//
// ConcurrentBag.cs
//
// Author:
// Jrmie "Garuma" Laval <jeremie.laval@gmail.com>
//
// Copyright (c) 2009 Jrmie "Garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if NET_4_0
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
namespace System.Collections.Concurrent{
[ComVisible (false)]
[DebuggerDisplay ("Count={Count}")]
[DebuggerTypeProxy (typeof (CollectionDebuggerView<>))]
public class ConcurrentBag<T> : IProducerConsumerCollection<T>, IEnumerable<T>, IEnumerable
{
const int multiplier = 2;
int size = Environment.ProcessorCount + 1;
int count;
CyclicDeque<T>[] container;
object syncLock = new object ();
public ConcurrentBag ()
{
container = new CyclicDeque<T>[size];
for (int i = 0; i < container.Length; i++)
container[i] = new CyclicDeque<T> ();
}
public ConcurrentBag (IEnumerable<T> enumerable) : this ()
{
foreach (T item in enumerable)
Add (item);
}
public bool TryAdd (T item)
{
Add (item);
return true;
}
public void Add (T item)
{
Interlocked.Increment (ref count);
GrowIfNecessary ();
CyclicDeque<T> bag = GetBag ();
bag.PushBottom (item);
}
public bool TryTake (out T item)
{
item = default (T);
CyclicDeque<T> bag = GetBag ();
if (bag == null || bag.PopBottom (out item) != PopResult.Succeed) {
for (int i = 0; i < container.Length; i++) {
if (container[i].PopTop (out item) == PopResult.Succeed) {
Interlocked.Decrement (ref count);
return true;
}
}
} else {
Interlocked.Decrement (ref count);
return true;
}
return false;
}
public int Count {
get {
return count;
}
}
public bool IsEmpty {
get {
return count == 0;
}
}
object System.Collections.ICollection.SyncRoot {
get {
return this;
}
}
bool System.Collections.ICollection.IsSynchronized {
get {
return true;
}
}
IEnumerator IEnumerable.GetEnumerator ()
{
return GetEnumeratorInternal ();
}
IEnumerator<T> IEnumerable<T>.GetEnumerator ()
{
return GetEnumeratorInternal ();
}
IEnumerator<T> GetEnumeratorInternal ()
{
for (int i = 0; i < size; i++) {
CyclicDeque<T> bag = container[i];
foreach (T item in bag.GetEnumerable ()) {
yield return item;
}
}
}
void System.Collections.ICollection.CopyTo (Array array, int index)
{
T[] a = array as T[];
if (a == null)
return;
CopyTo (a, index);
}
public void CopyTo (T[] array, int index)
{
int c = count;
if (array.Length < c + index)
throw new InvalidOperationException ("Array is not big enough");
CopyTo (array, index, c);
}
void CopyTo (T[] array, int index, int num)
{
int i = index;
foreach (T item in this) {
if (i >= num)
break;
array[i++] = item;
}
}
public T[] ToArray ()
{
int c = count;
T[] temp = new T[c];
CopyTo (temp, 0, c);
return temp;
}
int GetIndex ()
{
return Thread.CurrentThread.ManagedThreadId - 1;
}
void GrowIfNecessary ()
{
int index = GetIndex ();
int currentSize = size;
while (index > currentSize - 1) {
currentSize = size;
Grow (currentSize);
}
}
CyclicDeque<T> GetBag ()
{
int i = GetIndex ();
return i < container.Length ? container[i] : null;
}
void Grow (int referenceSize)
{
lock (syncLock) {
if (referenceSize != size)
return;
CyclicDeque<T>[] slice = new CyclicDeque<T>[size * multiplier];
int i = 0;
for (i = 0; i < container.Length; i++)
slice[i] = container[i];
for (; i < slice.Length; i++)
slice[i] = new CyclicDeque<T> ();
container = slice;
size = slice.Length;
}
}
}
}
#endif
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