//
// System.ComponentModel.Design.DesignerActionMethodItem.cs
//
// Authors:
// Miguel de Icaza (miguel@novell.com)
//
// Copyright 2006 Novell, Inc
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#if NET_2_0
using System.Windows.Forms;
using System.Collections;
namespace System.ComponentModel.Design{
public class DesignerActionMethodItem : DesignerActionItem
{
string member_name;
bool designer_verb;
IComponent related_component;
DesignerActionList action_list;
public DesignerActionMethodItem (DesignerActionList actionList, string memberName, string displayName)
: this (actionList, memberName, displayName, null, false)
{
}
public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
string displayName, bool includeAsDesignerVerb)
: this (actionList, memberName, displayName, null, includeAsDesignerVerb)
{
}
public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
string displayName, string category)
: this (actionList, memberName, displayName, category, false)
{
}
public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
string displayName, string category, bool includeAsDesignerVerb)
: this (actionList, memberName, displayName, category, null, includeAsDesignerVerb)
{
}
public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
string displayName, string category, string description)
: this (actionList, memberName, displayName, category, description, false)
{
}
public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
string displayName, string category, string description,
bool includeAsDesignerVerb)
: base (displayName, category, description)
{
this.action_list = actionList;
this.member_name = memberName;
this.designer_verb = includeAsDesignerVerb;
}
public virtual bool IncludeAsDesignerVerb {
get {
return designer_verb;
}
}
public virtual string MemberName {
get {
return member_name;
}
}
public IComponent RelatedComponent {
get {
return related_component;
}
set {
related_component = value;
}
}
//
// I have no clue *where* this would look at to invoke the command
//
public virtual void Invoke ()
{
throw new NotImplementedException ();
}
}
}
#endif
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