Dictionary.cs :  » 2.6.4-mono-.net-core » System.Collections » System » Collections » Generic » C# / CSharp Open Source

Home
C# / CSharp Open Source
1.2.6.4 mono .net core
2.2.6.4 mono core
3.Aspect Oriented Frameworks
4.Bloggers
5.Build Systems
6.Business Application
7.Charting Reporting Tools
8.Chat Servers
9.Code Coverage Tools
10.Content Management Systems CMS
11.CRM ERP
12.Database
13.Development
14.Email
15.Forum
16.Game
17.GIS
18.GUI
19.IDEs
20.Installers Generators
21.Inversion of Control Dependency Injection
22.Issue Tracking
23.Logging Tools
24.Message
25.Mobile
26.Network Clients
27.Network Servers
28.Office
29.PDF
30.Persistence Frameworks
31.Portals
32.Profilers
33.Project Management
34.RSS RDF
35.Rule Engines
36.Script
37.Search Engines
38.Sound Audio
39.Source Control
40.SQL Clients
41.Template Engines
42.Testing
43.UML
44.Web Frameworks
45.Web Service
46.Web Testing
47.Wiki Engines
48.Windows Presentation Foundation
49.Workflows
50.XML Parsers
C# / C Sharp
C# / C Sharp by API
C# / CSharp Tutorial
C# / CSharp Open Source » 2.6.4 mono .net core » System.Collections 
System.Collections » System » Collections » Generic » Dictionary.cs
//
// System.Collections.Generic.Dictionary
//
// Authors:
//  Sureshkumar T (tsureshkumar@novell.com)
//  Marek Safar (marek.safar@gmail.com)
//  Ankit Jain (radical@corewars.org)
//  David Waite (mass@akuma.org)
//  Juraj Skripsky (js@hotfeet.ch)
//
//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
// Copyright (C) 2005 David Waite
// Copyright (C) 2007 HotFeet GmbH (http://www.hotfeet.ch)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//


using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using System.Security.Permissions;
using System.Runtime.InteropServices;
using System.Diagnostics;

namespace System.Collections.Generic{

  /* 
   * Declare this outside the main class so it doesn't have to be inflated for each
   * instantiation of Dictionary.
   */
  internal struct Link {
    public int HashCode;
    public int Next;
  }

  [ComVisible(false)]
  [Serializable]
  [DebuggerDisplay ("Count={Count}")]
  [DebuggerTypeProxy (typeof (CollectionDebuggerView<,>))]
  public class Dictionary<TKey, TValue> : IDictionary<TKey, TValue>,
    IDictionary,
    ICollection,
    ICollection<KeyValuePair<TKey, TValue>>,
    IEnumerable<KeyValuePair<TKey, TValue>>,
    ISerializable,
    IDeserializationCallback
  {
    // The implementation of this class uses a hash table and linked lists
    // (see: http://msdn2.microsoft.com/en-us/library/ms379571(VS.80).aspx).
    //    
    // We use a kind of "mini-heap" instead of reference-based linked lists:
    // "keySlots" and "valueSlots" is the heap itself, it stores the data
    // "linkSlots" contains information about how the slots in the heap
    //             are connected into linked lists
    //             In addition, the HashCode field can be used to check if the
    //             corresponding key and value are present (HashCode has the
    //             HASH_FLAG bit set in this case), so, to iterate over all the
    //             items in the dictionary, simply iterate the linkSlots array
    //             and check for the HASH_FLAG bit in the HashCode field.
    //             For this reason, each time a hashcode is calculated, it needs
    //             to be ORed with HASH_FLAG before comparing it with the save hashcode.
    // "touchedSlots" and "emptySlot" manage the free space in the heap 

    const int INITIAL_SIZE = 10;
    const float DEFAULT_LOAD_FACTOR = (90f / 100);
    const int NO_SLOT = -1;
    const int HASH_FLAG = -2147483648;

    // The hash table contains indices into the linkSlots array
    int [] table;
    
    // All (key,value) pairs are chained into linked lists. The connection
    // information is stored in "linkSlots" along with the key's hash code
    // (for performance reasons).
    // TODO: get rid of the hash code in Link (this depends on a few
    // JIT-compiler optimizations)
    // Every link in "linkSlots" corresponds to the (key,value) pair
    // in "keySlots"/"valueSlots" with the same index.
    Link [] linkSlots;
    TKey [] keySlots;
    TValue [] valueSlots;

    // The number of slots in "linkSlots" and "keySlots"/"valueSlots" that
    // are in use (i.e. filled with data) or have been used and marked as
    // "empty" later on.
    int touchedSlots;
    
    // The index of the first slot in the "empty slots chain".
    // "Remove()" prepends the cleared slots to the empty chain.
    // "Add()" fills the first slot in the empty slots chain with the
    // added item (or increases "touchedSlots" if the chain itself is empty).
    int emptySlot;

    // The number of (key,value) pairs in this dictionary.
    int count;
    
    // The number of (key,value) pairs the dictionary can hold without
    // resizing the hash table and the slots arrays.
    int threshold;

    IEqualityComparer<TKey> hcp;
    SerializationInfo serialization_info;

    // The number of changes made to this dictionary. Used by enumerators
    // to detect changes and invalidate themselves.
    int generation;

    public int Count {
      get { return count; }
    }

    public TValue this [TKey key] {
      get {
        if (key == null)
          throw new ArgumentNullException ("key");

        // get first item of linked list corresponding to given key
        int hashCode = hcp.GetHashCode (key) | HASH_FLAG;
        int cur = table [(hashCode & int.MaxValue) % table.Length] - 1;
        
        // walk linked list until right slot is found or end is reached 
        while (cur != NO_SLOT) {
          // The ordering is important for compatibility with MS and strange
          // Object.Equals () implementations
          if (linkSlots [cur].HashCode == hashCode && hcp.Equals (keySlots [cur], key))
            return valueSlots [cur];
          cur = linkSlots [cur].Next;
        }
        throw new KeyNotFoundException ();
      }

      set {
        if (key == null)
          throw new ArgumentNullException ("key");
      
        // get first item of linked list corresponding to given key
        int hashCode = hcp.GetHashCode (key) | HASH_FLAG;
        int index = (hashCode & int.MaxValue) % table.Length;
        int cur = table [index] - 1;

        // walk linked list until right slot (and its predecessor) is
        // found or end is reached
        int prev = NO_SLOT;
        if (cur != NO_SLOT) {
          do {
            // The ordering is important for compatibility with MS and strange
            // Object.Equals () implementations
            if (linkSlots [cur].HashCode == hashCode && hcp.Equals (keySlots [cur], key))
              break;
            prev = cur;
            cur = linkSlots [cur].Next;
          } while (cur != NO_SLOT);
        }

        // is there no slot for the given key yet?         
        if (cur == NO_SLOT) {
          // there is no existing slot for the given key,
          // allocate one and prepend it to its corresponding linked
          // list
        
          if (++count > threshold) {
            Resize ();
            index = (hashCode & int.MaxValue) % table.Length;
          }

          // find an empty slot
          cur = emptySlot;
          if (cur == NO_SLOT)
            cur = touchedSlots++;
          else 
            emptySlot = linkSlots [cur].Next;
          
          // prepend the added item to its linked list,
          // update the hash table
          linkSlots [cur].Next = table [index] - 1;
          table [index] = cur + 1;

          // store the new item and its hash code
          linkSlots [cur].HashCode = hashCode;
          keySlots [cur] = key;
        } else {
          // we already have a slot for the given key,
          // update the existing slot    

          // if the slot is not at the front of its linked list,
          // we move it there
          if (prev != NO_SLOT) {
            linkSlots [prev].Next = linkSlots [cur].Next;
            linkSlots [cur].Next = table [index] - 1;
            table [index] = cur + 1;
          }
        }
        
        // store the item's data itself
        valueSlots [cur] = value;
        
        generation++;
      }
    }

    public Dictionary ()
    {
      Init (INITIAL_SIZE, null);
    }

    public Dictionary (IEqualityComparer<TKey> comparer)
    {
      Init (INITIAL_SIZE, comparer);
    }

    public Dictionary (IDictionary<TKey, TValue> dictionary)
      : this (dictionary, null)
    {
    }

    public Dictionary (int capacity)
    {
      Init (capacity, null);
    }

    public Dictionary (IDictionary<TKey, TValue> dictionary, IEqualityComparer<TKey> comparer)
    {
      if (dictionary == null)
        throw new ArgumentNullException ("dictionary");
      int capacity = dictionary.Count;
      Init (capacity, comparer);
      foreach (KeyValuePair<TKey, TValue> entry in dictionary)
        this.Add (entry.Key, entry.Value);
    }

    public Dictionary (int capacity, IEqualityComparer<TKey> comparer)
    {
      Init (capacity, comparer);
    }

    protected Dictionary (SerializationInfo info, StreamingContext context)
    {
      serialization_info = info;
    }

    private void Init (int capacity, IEqualityComparer<TKey> hcp)
    {
      if (capacity < 0)
        throw new ArgumentOutOfRangeException ("capacity");
      this.hcp = (hcp != null) ? hcp : EqualityComparer<TKey>.Default;
      if (capacity == 0)
        capacity = INITIAL_SIZE;

      /* Modify capacity so 'capacity' elements can be added without resizing */
      capacity = (int)(capacity / DEFAULT_LOAD_FACTOR) + 1;
      
      InitArrays (capacity);
      generation = 0;
    }
    
    private void InitArrays (int size) {
      table = new int [size];

      linkSlots = new Link [size];
      emptySlot = NO_SLOT;

      keySlots = new TKey [size];
      valueSlots = new TValue [size];
      touchedSlots = 0;

      threshold = (int)(table.Length * DEFAULT_LOAD_FACTOR);
      if (threshold == 0 && table.Length > 0)
        threshold = 1;
    }

    void CopyToCheck (Array array, int index)
    {
      if (array == null)
        throw new ArgumentNullException ("array");
      if (index < 0)
        throw new ArgumentOutOfRangeException ("index");
      // we want no exception for index==array.Length && Count == 0
      if (index > array.Length)
        throw new ArgumentException ("index larger than largest valid index of array");
      if (array.Length - index < Count)
        throw new ArgumentException ("Destination array cannot hold the requested elements!");
    }

    delegate TRet Transform<TRet> (TKey key, TValue value);

    void Do_CopyTo<TRet, TElem> (TElem [] array, int index, Transform<TRet> transform)
      where TRet : TElem
    {
      for (int i = 0; i < touchedSlots; i++) {
        if ((linkSlots [i].HashCode & HASH_FLAG) != 0)
          array [index++] = transform (keySlots [i], valueSlots [i]);
      }
    }

    static KeyValuePair<TKey, TValue> make_pair (TKey key, TValue value)
    {
      return new KeyValuePair<TKey, TValue> (key, value);
    }

    static TKey pick_key (TKey key, TValue value)
    {
      return key;
    }

    static TValue pick_value (TKey key, TValue value)
    {
      return value;
    }

    void CopyTo (KeyValuePair<TKey, TValue> [] array, int index)
    {
      CopyToCheck (array, index);
      Do_CopyTo<KeyValuePair<TKey, TValue>, KeyValuePair<TKey, TValue>> (array, index, make_pair);
    }

    void Do_ICollectionCopyTo<TRet> (Array array, int index, Transform<TRet> transform)
    {
      Type src = typeof (TRet);
      Type tgt = array.GetType ().GetElementType ();

      try {
        if ((src.IsPrimitive || tgt.IsPrimitive) && !tgt.IsAssignableFrom (src))
          throw new Exception (); // we don't care.  it'll get transformed to an ArgumentException below

#if BOOTSTRAP_BASIC
        // BOOTSTRAP: gmcs 2.4.x seems to have trouble compiling the alternative
        throw new Exception ();
#else
        Do_CopyTo ((object []) array, index, transform);
#endif

      } catch (Exception e) {
        throw new ArgumentException ("Cannot copy source collection elements to destination array", "array", e);
      }
    }

    private void Resize ()
    {
      // From the SDK docs:
      //   Hashtable is automatically increased
      //   to the smallest prime number that is larger
      //   than twice the current number of Hashtable buckets
      int newSize = Hashtable.ToPrime ((table.Length << 1) | 1);

      // allocate new hash table and link slots array
      int [] newTable = new int [newSize];
      Link [] newLinkSlots = new Link [newSize];

      for (int i = 0; i < table.Length; i++) {
        int cur = table [i] - 1;
        while (cur != NO_SLOT) {
          int hashCode = newLinkSlots [cur].HashCode = hcp.GetHashCode(keySlots [cur]) | HASH_FLAG;
          int index = (hashCode & int.MaxValue) % newSize;
          newLinkSlots [cur].Next = newTable [index] - 1;
          newTable [index] = cur + 1;
          cur = linkSlots [cur].Next;
        }
      }
      table = newTable;
      linkSlots = newLinkSlots;

      // allocate new data slots, copy data
      TKey [] newKeySlots = new TKey [newSize];
      TValue [] newValueSlots = new TValue [newSize];
      Array.Copy (keySlots, 0, newKeySlots, 0, touchedSlots);
      Array.Copy (valueSlots, 0, newValueSlots, 0, touchedSlots);
      keySlots = newKeySlots;
      valueSlots = newValueSlots;      

      threshold = (int)(newSize * DEFAULT_LOAD_FACTOR);
    }
    
    public void Add (TKey key, TValue value)
    {
      if (key == null)
        throw new ArgumentNullException ("key");

      // get first item of linked list corresponding to given key
      int hashCode = hcp.GetHashCode (key) | HASH_FLAG;
      int index = (hashCode & int.MaxValue) % table.Length;
      int cur = table [index] - 1;

      // walk linked list until end is reached (throw an exception if a
      // existing slot is found having an equivalent key)
      while (cur != NO_SLOT) {
        // The ordering is important for compatibility with MS and strange
        // Object.Equals () implementations
        if (linkSlots [cur].HashCode == hashCode && hcp.Equals (keySlots [cur], key))
          throw new ArgumentException ("An element with the same key already exists in the dictionary.");
        cur = linkSlots [cur].Next;
      }

      if (++count > threshold) {
        Resize ();
        index = (hashCode & int.MaxValue) % table.Length;
      }
      
      // find an empty slot
      cur = emptySlot;
      if (cur == NO_SLOT)
        cur = touchedSlots++;
      else 
        emptySlot = linkSlots [cur].Next;

      // store the hash code of the added item,
      // prepend the added item to its linked list,
      // update the hash table
      linkSlots [cur].HashCode = hashCode;
      linkSlots [cur].Next = table [index] - 1;
      table [index] = cur + 1;

      // store item's data 
      keySlots [cur] = key;
      valueSlots [cur] = value;

      generation++;
    }
    
    public IEqualityComparer<TKey> Comparer {
      get { return hcp; }
    }

    public void Clear ()
    {
      count = 0;
      // clear the hash table
      Array.Clear (table, 0, table.Length);
      // clear arrays
      Array.Clear (keySlots, 0, keySlots.Length);
      Array.Clear (valueSlots, 0, valueSlots.Length);
      Array.Clear (linkSlots, 0, linkSlots.Length);

      // empty the "empty slots chain"
      emptySlot = NO_SLOT;
      
      touchedSlots = 0;
      generation++;
    }

    public bool ContainsKey (TKey key)
    {
      if (key == null)
        throw new ArgumentNullException ("key");

      // get first item of linked list corresponding to given key
      int hashCode = hcp.GetHashCode (key) | HASH_FLAG;
      int cur = table [(hashCode & int.MaxValue) % table.Length] - 1;
      
      // walk linked list until right slot is found or end is reached
      while (cur != NO_SLOT) {
        // The ordering is important for compatibility with MS and strange
        // Object.Equals () implementations
        if (linkSlots [cur].HashCode == hashCode && hcp.Equals (keySlots [cur], key))
          return true;
        cur = linkSlots [cur].Next;
      }

      return false;
    }

    public bool ContainsValue (TValue value)
    {
      IEqualityComparer<TValue> cmp = EqualityComparer<TValue>.Default;

      for (int i = 0; i < table.Length; i++) {
        int cur = table [i] - 1;
        while (cur != NO_SLOT) {
          if (cmp.Equals (valueSlots [cur], value))
            return true;
          cur = linkSlots [cur].Next;
        }
      }
      return false;
    }

    [SecurityPermission (SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.SerializationFormatter)]
    public virtual void GetObjectData (SerializationInfo info, StreamingContext context)
    {
      if (info == null)
        throw new ArgumentNullException ("info");

      info.AddValue ("Version", generation);
      info.AddValue ("Comparer", hcp);
      // MS.NET expects either *no* KeyValuePairs field (when count = 0)
      // or a non-null KeyValuePairs field. We don't omit the field to
      // remain compatible with older monos, but we also doesn't serialize
      // it as null to make MS.NET happy.
      KeyValuePair<TKey, TValue> [] data = new KeyValuePair<TKey,TValue> [count];
      if (count > 0)
        CopyTo (data, 0);
      info.AddValue ("HashSize", table.Length);
      info.AddValue ("KeyValuePairs", data);
    }

    public virtual void OnDeserialization (object sender)
    {
      if (serialization_info == null)
        return;

      int hashSize = 0;
      KeyValuePair<TKey, TValue> [] data = null;

      // We must use the enumerator because MS.NET doesn't
      // serialize "KeyValuePairs" for count = 0.
      SerializationInfoEnumerator e = serialization_info.GetEnumerator ();
      while (e.MoveNext ()) {
        switch (e.Name) {
        case "Version":
          generation = (int) e.Value;
          break;

        case "Comparer":
          hcp = (IEqualityComparer<TKey>) e.Value;
          break;

        case "HashSize":
          hashSize = (int) e.Value;
          break;

        case "KeyValuePairs":
          data = (KeyValuePair<TKey, TValue> []) e.Value;
          break;
        }
      }

      if (hcp == null)
        hcp = EqualityComparer<TKey>.Default;
      if (hashSize < INITIAL_SIZE)
        hashSize = INITIAL_SIZE;
      InitArrays (hashSize);
      count = 0;

      if (data != null) {
        for (int i = 0; i < data.Length; ++i)
          Add (data [i].Key, data [i].Value);
      }
      generation++;
      serialization_info = null;
    }

    public bool Remove (TKey key)
    {
      if (key == null)
        throw new ArgumentNullException ("key");

      // get first item of linked list corresponding to given key
      int hashCode = hcp.GetHashCode (key) | HASH_FLAG;
      int index = (hashCode & int.MaxValue) % table.Length;
      int cur = table [index] - 1;
      
      // if there is no linked list, return false
      if (cur == NO_SLOT)
        return false;
        
      // walk linked list until right slot (and its predecessor) is
      // found or end is reached
      int prev = NO_SLOT;
      do {
        // The ordering is important for compatibility with MS and strange
        // Object.Equals () implementations
        if (linkSlots [cur].HashCode == hashCode && hcp.Equals (keySlots [cur], key))
          break;
        prev = cur;
        cur = linkSlots [cur].Next;
      } while (cur != NO_SLOT);

      // if we reached the end of the chain, return false
      if (cur == NO_SLOT)
        return false;

      count--;
      // remove slot from linked list
      // is slot at beginning of linked list?
      if (prev == NO_SLOT)
        table [index] = linkSlots [cur].Next + 1;
      else
        linkSlots [prev].Next = linkSlots [cur].Next;

      // mark slot as empty and prepend it to "empty slots chain"        
      linkSlots [cur].Next = emptySlot;
      emptySlot = cur;

      linkSlots [cur].HashCode = 0;
      // clear empty key and value slots
      keySlots [cur] = default (TKey);
      valueSlots [cur] = default (TValue);
      
      generation++;
      return true;
    }

    public bool TryGetValue (TKey key, out TValue value)
    {
      if (key == null)
        throw new ArgumentNullException ("key");

      // get first item of linked list corresponding to given key
      int hashCode = hcp.GetHashCode (key) | HASH_FLAG;
      int cur = table [(hashCode & int.MaxValue) % table.Length] - 1;

      // walk linked list until right slot is found or end is reached
      while (cur != NO_SLOT) {
        // The ordering is important for compatibility with MS and strange
        // Object.Equals () implementations
        if (linkSlots [cur].HashCode == hashCode && hcp.Equals (keySlots [cur], key)) {
          value = valueSlots [cur];
          return true;
        }
        cur = linkSlots [cur].Next;
      }

      // we did not find the slot
      value = default (TValue);
      return false;
    }

    ICollection<TKey> IDictionary<TKey, TValue>.Keys {
      get { return Keys; }
    }

    ICollection<TValue> IDictionary<TKey, TValue>.Values {
      get { return Values; }
    }

    public KeyCollection Keys {
      get { return new KeyCollection (this); }
    }

    public ValueCollection Values {
      get { return new ValueCollection (this); }
    }

    ICollection IDictionary.Keys {
      get { return Keys; }
    }

    ICollection IDictionary.Values {
      get { return Values; }
    }

    bool IDictionary.IsFixedSize {
      get { return false; }
    }

    bool IDictionary.IsReadOnly {
      get { return false; }
    }

    TKey ToTKey (object key)
    {
      if (key == null)
        throw new ArgumentNullException ("key");
      if (!(key is TKey))
        throw new ArgumentException ("not of type: " + typeof (TKey).ToString (), "key");
      return (TKey) key;
    }

    TValue ToTValue (object value)
    {
      if (value == null && !typeof (TValue).IsValueType)
        return default (TValue);
      if (!(value is TValue))
        throw new ArgumentException ("not of type: " + typeof (TValue).ToString (), "value");
      return (TValue) value;
    }

    object IDictionary.this [object key] {
      get {
        if (key is TKey && ContainsKey((TKey) key))
          return this [ToTKey (key)];
        return null;
      }
      set { this [ToTKey (key)] = ToTValue (value); }
    }

    void IDictionary.Add (object key, object value)
    {
      this.Add (ToTKey (key), ToTValue (value));
    }

    bool IDictionary.Contains (object key)
    {
      if (key == null)
        throw new ArgumentNullException ("key");
      if (key is TKey)
        return ContainsKey ((TKey) key);
      return false;
    }

    void IDictionary.Remove (object key)
    {
      if (key == null)
        throw new ArgumentNullException ("key");
      if (key is TKey)
        Remove ((TKey) key);
    }

    bool ICollection.IsSynchronized {
      get { return false; }
    }

    object ICollection.SyncRoot {
      get { return this; }
    }

    bool ICollection<KeyValuePair<TKey, TValue>>.IsReadOnly {
      get { return false; }
    }

    void ICollection<KeyValuePair<TKey, TValue>>.Add (KeyValuePair<TKey, TValue> keyValuePair)
    {
      Add (keyValuePair.Key, keyValuePair.Value);
    }

    bool ICollection<KeyValuePair<TKey, TValue>>.Contains (KeyValuePair<TKey, TValue> keyValuePair)
    {
      return ContainsKeyValuePair (keyValuePair);
    }

    void ICollection<KeyValuePair<TKey, TValue>>.CopyTo (KeyValuePair<TKey, TValue> [] array, int index)
    {
      this.CopyTo (array, index);
    }

    bool ICollection<KeyValuePair<TKey, TValue>>.Remove (KeyValuePair<TKey, TValue> keyValuePair)
    {
      if (!ContainsKeyValuePair (keyValuePair))
        return false;

      return Remove (keyValuePair.Key);
    }

    bool ContainsKeyValuePair (KeyValuePair<TKey, TValue> pair)
    {
      TValue value;
      if (!TryGetValue (pair.Key, out value))
        return false;

      return EqualityComparer<TValue>.Default.Equals (pair.Value, value);
    }

    void ICollection.CopyTo (Array array, int index)
    {
      KeyValuePair<TKey, TValue> [] pairs = array as KeyValuePair<TKey, TValue> [];
      if (pairs != null) {
        this.CopyTo (pairs, index);
        return;
      }

      CopyToCheck (array, index);
      DictionaryEntry [] entries = array as DictionaryEntry [];
      if (entries != null) {
        Do_CopyTo (entries, index, delegate (TKey key, TValue value) { return new DictionaryEntry (key, value); });
        return;
      }

      Do_ICollectionCopyTo<KeyValuePair<TKey, TValue>> (array, index, make_pair);
    }

    IEnumerator IEnumerable.GetEnumerator ()
    {
      return new Enumerator (this);
    }

    IEnumerator<KeyValuePair<TKey, TValue>> IEnumerable<KeyValuePair<TKey, TValue>>.GetEnumerator ()
    {
      return new Enumerator (this);
    }

    IDictionaryEnumerator IDictionary.GetEnumerator ()
    {
      return new ShimEnumerator (this);
    }

    public Enumerator GetEnumerator ()
    {
      return new Enumerator (this);
    }

    [Serializable]
    private class ShimEnumerator : IDictionaryEnumerator, IEnumerator
    {
      Enumerator host_enumerator;
      public ShimEnumerator (Dictionary<TKey, TValue> host)
      {
        host_enumerator = host.GetEnumerator ();
      }

      public void Dispose ()
      {
        host_enumerator.Dispose ();
      }

      public bool MoveNext ()
      {
        return host_enumerator.MoveNext ();
      }

      public DictionaryEntry Entry {
        get { return ((IDictionaryEnumerator) host_enumerator).Entry; }
      }

      public object Key {
        get { return host_enumerator.Current.Key; }
      }

      public object Value {
        get { return host_enumerator.Current.Value; }
      }

      // This is the raison d' etre of this $%!@$%@^@ class.
      // We want: IDictionary.GetEnumerator ().Current is DictionaryEntry
      public object Current {
        get { return Entry; }
      }

      public void Reset ()
      {
        host_enumerator.Reset ();
      }
    }

    [Serializable]
    public struct Enumerator : IEnumerator<KeyValuePair<TKey,TValue>>,
      IDisposable, IDictionaryEnumerator, IEnumerator
    {
      Dictionary<TKey, TValue> dictionary;
      int next;
      int stamp;

      internal KeyValuePair<TKey, TValue> current;

      internal Enumerator (Dictionary<TKey, TValue> dictionary)
        : this ()
      {
        this.dictionary = dictionary;
        stamp = dictionary.generation;
      }

      public bool MoveNext ()
      {
        VerifyState ();

        if (next < 0)
          return false;

        while (next < dictionary.touchedSlots) {
          int cur = next++;
          if ((dictionary.linkSlots [cur].HashCode & HASH_FLAG) != 0) {
            current = new KeyValuePair <TKey, TValue> (
              dictionary.keySlots [cur],
              dictionary.valueSlots [cur]
              );
            return true;
          }
        }

        next = -1;
        return false;
      }

      // No error checking happens.  Usually, Current is immediately preceded by a MoveNext(), so it's wasteful to check again
      public KeyValuePair<TKey, TValue> Current {
        get { return current; }
      }
      
      internal TKey CurrentKey {
        get {
          VerifyCurrent ();
          return current.Key;
        }
      }
      
      internal TValue CurrentValue {
        get {
          VerifyCurrent ();
          return current.Value;
        }
      }

      object IEnumerator.Current {
        get {
          VerifyCurrent ();
          return current;
        }
      }

      void IEnumerator.Reset ()
      {
        Reset ();
      }

      internal void Reset ()
      {
        VerifyState ();
        next = 0;
      }

      DictionaryEntry IDictionaryEnumerator.Entry {
        get {
          VerifyCurrent ();
          return new DictionaryEntry (current.Key, current.Value);
        }
      }

      object IDictionaryEnumerator.Key {
        get { return CurrentKey; }
      }

      object IDictionaryEnumerator.Value {
        get { return CurrentValue; }
      }

      void VerifyState ()
      {
        if (dictionary == null)
          throw new ObjectDisposedException (null);
        if (dictionary.generation != stamp)
          throw new InvalidOperationException ("out of sync");
      }

      void VerifyCurrent ()
      {
        VerifyState ();
        if (next <= 0)
          throw new InvalidOperationException ("Current is not valid");
      }

      public void Dispose ()
      {
        dictionary = null;
      }
    }

    // This collection is a read only collection
    [Serializable]
    [DebuggerDisplay ("Count={Count}")]
    [DebuggerTypeProxy (typeof (CollectionDebuggerView<,>))]    
    public sealed class KeyCollection : ICollection<TKey>, IEnumerable<TKey>, ICollection, IEnumerable {
      Dictionary<TKey, TValue> dictionary;

      public KeyCollection (Dictionary<TKey, TValue> dictionary)
      {
        if (dictionary == null)
          throw new ArgumentNullException ("dictionary");
        this.dictionary = dictionary;
      }


      public void CopyTo (TKey [] array, int index)
      {
        dictionary.CopyToCheck (array, index);
        dictionary.Do_CopyTo<TKey, TKey> (array, index, pick_key);
      }

      public Enumerator GetEnumerator ()
      {
        return new Enumerator (dictionary);
      }

      void ICollection<TKey>.Add (TKey item)
      {
        throw new NotSupportedException ("this is a read-only collection");
      }

      void ICollection<TKey>.Clear ()
      {
        throw new NotSupportedException ("this is a read-only collection");
      }

      bool ICollection<TKey>.Contains (TKey item)
      {
        return dictionary.ContainsKey (item);
      }

      bool ICollection<TKey>.Remove (TKey item)
      {
        throw new NotSupportedException ("this is a read-only collection");
      }

      IEnumerator<TKey> IEnumerable<TKey>.GetEnumerator ()
      {
        return this.GetEnumerator ();
      }

      void ICollection.CopyTo (Array array, int index)
      {
        var target = array as TKey [];
        if (target != null) {
          CopyTo (target, index);
          return;
        }

        dictionary.CopyToCheck (array, index);
        dictionary.Do_ICollectionCopyTo<TKey> (array, index, pick_key);
      }

      IEnumerator IEnumerable.GetEnumerator ()
      {
        return this.GetEnumerator ();
      }

      public int Count {
        get { return dictionary.Count; }
      }

      bool ICollection<TKey>.IsReadOnly {
        get { return true; }
      }

      bool ICollection.IsSynchronized {
        get { return false; }
      }

      object ICollection.SyncRoot {
        get { return ((ICollection) dictionary).SyncRoot; }
      }

      [Serializable]
      public struct Enumerator : IEnumerator<TKey>, IDisposable, IEnumerator {
        Dictionary<TKey, TValue>.Enumerator host_enumerator;

        internal Enumerator (Dictionary<TKey, TValue> host)
        {
          host_enumerator = host.GetEnumerator ();
        }

        public void Dispose ()
        {
          host_enumerator.Dispose ();
        }

        public bool MoveNext ()
        {
          return host_enumerator.MoveNext ();
        }

        public TKey Current {
          get { return host_enumerator.current.Key; }
        }

        object IEnumerator.Current {
          get { return host_enumerator.CurrentKey; }
        }

        void IEnumerator.Reset ()
        {
          host_enumerator.Reset ();
        }
      }
    }

    // This collection is a read only collection
    [Serializable]
    [DebuggerDisplay ("Count={Count}")]
    [DebuggerTypeProxy (typeof (CollectionDebuggerView<,>))]    
    public sealed class ValueCollection : ICollection<TValue>, IEnumerable<TValue>, ICollection, IEnumerable {
      Dictionary<TKey, TValue> dictionary;

      public ValueCollection (Dictionary<TKey, TValue> dictionary)
      {
        if (dictionary == null)
          throw new ArgumentNullException ("dictionary");
        this.dictionary = dictionary;
      }

      public void CopyTo (TValue [] array, int index)
      {
        dictionary.CopyToCheck (array, index);
        dictionary.Do_CopyTo<TValue, TValue> (array, index, pick_value);
      }

      public Enumerator GetEnumerator ()
      {
        return new Enumerator (dictionary);
      }

      void ICollection<TValue>.Add (TValue item)
      {
        throw new NotSupportedException ("this is a read-only collection");
      }

      void ICollection<TValue>.Clear ()
      {
        throw new NotSupportedException ("this is a read-only collection");
      }

      bool ICollection<TValue>.Contains (TValue item)
      {
        return dictionary.ContainsValue (item);
      }

      bool ICollection<TValue>.Remove (TValue item)
      {
        throw new NotSupportedException ("this is a read-only collection");
      }

      IEnumerator<TValue> IEnumerable<TValue>.GetEnumerator ()
      {
        return this.GetEnumerator ();
      }

      void ICollection.CopyTo (Array array, int index)
      {
        var target = array as TValue [];
        if (target != null) {
          CopyTo (target, index);
          return;
        }

        dictionary.CopyToCheck (array, index);
        dictionary.Do_ICollectionCopyTo<TValue> (array, index, pick_value);
      }

      IEnumerator IEnumerable.GetEnumerator ()
      {
        return this.GetEnumerator ();
      }

      public int Count {
        get { return dictionary.Count; }
      }

      bool ICollection<TValue>.IsReadOnly {
        get { return true; }
      }

      bool ICollection.IsSynchronized {
        get { return false; }
      }

      object ICollection.SyncRoot {
        get { return ((ICollection) dictionary).SyncRoot; }
      }

      [Serializable]
      public struct Enumerator : IEnumerator<TValue>, IDisposable, IEnumerator {
        Dictionary<TKey, TValue>.Enumerator host_enumerator;

        internal Enumerator (Dictionary<TKey,TValue> host)
        {
          host_enumerator = host.GetEnumerator ();
        }

        public void Dispose ()
        {
          host_enumerator.Dispose ();
        }

        public bool MoveNext ()
        {
          return host_enumerator.MoveNext ();
        }

        public TValue Current {
          get { return host_enumerator.current.Value; }
        }

        object IEnumerator.Current {
          get { return host_enumerator.CurrentValue; }
        }

        void IEnumerator.Reset ()
        {
          host_enumerator.Reset ();
        }
      }
    }
  }
}
www.java2v.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.