#include <iostream>
using namespace std;
// Declare the ThreeDimension class.
class ThreeDimension {
public:
int X;
int Y;
int Z;
int range();
};
// Implement the range member function.
int ThreeDimension::range() {
return Z * Y;
}
int main() {
ThreeDimension aDimension;
ThreeDimension bDimension;
int range1, range2;
// Assign values to fields in aDimension.
aDimension.X = 7;
aDimension.Y = 16;
aDimension.Z = 21;
// Assign values to fields in bDimension.
bDimension.X = 2;
bDimension.Y = 14;
bDimension.Z = 12;
// Compute the ranges assuming a full tank of gas.
range1 = aDimension.range();
range2 = bDimension.range();
cout << range1 << "\n";
cout << range2;
return 0;
}
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