//
// System.ComponentModel.Design.DesignerVerbCollection.cs
//
// Authors:
// Alejandro Snchez Acosta <raciel@es.gnu.org>
// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
//
// (C) Alejandro Snchez Acosta
// (C) 2003 Andreas Nahr
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.Collections;
using System.Runtime.InteropServices;
namespace System.ComponentModel.Design{
[ComVisible(true)]
public class DesignerVerbCollection : CollectionBase
{
public DesignerVerbCollection()
{
}
public DesignerVerbCollection (DesignerVerb[] value)
{
InnerList.AddRange (value);
}
public DesignerVerb this[int index] {
get {
return (DesignerVerb) InnerList[index];
}
set {
InnerList[index] = value;
}
}
public int Add (DesignerVerb value)
{
return InnerList.Add ( value);
}
public void AddRange (DesignerVerb[] value)
{
InnerList.AddRange (value);
}
public void AddRange (DesignerVerbCollection value)
{
InnerList.AddRange (value);
}
public bool Contains (DesignerVerb value)
{
return InnerList.Contains (value);
}
public void CopyTo (DesignerVerb[] array, int index)
{
InnerList.CopyTo (array, index);
}
public int IndexOf (DesignerVerb value)
{
return InnerList.IndexOf (value);
}
public void Insert (int index, DesignerVerb value)
{
InnerList.Insert (index, value);
}
protected override void OnClear()
{
// Cannot think of anything we would need to do here - probably nothing
}
protected override void OnInsert (int index, object value)
{
// Cannot think of anything we would need to do here - probably nothing
}
protected override void OnRemove (int index, object value)
{
// Cannot think of anything we would need to do here - probably nothing
}
protected override void OnSet(int index, object oldValue, object newValue)
{
// Cannot think of anything we would need to do here - probably nothing
}
protected override void OnValidate(object value)
{
// Cannot think of anything we would need to do here - probably nothing
}
public void Remove (DesignerVerb value)
{
InnerList.Remove (value);
}
}
}
|