import threading
import random
import time
class SemaphoreThread( threading.Thread ):
availableTables = [ "A", "B", "C", "D", "E" ]
def __init__( self, threadName, semaphore ):
threading.Thread.__init__( self, name = threadName )
self.sleepTime = random.randrange( 1, 6 )
self.threadSemaphore = semaphore
def run( self ):
self.threadSemaphore.acquire()
table = SemaphoreThread.availableTables.pop()
print "%s entered; seated at table %s." % ( self.getName(), table ),
print SemaphoreThread.availableTables
time.sleep( self.sleepTime ) # enjoy a meal
print " %s exiting; freeing table %s." % ( self.getName(), table ),
SemaphoreThread.availableTables.append( table )
print SemaphoreThread.availableTables
self.threadSemaphore.release()
threads = []
threadSemaphore = threading.Semaphore(len( SemaphoreThread.availableTables ) )
for i in range( 1, 11 ):
threads.append( SemaphoreThread( "thread" + str( i ),threadSemaphore ) )
for thread in threads:
thread.start()
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