Queue.cs :  » 2.6.4-mono-.net-core » System.Collections » System » Collections » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Collections 
System.Collections » System » Collections » Queue.cs
//
// System.Collections.Queue
//
// Author:
//    Ricardo Fernndez Pascual
//
// (C) 2001 Ricardo Fernndez Pascual
//

//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.Collections;
using System.Runtime.InteropServices;

namespace System.Collections{

  [ComVisible(true)]
  [System.Diagnostics.DebuggerDisplay ("Count={Count}")]
  [System.Diagnostics.DebuggerTypeProxy (typeof (CollectionDebuggerView))]
  [Serializable]
#if INSIDE_CORLIB
  public
#else
  internal
#endif
  class Queue : ICollection, IEnumerable, ICloneable {

    private object[] _array;
    private int _head = 0;   // points to the first used slot
    private int _size = 0;
    private int _tail = 0;
    private int _growFactor;
    private int _version = 0;

    public Queue () : this (32, 2.0F) {}

    public Queue (int capacity) : this (capacity, 2.0F) {}

    public Queue(ICollection col) : this (col == null ? 32 : col.Count)
    {
      if (col == null)
        throw new ArgumentNullException ("col");
      
      // We have to do this because msft seems to call the
      // enumerator rather than CopyTo. This affects classes
      // like bitarray.
      foreach (object o in col)
        Enqueue (o);  
    }
      
    public Queue (int capacity, float growFactor) {
      if (capacity < 0)
        throw new ArgumentOutOfRangeException("capacity", "Needs a non-negative number");
      if (!(growFactor >= 1.0F && growFactor <= 10.0F))
        throw new ArgumentOutOfRangeException("growFactor", "Queue growth factor must be between 1.0 and 10.0, inclusive");
      
      _array = new object[capacity];

      this._growFactor = (int)(growFactor * 100);
    }
    
    // from ICollection

    public virtual int Count {
      get { return _size; }
    }

    public virtual bool IsSynchronized {
      get { return false; }
    }

    public virtual object SyncRoot {
      get { return this; }
    }

    public virtual void CopyTo (Array array, int index)
    {
      if (array == null)
        throw new ArgumentNullException ("array");

      if (index < 0)
        throw new ArgumentOutOfRangeException ("index");

      if (array.Rank > 1 
          || (index != 0 && index >= array.Length)
          || _size > array.Length - index)
        throw new ArgumentException ();
      
      int contents_length = _array.Length;
      int length_from_head = contents_length - _head;
      // copy the _array of the circular array
      Array.Copy (_array, _head, array, index,
            Math.Min (_size, length_from_head));
      if (_size >  length_from_head)
        Array.Copy (_array, 0, array, 
              index + length_from_head,
              _size - length_from_head);
    }

    // from IEnumerable
    
    public virtual IEnumerator GetEnumerator () {
      return new QueueEnumerator (this);
    }

    // from ICloneable
    
    public virtual object Clone () {
      Queue newQueue;
      
      newQueue = new Queue (this._array.Length);
      newQueue._growFactor = _growFactor;
      
      Array.Copy (this._array, 0, newQueue._array, 0,
            this._array.Length);
      newQueue._head = this._head;
      newQueue._size = this._size;
      newQueue._tail = this._tail;

      return newQueue;
    }

    public virtual void Clear () {
      _version++;
      _head = 0;
      _size = 0;
      _tail = 0;
      for (int length = _array.Length - 1; length >= 0; length--)
        _array [length] = null;
    }

    public virtual bool Contains (object obj) {
      int tail = _head + _size;
      if (obj == null) {
        for (int i = _head; i < tail; i++) {
          if (_array[i % _array.Length] == null) 
            return true;
        }
      } else {
        for (int i = _head; i < tail; i++) {
          if (obj.Equals (_array[i % _array.Length]))
            return true;
        }
      }
      return false;
    }
    
    public virtual object Dequeue ()
    {
      _version++;
      if (_size < 1)
        throw new InvalidOperationException ();
      object result = _array[_head];
      _array [_head] = null;
      _head = (_head + 1) % _array.Length;
      _size--;
      return result;
    }

    public virtual void Enqueue (object obj) {
      _version++;
      if (_size == _array.Length) 
        grow ();
      _array[_tail] = obj;
      _tail = (_tail+1) % _array.Length;
      _size++;

    }

    public virtual object Peek () {
      if (_size < 1)
        throw new InvalidOperationException ();
      return _array[_head];
    }

    public static Queue Synchronized (Queue queue) {
      if (queue == null) {
        throw new ArgumentNullException ("queue");
      }
      return new SyncQueue (queue);
    }

    public virtual object[] ToArray () {
      object[] ret = new object[_size];
      CopyTo (ret, 0);
      return ret;
    }

    public virtual void TrimToSize() {
      _version++;
      object[] trimmed = new object [_size];
      CopyTo (trimmed, 0);
      _array = trimmed;
      _head = 0;
      _tail = 0;
    }

    // private methods

    private void grow () {
      int newCapacity = (_array.Length * _growFactor) / 100;
      if (newCapacity < _array.Length + 1)
        newCapacity = _array.Length + 1;
      object[] newContents = new object[newCapacity];
      CopyTo (newContents, 0);
      _array = newContents;
      _head = 0;
      _tail = _head + _size;
    }

    // private classes

    private class SyncQueue : Queue {
      Queue queue;
      
      internal SyncQueue (Queue queue) {
        this.queue = queue;
      }
      
      public override int Count {
        get { 
          lock (queue) {
            return queue.Count; 
          }
        }
      }

      public override bool IsSynchronized {
        get { 
          return true;
        }
      }

      public override object SyncRoot {
        get { 
          return queue.SyncRoot; 
        }
      }

      public override void CopyTo (Array array, int index) {
        lock (queue) {
          queue.CopyTo (array, index);
        }
      }
      
      public override IEnumerator GetEnumerator () {
        lock (queue) {
          return queue.GetEnumerator ();
        }
      }
      
      public override object Clone () {
        lock (queue) {
          return new SyncQueue((Queue) queue.Clone ());
        }
      }
      
/*
      public override bool IsReadOnly {
        get { 
          lock (queue) {
            return queue.IsReadOnly;
          }
        }
      }
*/

      public override void Clear () {
        lock (queue) {
          queue.Clear ();
        }
      }

      public override void TrimToSize () {
        lock (queue) {
          queue.TrimToSize ();
        }
      }

      public override bool Contains (object obj) {
        lock (queue) {
          return queue.Contains (obj);
        }
      }
    
      public override object Dequeue () {
        lock (queue) {
          return queue.Dequeue ();
        }
      }
      
      public override void Enqueue (object obj) {
        lock (queue) {
          queue.Enqueue (obj);
        }
      }

      public override object Peek () {
        lock (queue) {
          return queue.Peek ();
        }
      }

      public override object[] ToArray () {
        lock (queue) {
          return queue.ToArray ();
        }
      }
    }

    [Serializable]
    private class QueueEnumerator : IEnumerator, ICloneable {
      Queue queue;
      private int _version;
      private int current;

      internal QueueEnumerator (Queue q) {
        queue = q;
        _version = q._version;
        current = -1;  // one element before the _head
      }

      public object Clone ()
      {
        QueueEnumerator q = new QueueEnumerator (queue);
        q._version = _version;
        q.current = current;
        return q;
      }

      public virtual object Current {
        get {
          if (_version != queue._version 
              || current < 0
              || current >= queue._size)
            throw new InvalidOperationException ();
          return queue._array[(queue._head + current) % queue._array.Length];
        }
      }

      public virtual bool MoveNext () {
        if (_version != queue._version) {
          throw new InvalidOperationException ();
        }

        if (current >= queue._size - 1) {
          current = Int32.MaxValue; // to late!
          return false;
        } else {
          current++;
          return true;
        }
      }

      public virtual void Reset () {
        if (_version != queue._version) {
          throw new InvalidOperationException();
        }
        current = -1;
      }
    }
  }
}

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