A simple class hierarchy.
9.7.2.A multilevel hierarchy
9.7.3.Deriving ADTs from other ADTs
9.7.4.Use typeid to test type equality
9.7.5.Multiple base class constructing and destructing
9.7.6.Three level inheritance
9.7.7.Overload across class hiearchy
9.7.8.Shadow base class function in its two children classes
9.7.9.Reference another class in member function
9.7.10.Shadow function with the same name in base class
9.7.11.Inherit protected fields
9.7.12.Call constructor from base class
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.