//
// System.ComponentModel.ComponentResourceManager.cs
//
// Author:
// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
// Gert Driesen (drieseng@users.sourceforge.net)
//
// (C) 2003 Andreas Nahr
//
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Globalization;
using System.Reflection;
using System.Resources;
namespace System.ComponentModel{
public class ComponentResourceManager : ResourceManager
{
public ComponentResourceManager ()
{
}
public ComponentResourceManager (Type t)
: base (t)
{
}
public void ApplyResources (object value, string objectName)
{
ApplyResources (value, objectName, (CultureInfo) null);
}
public virtual void ApplyResources (object value, string objectName, CultureInfo culture)
{
if (value == null)
throw new ArgumentNullException ("value");
if (objectName == null)
throw new ArgumentNullException ("objectName");
if (culture == null)
culture = CultureInfo.CurrentUICulture;
Hashtable resources = IgnoreCase ? CollectionsUtil.CreateCaseInsensitiveHashtable ()
: new Hashtable ();
BuildResources (culture, resources);
string objKey = objectName + ".";
CompareOptions compareOptions = IgnoreCase ?
CompareOptions.IgnoreCase : CompareOptions.None;
Type type = value.GetType ();
BindingFlags bindingFlags = BindingFlags.Public | BindingFlags.Instance;
if (IgnoreCase)
bindingFlags |= BindingFlags.IgnoreCase;
foreach (DictionaryEntry de in resources) {
string resName = (string) de.Key;
if (!culture.CompareInfo.IsPrefix (resName, objKey, compareOptions))
continue;
string propName = resName.Substring (objKey.Length);
PropertyInfo pinfo = type.GetProperty (propName,
bindingFlags);
if (pinfo == null || !pinfo.CanWrite)
continue;
object resValue = de.Value;
if (resValue == null || pinfo.PropertyType.IsInstanceOfType (resValue))
pinfo.SetValue (value, resValue, null);
}
}
void BuildResources (CultureInfo culture, Hashtable resources)
{
// first load resources for less specific culture
if (culture != culture.Parent) {
BuildResources (culture.Parent, resources);
}
ResourceSet rs = GetResourceSet (culture, true, false);
if (rs != null) {
foreach (DictionaryEntry de in rs)
resources [(string) de.Key] = de.Value;
}
}
}
}
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