Define -, + and = for the ThreeD class : overload assignment operator « Operator Overloading « C++ Tutorial

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C++ Tutorial » Operator Overloading » overload assignment operator 
10.3.2.Define -, + and = for the ThreeD class
#include <iostream> 
using namespace std; 
 
class ThreeD 
  int x, y, z; 
public
  ThreeD() { x = y = z = 0
  ThreeD(int i, int j, int k) { x = i; y = j; z = k; 
 
  ThreeD operator+(ThreeD op2)// op1 is implied 
  ThreeD operator=(ThreeD op2)// op1 is implied 
  ThreeD operator-(ThreeD op2)// op1 is implied 
  void show() 
}
// Overload subtraction. 
ThreeD ThreeD::operator-(ThreeD op2

  ThreeD temp; 
 
  temp.x = x - op2.x; 
  temp.y = y - op2.y; 
  temp.z = z - op2.z; 
  return temp; 
}
 
// Overload +. 
ThreeD ThreeD::operator+(ThreeD op2

  ThreeD temp; 
 
  temp.x = x + op2.x;  
  temp.y = y + op2.x;  
  temp.z = z + op2.z;  
  return temp; 

 
// Overload assignment. 
ThreeD ThreeD::operator=(ThreeD op2

  x = op2.x;  
  y = op2.y;  
  z = op2.z;  
  return *this

 
// Show X, Y, Z coordinates. 
void ThreeD::show() 

  cout << x << ", "
  cout << y << ", "
  cout << z << "\n"

 
int main() 

  ThreeD a(123), b(101010), c; 
 
  cout << "Original value of a: "
  a.show()
  cout << "Original value of b: "
  b.show()
 
  c = a - c; 
  cout << "a - c: "
  c.show()
 
  cout << "\n"
 
 
  return 0
}
Original value of a: 1, 2, 3
Original value of b: 10, 10, 10
a - c: 1, 2, 3
10.3.overload assignment operator
10.3.1.Overloading the copy assignment operator
10.3.2.Define -, + and = for the ThreeD class
10.3.3.Overload operator plus (=)
10.3.4.Overload assignment for Point
10.3.5.Use overloaded +=
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